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								/*
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								 * Copyright (c) 2018-2025, Andreas Kling <andreas@ladybird.org>
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											2022-02-26 09:09:45 -07:00
										 
									 
								 
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								 * Copyright (c) 2022, the SerenityOS developers.
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								 *
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											2021-04-22 01:24:48 -07:00
										 
									 
								 
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibCore/Timer.h>
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								namespace Core {
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								NonnullRefPtr<Timer> Timer::create()
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								{
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								    return adopt_ref(*new Timer);
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								}
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								NonnullRefPtr<Timer> Timer::create_repeating(int interval_ms, Function<void()>&& timeout_handler)
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								{
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								    return adopt_ref(*new Timer(interval_ms, move(timeout_handler)));
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								}
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								NonnullRefPtr<Timer> Timer::create_single_shot(int interval_ms, Function<void()>&& timeout_handler)
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								{
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								    auto timer = adopt_ref(*new Timer(interval_ms, move(timeout_handler)));
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								    timer->set_single_shot(true);
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								    return timer;
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								}
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								Timer::~Timer() = default;
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								Timer::Timer() = default;
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								Timer::Timer(int interval_ms, Function<void()>&& timeout_handler)
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								    : on_timeout(move(timeout_handler))
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								    , m_interval_ms(interval_ms)
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								{
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								}
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								void Timer::start()
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								{
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								    start(m_interval_ms);
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								}
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								void Timer::start(int interval_ms)
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								{
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								    if (m_active)
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								        return;
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								    m_interval_ms = interval_ms;
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								    start_timer(interval_ms);
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								    m_active = true;
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								}
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								void Timer::restart()
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								{
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								    restart(m_interval_ms);
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								}
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								void Timer::restart(int interval_ms)
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								{
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								    if (m_active)
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								        stop();
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								    start(interval_ms);
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								}
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								void Timer::stop()
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								{
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								    if (!m_active)
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								        return;
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								    stop_timer();
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								    m_active = false;
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								}
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								void Timer::set_active(bool active)
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								{
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								    if (active)
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								        start();
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								    else
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								        stop();
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								}
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								void Timer::timer_event(TimerEvent&)
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								{
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								    if (m_single_shot)
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								        stop();
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								    else {
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								        if (m_interval_dirty) {
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								            stop();
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								            start(m_interval_ms);
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								            m_interval_dirty = false;
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								        }
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								    }
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								    if (on_timeout)
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								        on_timeout();
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								}
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								}
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