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										 |  |  | /*
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										 |  |  |  * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org> | 
					
						
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										 |  |  |  * Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org> | 
					
						
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										 |  |  |  * Copyright (c) 2023, MacDue <macdue@dueutil.tech> | 
					
						
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										 |  |  |  * Copyright (c) 2023, Andreas Kling <kling@serenityos.org> | 
					
						
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										 |  |  |  * | 
					
						
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										 |  |  |  * SPDX-License-Identifier: BSD-2-Clause | 
					
						
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										 |  |  |  */ | 
					
						
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										 |  |  | #include <LibWeb/Bindings/Intrinsics.h>
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										 |  |  | #include <LibWeb/Bindings/SVGGraphicsElementPrototype.h>
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										 |  |  | #include <LibWeb/CSS/Parser/Parser.h>
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										 |  |  | #include <LibWeb/DOM/Document.h>
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										 |  |  | #include <LibWeb/Layout/Node.h>
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										 |  |  | #include <LibWeb/Painting/PaintStyle.h>
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										 |  |  | #include <LibWeb/Painting/PaintableBox.h>
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							|  |  |  | #include <LibWeb/Painting/SVGGraphicsPaintable.h>
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										 |  |  | #include <LibWeb/SVG/AttributeNames.h>
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										 |  |  | #include <LibWeb/SVG/AttributeParser.h>
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										 |  |  | #include <LibWeb/SVG/SVGClipPathElement.h>
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										 |  |  | #include <LibWeb/SVG/SVGGradientElement.h>
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										 |  |  | #include <LibWeb/SVG/SVGGraphicsElement.h>
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										 |  |  | #include <LibWeb/SVG/SVGMaskElement.h>
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										 |  |  | #include <LibWeb/SVG/SVGSVGElement.h>
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										 |  |  | #include <LibWeb/SVG/SVGSymbolElement.h>
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										 |  |  | 
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										 |  |  | namespace Web::SVG { | 
					
						
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										 |  |  | 
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										 |  |  | SVGGraphicsElement::SVGGraphicsElement(DOM::Document& document, DOM::QualifiedName qualified_name) | 
					
						
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										 |  |  |     : SVGElement(document, move(qualified_name)) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void SVGGraphicsElement::initialize(JS::Realm& realm) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     Base::initialize(realm); | 
					
						
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										 |  |  |     WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGGraphicsElement); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void SVGGraphicsElement::attribute_changed(FlyString const& name, Optional<String> const& old_value, Optional<String> const& value) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     SVGElement::attribute_changed(name, old_value, value); | 
					
						
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										 |  |  |     if (name == "transform"sv) { | 
					
						
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										 |  |  |         auto transform_list = AttributeParser::parse_transform(value.value_or(String {})); | 
					
						
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										 |  |  |         if (transform_list.has_value()) | 
					
						
							|  |  |  |             m_transform = transform_from_transform_list(*transform_list); | 
					
						
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										 |  |  |         // FIXME: This should only invalidate the contents of the SVG.
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										 |  |  |         document().invalidate_layout_tree(); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Optional<Painting::PaintStyle> SVGGraphicsElement::svg_paint_computed_value_to_gfx_paint_style(SVGPaintContext const& paint_context, Optional<CSS::SVGPaint> const& paint_value) const | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     // FIXME: This entire function is an ad-hoc hack:
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										 |  |  |     if (!paint_value.has_value() || !paint_value->is_url()) | 
					
						
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										 |  |  |         return {}; | 
					
						
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										 |  |  |     if (auto gradient = try_resolve_url_to<SVG::SVGGradientElement const>(paint_value->as_url())) | 
					
						
							|  |  |  |         return gradient->to_gfx_paint_style(paint_context); | 
					
						
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										 |  |  |     return {}; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Optional<Painting::PaintStyle> SVGGraphicsElement::fill_paint_style(SVGPaintContext const& paint_context) const | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return svg_paint_computed_value_to_gfx_paint_style(paint_context, layout_node()->computed_values().fill()); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Optional<Painting::PaintStyle> SVGGraphicsElement::stroke_paint_style(SVGPaintContext const& paint_context) const | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return svg_paint_computed_value_to_gfx_paint_style(paint_context, layout_node()->computed_values().stroke()); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | JS::GCPtr<SVG::SVGMaskElement const> SVGGraphicsElement::mask() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     auto const& mask_reference = layout_node()->computed_values().mask(); | 
					
						
							|  |  |  |     if (!mask_reference.has_value()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return try_resolve_url_to<SVG::SVGMaskElement const>(mask_reference->url()); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | JS::GCPtr<SVG::SVGClipPathElement const> SVGGraphicsElement::clip_path() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     auto const& clip_path_reference = layout_node()->computed_values().clip_path(); | 
					
						
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										 |  |  |     if (!clip_path_reference.has_value() || !clip_path_reference->is_url()) | 
					
						
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										 |  |  |         return {}; | 
					
						
							|  |  |  |     return try_resolve_url_to<SVG::SVGClipPathElement const>(clip_path_reference->url()); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Gfx::AffineTransform transform_from_transform_list(ReadonlySpan<Transform> transform_list) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  |     Gfx::AffineTransform affine_transform; | 
					
						
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										 |  |  |     for (auto& transform : transform_list) { | 
					
						
							|  |  |  |         transform.operation.visit( | 
					
						
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										 |  |  |             [&](Transform::Translate const& translate) { | 
					
						
							|  |  |  |                 affine_transform.multiply(Gfx::AffineTransform {}.translate({ translate.x, translate.y })); | 
					
						
							|  |  |  |             }, | 
					
						
							|  |  |  |             [&](Transform::Scale const& scale) { | 
					
						
							|  |  |  |                 affine_transform.multiply(Gfx::AffineTransform {}.scale({ scale.x, scale.y })); | 
					
						
							|  |  |  |             }, | 
					
						
							|  |  |  |             [&](Transform::Rotate const& rotate) { | 
					
						
							|  |  |  |                 Gfx::AffineTransform translate_transform; | 
					
						
							|  |  |  |                 affine_transform.multiply( | 
					
						
							|  |  |  |                     Gfx::AffineTransform {} | 
					
						
							|  |  |  |                         .translate({ rotate.x, rotate.y }) | 
					
						
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										 |  |  |                         .rotate_radians(AK::to_radians(rotate.a)) | 
					
						
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										 |  |  |                         .translate({ -rotate.x, -rotate.y })); | 
					
						
							|  |  |  |             }, | 
					
						
							|  |  |  |             [&](Transform::SkewX const& skew_x) { | 
					
						
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										 |  |  |                 affine_transform.multiply(Gfx::AffineTransform {}.skew_radians(AK::to_radians(skew_x.a), 0)); | 
					
						
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										 |  |  |             }, | 
					
						
							|  |  |  |             [&](Transform::SkewY const& skew_y) { | 
					
						
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										 |  |  |                 affine_transform.multiply(Gfx::AffineTransform {}.skew_radians(0, AK::to_radians(skew_y.a))); | 
					
						
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										 |  |  |             }, | 
					
						
							|  |  |  |             [&](Transform::Matrix const& matrix) { | 
					
						
							|  |  |  |                 affine_transform.multiply(Gfx::AffineTransform { | 
					
						
							|  |  |  |                     matrix.a, matrix.b, matrix.c, matrix.d, matrix.e, matrix.f }); | 
					
						
							|  |  |  |             }); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return affine_transform; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Gfx::AffineTransform SVGGraphicsElement::get_transform() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     Gfx::AffineTransform transform = m_transform; | 
					
						
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										 |  |  |     for (auto* svg_ancestor = shadow_including_first_ancestor_of_type<SVGGraphicsElement>(); svg_ancestor; svg_ancestor = svg_ancestor->shadow_including_first_ancestor_of_type<SVGGraphicsElement>()) { | 
					
						
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										 |  |  |         transform = Gfx::AffineTransform { svg_ancestor->element_transform() }.multiply(transform); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  |     return transform; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | struct NamedPropertyID { | 
					
						
							|  |  |  |     NamedPropertyID(CSS::PropertyID property_id) | 
					
						
							|  |  |  |         : id(property_id) | 
					
						
							|  |  |  |         , name(CSS::string_from_property_id(property_id)) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     CSS::PropertyID id; | 
					
						
							|  |  |  |     StringView name; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | void SVGGraphicsElement::apply_presentational_hints(CSS::StyleProperties& style) const | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     static Array const attribute_style_properties { | 
					
						
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										 |  |  |         // FIXME: The `fill` attribute and CSS `fill` property are not the same! But our support is limited enough that they are equivalent for now.
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							|  |  |  |         NamedPropertyID(CSS::PropertyID::Fill), | 
					
						
							|  |  |  |         // FIXME: The `stroke` attribute and CSS `stroke` property are not the same! But our support is limited enough that they are equivalent for now.
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							|  |  |  |         NamedPropertyID(CSS::PropertyID::Stroke), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::StrokeWidth), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::FillRule), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::FillOpacity), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::StrokeOpacity), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::Opacity), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::TextAnchor), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::FontSize), | 
					
						
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										 |  |  |         NamedPropertyID(CSS::PropertyID::Mask), | 
					
						
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										 |  |  |         NamedPropertyID(CSS::PropertyID::MaskType), | 
					
						
							|  |  |  |         NamedPropertyID(CSS::PropertyID::ClipPath), | 
					
						
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										 |  |  |         NamedPropertyID(CSS::PropertyID::ClipRule), | 
					
						
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										 |  |  |         NamedPropertyID(CSS::PropertyID::Display), | 
					
						
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										 |  |  |     }; | 
					
						
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										 |  |  |     CSS::Parser::ParsingContext parsing_context { document(), CSS::Parser::ParsingContext::Mode::SVGPresentationAttribute }; | 
					
						
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										 |  |  |     for_each_attribute([&](auto& name, auto& value) { | 
					
						
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										 |  |  |         for (auto property : attribute_style_properties) { | 
					
						
							|  |  |  |             if (!name.equals_ignoring_ascii_case(property.name)) | 
					
						
							|  |  |  |                 continue; | 
					
						
							|  |  |  |             if (auto style_value = parse_css_value(parsing_context, value, property.id)) | 
					
						
							|  |  |  |                 style.set_property(property.id, style_value.release_nonnull()); | 
					
						
							|  |  |  |             break; | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |     }); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | static FillRule to_svg_fill_rule(CSS::FillRule fill_rule) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     switch (fill_rule) { | 
					
						
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										 |  |  |     case CSS::FillRule::Nonzero: | 
					
						
							|  |  |  |         return FillRule::Nonzero; | 
					
						
							|  |  |  |     case CSS::FillRule::Evenodd: | 
					
						
							|  |  |  |         return FillRule::Evenodd; | 
					
						
							|  |  |  |     default: | 
					
						
							|  |  |  |         VERIFY_NOT_REACHED(); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Optional<FillRule> SVGGraphicsElement::fill_rule() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return to_svg_fill_rule(layout_node()->computed_values().fill_rule()); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Optional<ClipRule> SVGGraphicsElement::clip_rule() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return to_svg_fill_rule(layout_node()->computed_values().clip_rule()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-16 12:28:14 +01:00
										 |  |  | Optional<Gfx::Color> SVGGraphicsElement::fill_color() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     // FIXME: In the working-draft spec, `fill` is intended to be a shorthand, with `fill-color`
 | 
					
						
							|  |  |  |     //        being what we actually want to use. But that's not final or widely supported yet.
 | 
					
						
							| 
									
										
										
										
											2023-04-23 01:31:17 +01:00
										 |  |  |     return layout_node()->computed_values().fill().map([&](auto& paint) -> Gfx::Color { | 
					
						
							|  |  |  |         if (!paint.is_color()) | 
					
						
							|  |  |  |             return Color::Black; | 
					
						
							| 
									
										
										
										
											2023-05-19 20:35:39 +01:00
										 |  |  |         return paint.as_color(); | 
					
						
							| 
									
										
										
										
											2023-04-10 12:25:00 +01:00
										 |  |  |     }); | 
					
						
							| 
									
										
										
										
											2021-09-16 12:28:14 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Optional<Gfx::Color> SVGGraphicsElement::stroke_color() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     // FIXME: In the working-draft spec, `stroke` is intended to be a shorthand, with `stroke-color`
 | 
					
						
							|  |  |  |     //        being what we actually want to use. But that's not final or widely supported yet.
 | 
					
						
							| 
									
										
										
										
											2023-04-23 01:31:17 +01:00
										 |  |  |     return layout_node()->computed_values().stroke().map([](auto& paint) -> Gfx::Color { | 
					
						
							|  |  |  |         if (!paint.is_color()) | 
					
						
							|  |  |  |             return Color::Black; | 
					
						
							|  |  |  |         return paint.as_color(); | 
					
						
							|  |  |  |     }); | 
					
						
							| 
									
										
										
										
											2021-09-16 12:28:14 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-05-19 20:35:39 +01:00
										 |  |  | Optional<float> SVGGraphicsElement::fill_opacity() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return layout_node()->computed_values().fill_opacity(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Optional<float> SVGGraphicsElement::stroke_opacity() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     return layout_node()->computed_values().stroke_opacity(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-16 12:28:14 +01:00
										 |  |  | Optional<float> SVGGraphicsElement::stroke_width() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return {}; | 
					
						
							|  |  |  |     // FIXME: Converting to pixels isn't really correct - values should be in "user units"
 | 
					
						
							|  |  |  |     //        https://svgwg.org/svg2-draft/coords.html#TermUserUnits
 | 
					
						
							| 
									
										
										
										
											2023-06-15 16:51:17 +01:00
										 |  |  |     auto width = layout_node()->computed_values().stroke_width(); | 
					
						
							|  |  |  |     // Resolved relative to the "Scaled viewport size": https://www.w3.org/TR/2017/WD-fill-stroke-3-20170413/#scaled-viewport-size
 | 
					
						
							|  |  |  |     // FIXME: This isn't right, but it's something.
 | 
					
						
							|  |  |  |     CSSPixels viewport_width = 0; | 
					
						
							|  |  |  |     CSSPixels viewport_height = 0; | 
					
						
							|  |  |  |     if (auto* svg_svg_element = shadow_including_first_ancestor_of_type<SVGSVGElement>()) { | 
					
						
							| 
									
										
										
										
											2024-05-02 22:32:44 +12:00
										 |  |  |         if (auto svg_svg_layout_node = svg_svg_element->layout_node()) { | 
					
						
							| 
									
										
										
										
											2023-06-15 16:51:17 +01:00
										 |  |  |             viewport_width = svg_svg_layout_node->computed_values().width().to_px(*svg_svg_layout_node, 0); | 
					
						
							|  |  |  |             viewport_height = svg_svg_layout_node->computed_values().height().to_px(*svg_svg_layout_node, 0); | 
					
						
							| 
									
										
										
										
											2022-04-10 20:16:47 +02:00
										 |  |  |         } | 
					
						
							| 
									
										
										
										
											2022-01-14 16:52:14 +00:00
										 |  |  |     } | 
					
						
							| 
									
										
										
										
											2023-08-26 15:03:04 +01:00
										 |  |  |     auto scaled_viewport_size = (viewport_width + viewport_height) * CSSPixels(0.5); | 
					
						
							| 
									
										
										
										
											2023-06-15 16:51:17 +01:00
										 |  |  |     return width.to_px(*layout_node(), scaled_viewport_size).to_double(); | 
					
						
							| 
									
										
										
										
											2021-09-16 12:28:14 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-09-06 23:38:13 +01:00
										 |  |  | // https://svgwg.org/svg2-draft/types.html#__svg__SVGGraphicsElement__getBBox
 | 
					
						
							| 
									
										
										
										
											2024-04-01 00:49:02 +01:00
										 |  |  | JS::NonnullGCPtr<Geometry::DOMRect> SVGGraphicsElement::get_b_box(Optional<SVGBoundingBoxOptions>) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2024-04-20 23:10:26 +01:00
										 |  |  |     // FIXME: It should be possible to compute this without layout updates. The bounding box is within the
 | 
					
						
							|  |  |  |     // SVG coordinate space (before any viewbox or other transformations), so it should be possible to
 | 
					
						
							|  |  |  |     // calculate this from SVG geometry without a full layout tree (at least for simple cases).
 | 
					
						
							|  |  |  |     // See: https://svgwg.org/svg2-draft/coords.html#BoundingBoxes
 | 
					
						
							|  |  |  |     const_cast<DOM::Document&>(document()).update_layout(); | 
					
						
							|  |  |  |     if (!layout_node()) | 
					
						
							|  |  |  |         return Geometry::DOMRect::create(realm()); | 
					
						
							|  |  |  |     // Invert the SVG -> screen space transform.
 | 
					
						
							| 
									
										
										
										
											2024-09-06 23:38:13 +01:00
										 |  |  |     auto owner_svg_element = this->owner_svg_element(); | 
					
						
							|  |  |  |     if (!owner_svg_element) | 
					
						
							|  |  |  |         return Geometry::DOMRect::create(realm()); | 
					
						
							|  |  |  |     auto svg_element_rect = owner_svg_element->paintable_box()->absolute_rect(); | 
					
						
							| 
									
										
										
										
											2024-04-20 23:10:26 +01:00
										 |  |  |     auto inverse_transform = static_cast<Painting::SVGGraphicsPaintable&>(*paintable_box()).computed_transforms().svg_to_css_pixels_transform().inverse(); | 
					
						
							| 
									
										
										
										
											2024-07-21 23:29:06 +01:00
										 |  |  |     auto translated_rect = paintable_box()->absolute_rect().to_type<float>().translated(-svg_element_rect.location().to_type<float>()); | 
					
						
							|  |  |  |     if (inverse_transform.has_value()) | 
					
						
							|  |  |  |         translated_rect = inverse_transform->map(translated_rect); | 
					
						
							|  |  |  |     return Geometry::DOMRect::create(realm(), translated_rect); | 
					
						
							| 
									
										
										
										
											2024-04-01 00:49:02 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | JS::NonnullGCPtr<SVGAnimatedTransformList> SVGGraphicsElement::transform() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     dbgln("(STUBBED) SVGGraphicsElement::transform(). Called on: {}", debug_description()); | 
					
						
							|  |  |  |     auto base_val = SVGTransformList::create(realm()); | 
					
						
							|  |  |  |     auto anim_val = SVGTransformList::create(realm()); | 
					
						
							|  |  |  |     return SVGAnimatedTransformList::create(realm(), base_val, anim_val); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-07-22 15:17:39 -07:00
										 |  |  | } |