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			65 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			65 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | #include <LibGUI/GProgressBar.h>
 | ||
|  | #include <SharedGraphics/Painter.h>
 | ||
|  | 
 | ||
|  | GProgressBar::GProgressBar(GWidget* parent) | ||
|  |     : GWidget(parent) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | GProgressBar::~GProgressBar() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void GProgressBar::set_value(int value) | ||
|  | { | ||
|  |     if (m_value == value) | ||
|  |         return; | ||
|  |     m_value = value; | ||
|  |     update(); | ||
|  | } | ||
|  | 
 | ||
|  | void GProgressBar::set_range(int min, int max) | ||
|  | { | ||
|  |     ASSERT(min < max); | ||
|  |     m_min = min; | ||
|  |     m_max = max; | ||
|  |     if (m_value > m_max) | ||
|  |         m_value = m_max; | ||
|  |     if (m_value < m_min) | ||
|  |         m_value = m_min; | ||
|  | } | ||
|  | 
 | ||
|  | void GProgressBar::paint_event(GPaintEvent& event) | ||
|  | { | ||
|  |     Painter painter(*this); | ||
|  |     painter.set_clip_rect(event.rect()); | ||
|  | 
 | ||
|  |     // First we fill the entire widget with the gradient. This incurs a bit of
 | ||
|  |     // overdraw but ensures a consistent look throughout the progression.
 | ||
|  |     Color start_color(110, 34, 9); | ||
|  |     Color end_color(244, 202, 158); | ||
|  |     painter.fill_rect_with_gradient(rect(), start_color, end_color); | ||
|  | 
 | ||
|  |     float range_size = m_max - m_min; | ||
|  |     float progress = (m_value - m_min) / range_size; | ||
|  | 
 | ||
|  |     // Then we draw the progress text over the gradient.
 | ||
|  |     // We draw it twice, once offset (1, 1) for a drop shadow look.
 | ||
|  |     auto progress_text = String::format("%d%%", (int)(progress * 100)); | ||
|  |     painter.draw_text(rect().translated(1, 1), progress_text, TextAlignment::Center, Color::Black); | ||
|  |     painter.draw_text(rect(), progress_text, TextAlignment::Center, Color::White); | ||
|  | 
 | ||
|  |     // Then we carve out a hole in the remaining part of the widget.
 | ||
|  |     // We draw the text a third time, clipped and inverse, for sharp contrast.
 | ||
|  |     painter.save(); | ||
|  |     float progress_width = progress * width(); | ||
|  |     Rect hole_rect { (int)progress_width, 0, (int)(width() - progress_width), height() }; | ||
|  |     painter.set_clip_rect(hole_rect); | ||
|  |     painter.fill_rect(hole_rect, Color::White); | ||
|  |     painter.draw_text(rect().translated(0, 0), progress_text, TextAlignment::Center, Color::Black); | ||
|  |     painter.restore(); | ||
|  | 
 | ||
|  |     // Finally, draw a frame around the widget.
 | ||
|  |     painter.draw_rect(rect(), Color::Black); | ||
|  | } |