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								#include "GObject.h"
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								#include "GEvent.h"
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								#include "GEventLoop.h"
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								#include <AK/Assertions.h>
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								GObject::GObject(GObject* parent)
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								    : m_parent(parent)
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								{
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								    if (m_parent)
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								        m_parent->addChild(*this);
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								}
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								GObject::~GObject()
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								{
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								    if (m_parent)
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								        m_parent->removeChild(*this);
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								    auto childrenToDelete = move(m_children);
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								    for (auto* child : childrenToDelete)
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								        delete child;
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								}
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								void GObject::event(GEvent& event)
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								{
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								    switch (event.type()) {
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								    case GEvent::Timer:
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								        return timerEvent(static_cast<GTimerEvent&>(event));
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								    case GEvent::DeferredDestroy:
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								        delete this;
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								        break;
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								    case GEvent::Invalid:
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								        ASSERT_NOT_REACHED();
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								        break;
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								    default:
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								        break;
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								    }
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								}
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								void GObject::addChild(GObject& object)
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								{
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								    m_children.append(&object);
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								}
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								void GObject::removeChild(GObject& object)
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								{
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								    for (unsigned i = 0; i < m_children.size(); ++i) {
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								        if (m_children[i] == &object) {
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								            m_children.remove(i);
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								            return;
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								        }
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								    }
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								}
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											2018-10-12 12:18:59 +02:00
										 
									 
								 
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								void GObject::timerEvent(GTimerEvent&)
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								{
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								}
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								void GObject::startTimer(int ms)
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								{
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								    if (m_timerID) {
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								        dbgprintf("GObject{%p} already has a timer!\n", this);
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								        ASSERT_NOT_REACHED();
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								    }
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								}
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								void GObject::stopTimer()
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								{
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								    if (!m_timerID)
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								        return;
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								    m_timerID = 0;
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								}
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								void GObject::delete_later()
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								{
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								    GEventLoop::main().post_event(this, make<GEvent>(GEvent::DeferredDestroy));
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								}
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