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								/*
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								 * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibJS/AST.h>
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								#include <LibJS/Bytecode/BasicBlock.h>
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								#include <LibJS/Bytecode/Generator.h>
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								#include <LibJS/Bytecode/Instruction.h>
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								#include <LibJS/Bytecode/Op.h>
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								#include <LibJS/Bytecode/Register.h>
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								#include <LibJS/Forward.h>
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								namespace JS::Bytecode {
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								Generator::Generator()
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								    : m_string_table(make<StringTable>())
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								{
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								}
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								Generator::~Generator()
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								{
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								}
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								Executable Generator::generate(ASTNode const& node, bool is_in_generator_function)
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								{
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								    Generator generator;
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								    generator.switch_to_basic_block(generator.make_block());
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								    if (is_in_generator_function) {
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								        generator.enter_generator_context();
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								        // Immediately yield with no value.
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								        auto& start_block = generator.make_block();
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								        generator.emit<Bytecode::Op::Yield>(Label { start_block });
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								        generator.switch_to_basic_block(start_block);
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								    }
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								    node.generate_bytecode(generator);
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								    if (is_in_generator_function) {
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								        // Terminate all unterminated blocks with yield return
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								        for (auto& block : generator.m_root_basic_blocks) {
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								            if (block.is_terminated())
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								                continue;
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								            generator.switch_to_basic_block(block);
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								            generator.emit<Bytecode::Op::LoadImmediate>(js_undefined());
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								            generator.emit<Bytecode::Op::Yield>(nullptr);
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								        }
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								    }
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								    return { move(generator.m_root_basic_blocks), move(generator.m_string_table), generator.m_next_register };
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								}
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								void Generator::grow(size_t additional_size)
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								{
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								    VERIFY(m_current_basic_block);
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								    m_current_basic_block->grow(additional_size);
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								}
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								void* Generator::next_slot()
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								{
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								    VERIFY(m_current_basic_block);
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								    return m_current_basic_block->next_slot();
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								}
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								Register Generator::allocate_register()
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								{
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								    VERIFY(m_next_register != NumericLimits<u32>::max());
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								    return Register { m_next_register++ };
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								}
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								Label Generator::nearest_continuable_scope() const
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								{
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								    return m_continuable_scopes.last();
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								}
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								void Generator::begin_continuable_scope(Label continue_target)
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								{
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								    m_continuable_scopes.append(continue_target);
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								}
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								void Generator::end_continuable_scope()
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								{
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								    m_continuable_scopes.take_last();
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								}
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								Label Generator::nearest_breakable_scope() const
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								{
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								    return m_breakable_scopes.last();
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								}
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								void Generator::begin_breakable_scope(Label breakable_target)
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								{
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								    m_breakable_scopes.append(breakable_target);
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								}
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								void Generator::end_breakable_scope()
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								{
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								    m_breakable_scopes.take_last();
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								}
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								}
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