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								/*
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 *  Copyright  ( c )  2021 ,  Luke  Wilde  < lukew @ serenityos . org > 
							 
						 
					
						
							
								
									
										
										
										
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								 *  Copyright  ( c )  2021 - 2022 ,  Linus  Groh  < linusg @ serenityos . org > 
							 
						 
					
						
							
								
									
										
										
										
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								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 *  SPDX - License - Identifier :  BSD - 2 - Clause 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# include  <AK/ByteBuffer.h> 
  
						 
					
						
							
								
									
										
										
										
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								# include  <AK/NumericLimits.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/AbstractOperations.h> 
  
						 
					
						
							
								
									
										
										
										
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								# include  <LibJS/Runtime/ArrayBuffer.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/DataView.h> 
  
						 
					
						
							
								
									
										
										
										
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								# include  <LibJS/Runtime/PropertyKey.h> 
  
						 
					
						
							
								
									
										
										
										
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								# include  <LibJS/Runtime/TypedArray.h> 
  
						 
					
						
							
								
									
										
										
										
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								# include  <LibWeb/Bindings/IDLAbstractOperations.h> 
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								namespace  Web : : Bindings : : IDL  {  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								// https://webidl.spec.whatwg.org/#dfn-get-buffer-source-copy
  
						 
					
						
							
								
									
										
										
										
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								ErrorOr < ByteBuffer >  get_buffer_source_copy ( JS : : Object  const &  buffer_source )  
						 
					
						
							
								
									
										
										
										
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								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 1. Let esBufferSource be the result of converting bufferSource to an ECMAScript value.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 2. Let esArrayBuffer be esBufferSource.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    JS : : ArrayBuffer *  es_array_buffer ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 3. Let offset be 0.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    u32  offset  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 4. Let length be 0.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    u32  length  =  0 ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 5. If esBufferSource has a [[ViewedArrayBuffer]] internal slot, then:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( is < JS : : TypedArrayBase > ( buffer_source ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        auto  const &  es_buffer_source  =  static_cast < JS : : TypedArrayBase  const & > ( buffer_source ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 1. Set esArrayBuffer to esBufferSource.[[ViewedArrayBuffer]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        es_array_buffer  =  es_buffer_source . viewed_array_buffer ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 2. Set offset to esBufferSource.[[ByteOffset]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        offset  =  es_buffer_source . byte_offset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 3. Set length to esBufferSource.[[ByteLength]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        length  =  es_buffer_source . byte_length ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    }  else  if  ( is < JS : : DataView > ( buffer_source ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        auto  const &  es_buffer_source  =  static_cast < JS : : DataView  const & > ( buffer_source ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 1. Set esArrayBuffer to esBufferSource.[[ViewedArrayBuffer]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        es_array_buffer  =  es_buffer_source . viewed_array_buffer ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 2. Set offset to esBufferSource.[[ByteOffset]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        offset  =  es_buffer_source . byte_offset ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 3. Set length to esBufferSource.[[ByteLength]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        length  =  es_buffer_source . byte_length ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 6. Otherwise:
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    else  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 1. Assert: esBufferSource is an ArrayBuffer or SharedArrayBuffer object.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        auto  const &  es_buffer_source  =  static_cast < JS : : ArrayBuffer  const & > ( buffer_source ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        es_array_buffer  =  & const_cast < JS  : : ArrayBuffer & > ( es_buffer_source ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // 2. Set length to esBufferSource.[[ArrayBufferByteLength]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        length  =  es_buffer_source . byte_length ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 7. If ! IsDetachedBuffer(esArrayBuffer) is true, then return the empty byte sequence.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( es_array_buffer - > is_detached ( ) ) 
							 
						 
					
						
							
								
									
										
										
										
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								        return  ByteBuffer  { } ; 
							 
						 
					
						
							
								
									
										
										
										
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								    // 8. Let bytes be a new byte sequence of length equal to length.
 
							 
						 
					
						
							
								
									
										
										
										
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								    auto  bytes  =  TRY ( ByteBuffer : : create_zeroed ( length ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    // 9. For i in the range offset to offset + length − −  
							 
						 
					
						
							
								
									
										
										
										
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								    for  ( u64  i  =  offset ;  i  <  offset  +  length ;  + + i )  { 
							 
						 
					
						
							
								
									
										
										
										
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								        auto  value  =  es_array_buffer - > get_value < u8 > ( i ,  true ,  JS : : ArrayBuffer : : Unordered ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								        bytes [ i  -  offset ]  =  static_cast < u8 > ( value . as_double ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 10. Return bytes.
 
							 
						 
					
						
							
								
									
										
										
										
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								    return  bytes ; 
							 
						 
					
						
							
								
									
										
										
										
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								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								// https://webidl.spec.whatwg.org/#invoke-a-callback-function
  
						 
					
						
							
								
									
										
										
										
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								JS : : Completion  invoke_callback ( WebIDL : : CallbackType &  callback ,  Optional < JS : : Value >  this_argument ,  JS : : MarkedVector < JS : : Value >  args )  
						 
					
						
							
								
									
										
										
										
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								{  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 1. Let completion be an uninitialized variable.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    JS : : Completion  completion ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 2. If thisArg was not given, let thisArg be undefined.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( ! this_argument . has_value ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        this_argument  =  JS : : js_undefined ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 3. Let F be the ECMAScript object corresponding to callable.
 
							 
						 
					
						
							
								
									
										
										
										
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								    auto &  function_object  =  callback . callback ; 
							 
						 
					
						
							
								
									
										
										
										
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								    // 4. If ! IsCallable(F) is false:
 
							 
						 
					
						
							
								
									
										
										
										
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								    if  ( ! function_object . is_function ( ) )  { 
							 
						 
					
						
							
								
									
										
										
										
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								        // 1. Note: This is only possible when the callback function came from an attribute marked with [LegacyTreatNonObjectAsNull].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								        // 2. Return the result of converting undefined to the callback function’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        // FIXME: This does no conversion.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return  {  JS : : js_undefined ( )  } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 5. Let realm be F’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // See the comment about associated realm on step 4 of call_user_object_operation.
 
							 
						 
					
						
							
								
									
										
										
										
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								    auto &  realm  =  function_object . shape ( ) . realm ( ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    // 6. Let relevant settings be realm’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto &  relevant_settings  =  verify_cast < HTML : : EnvironmentSettingsObject > ( * realm . host_defined ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 7. Let stored settings be value’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto &  stored_settings  =  callback . callback_context ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 8. Prepare to run script with relevant settings.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    relevant_settings . prepare_to_run_script ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 9. Prepare to run a callback with stored settings.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    stored_settings . prepare_to_run_callback ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // FIXME: 10. Let esArgs be the result of converting args to an ECMAScript arguments list. If this throws an exception, set completion to the completion value representing the thrown exception and jump to the step labeled return.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    //        For simplicity, we currently make the caller do this. However, this means we can't throw exceptions at this point like the spec wants us to.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // 11. Let callResult be Call(F, thisArg, esArgs).
 
							 
						 
					
						
							
								
									
										
										
										
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								    auto &  vm  =  function_object . vm ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    auto  call_result  =  JS : : call ( vm ,  verify_cast < JS : : FunctionObject > ( function_object ) ,  this_argument . value ( ) ,  move ( args ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    // 12. If callResult is an abrupt completion, set completion to callResult and jump to the step labeled return.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    if  ( call_result . is_throw_completion ( ) )  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        completion  =  call_result . throw_completion ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								        return  clean_up_on_return ( stored_settings ,  relevant_settings ,  completion ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    } 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
										 
							
							
								    // 13. Set completion to the result of converting callResult.[[Value]] to an IDL value of the same type as the operation’  
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    // FIXME: This does no conversion.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    completion  =  call_result . value ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								    return  clean_up_on_return ( stored_settings ,  relevant_settings ,  completion ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								}  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								}