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								/*
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 *  Copyright  ( c )  2023 ,  Shannon  Booth  < shannon @ serenityos . org > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 *  SPDX - License - Identifier :  BSD - 2 - Clause 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <AK/Assertions.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <AK/Base64.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <AK/ByteBuffer.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibJS/Heap/Heap.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/Promise.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/Realm.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/TypedArray.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibTextCodec/Decoder.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/Bindings/Intrinsics.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/DOM/Event.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/DOM/EventTarget.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/FileAPI/Blob.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/FileAPI/FileReader.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/HTML/EventLoop/EventLoop.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/HTML/EventNames.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/HTML/Scripting/TemporaryExecutionContext.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/MimeSniff/MimeType.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/Platform/EventLoopPlugin.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/Streams/AbstractOperations.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/Streams/ReadableStream.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/Streams/ReadableStreamDefaultReader.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/WebIDL/DOMException.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibWeb/WebIDL/ExceptionOr.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								namespace  Web : : FileAPI  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								JS_DEFINE_ALLOCATOR ( FileReader ) ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								FileReader : : ~ FileReader ( )  =  default ;  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								FileReader : : FileReader ( JS : : Realm &  realm )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    :  DOM : : EventTarget ( realm ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : initialize ( JS : : Realm &  realm )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    Base : : initialize ( realm ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    set_prototype ( & Bindings : : ensure_web_prototype < Bindings : : FileReaderPrototype > ( realm ,  " FileReader " _fly_string ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : visit_edges ( JS : : Cell : : Visitor &  visitor )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    Base : : visit_edges ( visitor ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    visitor . visit ( m_error ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								JS : : NonnullGCPtr < FileReader >  FileReader : : create ( JS : : Realm &  realm )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  realm . heap ( ) . allocate < FileReader > ( realm ,  realm ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								JS : : NonnullGCPtr < FileReader >  FileReader : : construct_impl ( JS : : Realm &  realm )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  FileReader : : create ( realm ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#blob-package-data
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : ExceptionOr < FileReader : : Result >  FileReader : : blob_package_data ( JS : : Realm &  realm ,  ByteBuffer  bytes ,  Type  type ,  Optional < String >  const &  mime_type ,  Optional < String >  const &  encoding_name )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // A Blob has an associated package data algorithm, given bytes, a type, a optional mimeType, and a optional encodingName, which switches on type and runs the associated steps:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    switch  ( type )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    case  Type : : DataURL : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // Return bytes as a DataURL [RFC2397] subject to the considerations below:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // Use mimeType as part of the Data URL if it is available in keeping with the Data URL specification [RFC2397].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // If mimeType is not available return a Data URL without a media-type. [RFC2397].
 
							 
						 
					
						
							
								
									
										
										
										
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								        return  MUST ( URL : : create_with_data ( mime_type . value_or ( String  { } ) ,  MUST ( encode_base64 ( bytes ) ) ,  true ) . to_string ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    case  Type : : Text :  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 1. Let encoding be failure.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        Optional < StringView >  encoding ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 2. If the encodingName is present, set encoding to the result of getting an encoding from encodingName.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        if  ( encoding_name . has_value ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            encoding  =  TextCodec : : get_standardized_encoding ( encoding_name . value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 3. If encoding is failure, and mimeType is present:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        if  ( ! encoding . has_value ( )  & &  mime_type . has_value ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 1. Let type be the result of parse a MIME type given mimeType.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            auto  maybe_type  =  MimeSniff : : MimeType : : parse ( mime_type . value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								            // 2. If type is not failure, set encoding to the result of getting an encoding from type’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            if  ( ! maybe_type . is_error ( )  & &  maybe_type . value ( ) . has_value ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                auto  type  =  maybe_type . release_value ( ) . value ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                auto  it  =  type . parameters ( ) . find ( " charset " sv ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                if  ( it  ! =  type . parameters ( ) . end ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    encoding  =  TextCodec : : get_standardized_encoding ( it - > value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 4. If encoding is failure, then set encoding to UTF-8.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 5. Decode bytes using fallback encoding encoding, and return the result.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        auto  decoder  =  TextCodec : : decoder_for ( encoding . value_or ( " UTF-8 " sv ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        VERIFY ( decoder . has_value ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return  TRY_OR_THROW_OOM ( realm . vm ( ) ,  convert_input_to_utf8_using_given_decoder_unless_there_is_a_byte_order_mark ( decoder . value ( ) ,  bytes ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    case  Type : : ArrayBuffer : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // Return a new ArrayBuffer whose contents are bytes.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return  JS : : ArrayBuffer : : create ( realm ,  move ( bytes ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    case  Type : : BinaryString : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // FIXME: Return bytes as a binary string, in which every byte is represented by a code unit of equal value [0..255].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return  WebIDL : : NotSupportedError : : create ( realm ,  " BinaryString not supported yet " _fly_string ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    VERIFY_NOT_REACHED ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#readOperation
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : ExceptionOr < void >  FileReader : : read_operation ( Blob &  blob ,  Type  type ,  Optional < String >  const &  encoding_name )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto &  realm  =  this - > realm ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto  const  blobs_type  =  blob . type ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 1. If fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( m_state  = =  State : : Loading ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return  WebIDL : : InvalidStateError : : create ( realm ,  " Read already in progress " _fly_string ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 2. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    m_state  =  State : : Loading ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 3. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    m_result  =  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 4. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    m_error  =  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 5. Let stream be the result of calling get stream on blob.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto  stream  =  TRY ( blob . get_stream ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 6. Let reader be the result of getting a reader from stream.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto  reader  =  TRY ( acquire_readable_stream_default_reader ( * stream ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 7. Let bytes be an empty byte sequence.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    ByteBuffer  bytes ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 8. Let chunkPromise be the result of reading a chunk from stream with reader.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto  chunk_promise  =  TRY ( reader - > read ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 9. Let isFirstChunk be true.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    bool  is_first_chunk  =  true ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 10. In parallel, while true:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    Platform : : EventLoopPlugin : : the ( ) . deferred_invoke ( [ this ,  chunk_promise ,  reader ,  bytes ,  is_first_chunk ,  & realm ,  type ,  encoding_name ,  blobs_type ] ( )  mutable  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        HTML : : TemporaryExecutionContext  execution_context  {  Bindings : : host_defined_environment_settings_object ( realm )  } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        while  ( true )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            auto &  vm  =  realm . vm ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 1. Wait for chunkPromise to be fulfilled or rejected.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            Platform : : EventLoopPlugin : : the ( ) . spin_until ( [ & ] ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                return  chunk_promise - > state ( )  = =  JS : : Promise : : State : : Fulfilled  | |  chunk_promise - > state ( )  = =  JS : : Promise : : State : : Rejected ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            } ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 2. If chunkPromise is fulfilled, and isFirstChunk is true, queue a task to fire a progress event called loadstart at fr.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // NOTE: ISSUE 2 We might change loadstart to be dispatched synchronously, to align with XMLHttpRequest behavior. [Issue #119]
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            if  ( chunk_promise - > state ( )  = =  JS : : Promise : : State : : Fulfilled  & &  is_first_chunk )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                HTML : : queue_global_task ( HTML : : Task : : Source : : FileReading ,  realm . global_object ( ) ,  [ this ,  & realm ] ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : loadstart ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                } ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 3. Set isFirstChunk to false.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            is_first_chunk  =  false ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            VERIFY ( chunk_promise - > result ( ) . is_object ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            auto &  result  =  chunk_promise - > result ( ) . as_object ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            auto  value  =  MUST ( result . get ( vm . names . value ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            auto  done  =  MUST ( result . get ( vm . names . done ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 4. If chunkPromise is fulfilled with an object whose done property is false and whose value property is a Uint8Array object, run these steps:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            if  ( chunk_promise - > state ( )  = =  JS : : Promise : : State : : Fulfilled  & &  ! done . as_bool ( )  & &  is < JS : : Uint8Array > ( value . as_object ( ) ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                // 1. Let bs be the byte sequence represented by the Uint8Array object.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                auto  const &  byte_sequence  =  verify_cast < JS : : Uint8Array > ( value . as_object ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                // 2. Append bs to bytes.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                bytes . append ( byte_sequence . data ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                // FIXME: 3. If roughly 50ms have passed since these steps were last invoked, queue a task to fire a progress event called progress at fr.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                // 4. Set chunkPromise to the result of reading a chunk from stream with reader.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                chunk_promise  =  MUST ( reader - > read ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 5. Otherwise, if chunkPromise is fulfilled with an object whose done property is true, queue a task to run the following steps and abort this algorithm:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            else  if  ( chunk_promise - > state ( )  = =  JS : : Promise : : State : : Fulfilled  & &  done . as_bool ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                HTML : : queue_global_task ( HTML : : Task : : Source : : FileReading ,  realm . global_object ( ) ,  [ this ,  bytes ,  type ,  & realm ,  encoding_name ,  blobs_type ] ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                    // 1. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    m_state  =  State : : Done ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                    // 2. Let result be the result of package data given bytes, type, blob’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    auto  result  =  blob_package_data ( realm ,  bytes ,  type ,  blobs_type ,  encoding_name ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    // 3. If package data threw an exception error:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    if  ( result . is_error ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                        // FIXME: 1. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        // 2. Fire a progress event called error at fr.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : error ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    // 4. Else:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                        // 1. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        m_result  =  result . release_value ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        // 2. Fire a progress event called load at the fr.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : load ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                    // 5. If fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    if  ( m_state  ! =  State : : Loading ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : loadend ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    // NOTE: Event handler for the load or error events could have started another load, if that happens the loadend event for this load is not fired.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                } ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            // 6. Otherwise, if chunkPromise is rejected with an error error, queue a task to run the following steps and abort this algorithm:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            else  if  ( chunk_promise - > state ( )  = =  JS : : Promise : : State : : Rejected )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                HTML : : queue_global_task ( HTML : : Task : : Source : : FileReading ,  realm . global_object ( ) ,  [ this ,  & realm ] ( )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                    // 1. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    m_state  =  State : : Done ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                    // FIXME: 2. Set fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    // 5. Fire a progress event called error at fr.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : loadend ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								                    // 4. If fr’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    if  ( m_state  ! =  State : : Loading ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                        dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : loadend ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                    // 5. Note: Event handler for the error event could have started another load, if that happens the loadend event for this load is not fired.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								                } ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								            } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#dfn-readAsDataURL
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : ExceptionOr < void >  FileReader : : read_as_data_url ( Blob &  blob )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // The readAsDataURL(blob) method, when invoked, must initiate a read operation for blob with DataURL.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  read_operation ( blob ,  Type : : DataURL ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#dfn-readAsText
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : ExceptionOr < void >  FileReader : : read_as_text ( Blob &  blob ,  Optional < String >  const &  encoding )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // The readAsText(blob, encoding) method, when invoked, must initiate a read operation for blob with Text and encoding.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  read_operation ( blob ,  Type : : Text ,  encoding ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#dfn-readAsArrayBuffer
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : ExceptionOr < void >  FileReader : : read_as_array_buffer ( Blob &  blob )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // The readAsArrayBuffer(blob) method, when invoked, must initiate a read operation for blob with ArrayBuffer.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  read_operation ( blob ,  Type : : ArrayBuffer ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#dfn-readAsBinaryString
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : ExceptionOr < void >  FileReader : : read_as_binary_string ( Blob &  blob )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // The readAsBinaryString(blob) method, when invoked, must initiate a read operation for blob with BinaryString.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // NOTE: The use of readAsArrayBuffer() is preferred over readAsBinaryString(), which is provided for backwards compatibility.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  read_operation ( blob ,  Type : : BinaryString ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								// https://w3c.github.io/FileAPI/#dfn-abort
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : abort ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto &  realm  =  this - > realm ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 1. If this's state is "empty" or if this's state is "done" set this's result to null and terminate this algorithm.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( m_state  = =  State : : Empty  | |  m_state  = =  State : : Done )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        m_result  =  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 2. If this's state is "loading" set this's state to "done" and set this's result to null.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( m_state  = =  State : : Loading )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        m_state  =  State : : Done ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        m_result  =  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // FIXME: 3. If there are any tasks from this on the file reading task source in an affiliated task queue, then remove those tasks from that task queue.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // FIXME: 4. Terminate the algorithm for the read method being processed.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 5. Fire a progress event called abort at this.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : abort ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 6. If this's state is not "loading", fire a progress event called loadend at this.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( m_state  ! =  State : : Loading ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        dispatch_event ( DOM : : Event : : create ( realm ,  HTML : : EventNames : : loadend ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : set_onloadstart ( WebIDL : : CallbackType *  value )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    set_event_handler_attribute ( HTML : : EventNames : : loadstart ,  value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : CallbackType *  FileReader : : onloadstart ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  event_handler_attribute ( HTML : : EventNames : : loadstart ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : set_onprogress ( WebIDL : : CallbackType *  value )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    set_event_handler_attribute ( HTML : : EventNames : : progress ,  value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : CallbackType *  FileReader : : onprogress ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  event_handler_attribute ( HTML : : EventNames : : progress ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : set_onload ( WebIDL : : CallbackType *  value )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    set_event_handler_attribute ( HTML : : EventNames : : load ,  value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : CallbackType *  FileReader : : onload ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  event_handler_attribute ( HTML : : EventNames : : load ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : set_onabort ( WebIDL : : CallbackType *  value )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    set_event_handler_attribute ( HTML : : EventNames : : abort ,  value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : CallbackType *  FileReader : : onabort ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  event_handler_attribute ( HTML : : EventNames : : abort ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : set_onerror ( WebIDL : : CallbackType *  value )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    set_event_handler_attribute ( HTML : : EventNames : : error ,  value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : CallbackType *  FileReader : : onerror ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  event_handler_attribute ( HTML : : EventNames : : error ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								void  FileReader : : set_onloadend ( WebIDL : : CallbackType *  value )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    set_event_handler_attribute ( HTML : : EventNames : : loadend ,  value ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								WebIDL : : CallbackType *  FileReader : : onloadend ( )  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  event_handler_attribute ( HTML : : EventNames : : loadend ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}