ladybird/Libraries/LibAudio/AWavLoader.cpp

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#include <LibCore/CFile.h>
#include "AWavLoader.h"
#include "AWavFile.h"
static u32 read_u32(const ByteBuffer& buf, u32& off)
{
ASSERT(buf.size() - off >= 4);
u32 b0 = buf[off + 0];
u32 b1 = buf[off + 1];
u32 b2 = buf[off + 2];
u32 b3 = buf[off + 3];
u32 ret = 0;
ret |= (u8(b3) << 24);
ret |= (u8(b2) << 16);
ret |= (u8(b1) << 8);
ret |= (u8(b0));
off += 4;
return ret;
}
static u16 read_u16(const ByteBuffer& buf, u32& off)
{
ASSERT(buf.size() - off >= 2);
u16 b0 = buf[off + 0];
u16 b1 = buf[off + 1];
u16 ret = 0;
ret |= (u8(b1) << 8);
ret |= (u8(b0));
off += 2;
return ret;
}
RefPtr<AWavFile> AWavLoader::load_wav(const StringView& path)
{
m_error_string = {};
CFile wav(path);
if (!wav.open(CIODevice::ReadOnly)) {
m_error_string = String::format("Can't open file: %s", wav.error_string());
return nullptr;
}
const auto& contents = wav.read_all();
return parse_wav(contents);
}
// TODO: A streaming parser might be better than forcing a ByteBuffer
RefPtr<AWavFile> AWavLoader::parse_wav(const ByteBuffer& buffer)
{
u32 off = 0;
if (buffer.size() - off < 12) {
dbgprintf("WAV is too small (no header, %d bytes)\n", buffer.size());
return {};
}
dbgprintf("Trying to parse %d bytes of wav\n", buffer.size());
#define CHECK_OK(msg) \
do { \
ASSERT(ok); \
if (!ok) { \
m_error_string = String::format("Parsing failed: %s", msg); \
return {}; \
} else { \
dbgprintf("%s is OK!\n", msg); \
} \
} while (0);
bool ok = true;
u32 riff = read_u32(buffer, off);
ok = ok && riff == 0x46464952; // "RIFF"
CHECK_OK("RIFF header");
u32 sz = read_u32(buffer, off);
ASSERT(sz < 1024 * 1024 * 42);
ok = ok && sz < 1024 * 1024 * 42; // arbitrary
CHECK_OK("File size");
u32 wave = read_u32(buffer, off);
ok = ok && wave == 0x45564157; // "WAVE"
CHECK_OK("WAVE header");
if (buffer.size() - off < 8) {
dbgprintf("WAV is too small (no fmt, %d bytes)\n", buffer.size());
return {};
}
u32 fmt_id = read_u32(buffer, off);
ok = ok && fmt_id == 0x20746D66; // "FMT"
CHECK_OK("FMT header");
u32 fmt_size = read_u32(buffer, off);
ok = ok && fmt_size == 16;
ASSERT(fmt_size == 16);
CHECK_OK("FMT size");
if (buffer.size() - off < 16) {
dbgprintf("WAV is too small (fmt chunk, %d bytes)\n", buffer.size());
return {};
}
auto ret = adopt(*new AWavFile);
u16 audio_format = read_u16(buffer, off);
ok = ok && audio_format == 1; // WAVE_FORMAT_PCM
ASSERT(audio_format == 1);
CHECK_OK("Audio format");
ret->m_format = AWavFile::Format::PCM;
u16 num_channels = read_u16(buffer, off);
CHECK_OK("Channel count");
ret->m_channel_count = num_channels;
u32 sample_rate = read_u32(buffer, off);
CHECK_OK("Sample rate");
ret->m_sample_rate = sample_rate;
u32 byte_rate = read_u32(buffer, off);
CHECK_OK("Byte rate");
ret->m_byte_rate = byte_rate;
u16 block_align = read_u16(buffer, off);
CHECK_OK("Block align");
ret->m_block_align = block_align;
u16 bits_per_sample = read_u16(buffer, off);
ok = ok && (bits_per_sample == 8 || bits_per_sample == 16);
ASSERT(bits_per_sample == 8 || bits_per_sample == 16);
CHECK_OK("Bits per sample");
ret->m_bits_per_sample = bits_per_sample;
// Read chunks until we find DATA
if (off >= u32(buffer.size()) - 8) {
ok = ok && false;
ASSERT_NOT_REACHED();
CHECK_OK("Premature EOF without DATA");
}
bool found_data = false;
u32 data_sz = 0;
while (off < u32(buffer.size()) - 8) {
u32 chunk_id = read_u32(buffer, off);
data_sz = read_u32(buffer, off);
if (chunk_id == 0x61746164) { // DATA
found_data = true;
break;
}
off += data_sz;
}
ok = ok && found_data;
ASSERT(found_data);
CHECK_OK("Found no data chunk");
ok = ok && data_sz <= (buffer.size() - off);
CHECK_OK("Bad DATA size");
ret->m_sample_data = buffer.slice(off, data_sz);
return ret;
}