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								#include <AK/StringBuilder.h>
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								#include <Kernel/KeyCode.h>
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								#include <LibGUI/GAction.h>
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								#include <LibGUI/GActionGroup.h>
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								#include <LibGUI/GButton.h>
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								#include <LibGUI/GPainter.h>
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								#include <LibDraw/StylePainter.h>
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								GButton::GButton(GWidget* parent)
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								    : GAbstractButton(parent)
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								{
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								}
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								GButton::GButton(const StringView& text, GWidget* parent)
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								    : GAbstractButton(text, parent)
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								}
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								GButton::~GButton()
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								{
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								    if (m_action)
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								        m_action->unregister_button({}, *this);
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								}
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								void GButton::paint_event(GPaintEvent& event)
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								{
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								    GPainter painter(*this);
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								    painter.add_clip_rect(event.rect());
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								    StylePainter::paint_button(painter, rect(), m_button_style, is_being_pressed(), is_hovered(), is_checked(), is_enabled());
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								    if (text().is_empty() && !m_icon)
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								        return;
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								    auto content_rect = rect().shrunken(8, 2);
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								    auto icon_location = m_icon ? content_rect.center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2)) : Point();
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								    if (m_icon && !text().is_empty())
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								        icon_location.set_x(content_rect.x());
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								    if (is_being_pressed() || is_checked())
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								        painter.translate(1, 1);
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								    if (m_icon) {
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								        if (is_enabled())
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								            painter.blit(icon_location, *m_icon, m_icon->rect());
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								        else
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								            painter.blit_dimmed(icon_location, *m_icon, m_icon->rect());
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								    }
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								    auto& font = is_checked() ? Font::default_bold_font() : this->font();
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								    if (m_icon && !text().is_empty()) {
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								        content_rect.move_by(m_icon->width() + 4, 0);
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								        content_rect.set_width(content_rect.width() - m_icon->width() - 4);
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								    }
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								    Rect text_rect { 0, 0, font.width(text()), font.glyph_height() };
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								    if (text_rect.width() > content_rect.width())
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								        text_rect.set_width(content_rect.width());
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								    text_rect.align_within(content_rect, text_alignment());
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								    paint_text(painter, text_rect, font, text_alignment());
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								}
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								void GButton::click()
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								{
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								    if (!is_enabled())
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								        return;
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								    if (is_checkable()) {
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								        if (is_checked() && !is_uncheckable())
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								            return;
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								        set_checked(!is_checked());
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								    }
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								    if (on_click)
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								        on_click(*this);
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								    if (m_action)
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								        m_action->activate(this);
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								}
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								bool GButton::supports_keyboard_activation() const
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								{
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								    return is_enabled();
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								}
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								void GButton::set_action(GAction& action)
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								{
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								    m_action = action.make_weak_ptr();
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								    action.register_button({}, *this);
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								    set_enabled(action.is_enabled());
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								    set_checkable(action.is_checkable());
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								    if (action.is_checkable())
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								        set_checked(action.is_checked());
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								}
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								void GButton::set_icon(RefPtr<GraphicsBitmap>&& icon)
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								{
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								    if (m_icon == icon)
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								        return;
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								    m_icon = move(icon);
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								    update();
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								}
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								bool GButton::is_uncheckable() const
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								{
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								    if (!m_action)
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								        return true;
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								    if (!m_action->group())
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								        return true;
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								    return m_action->group()->is_unchecking_allowed();
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								}
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