2020-04-12 19:19:35 +02:00
										 
									 
								 
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								/*
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								 * Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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								 *
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											2021-04-22 01:24:48 -07:00
										 
									 
								 
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <AK/Optional.h>
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								#include <LibGfx/AffineTransform.h>
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								#include <LibGfx/Quad.h>
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								#include <LibGfx/Rect.h>
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								namespace Gfx {
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								bool AffineTransform::is_identity() const
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								{
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								    return m_values[0] == 1 && m_values[1] == 0 && m_values[2] == 0 && m_values[3] == 1 && m_values[4] == 0 && m_values[5] == 0;
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								}
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								bool AffineTransform::is_identity_or_translation() const
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								{
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								    return a() == 1 && b() == 0 && c() == 0 && d() == 1;
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								}
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								static float hypotenuse(float x, float y)
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								{
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								    // FIXME: This won't handle overflow :(
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								    return sqrtf(x * x + y * y);
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								}
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								float AffineTransform::x_scale() const
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								{
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								    return hypotenuse(m_values[0], m_values[1]);
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								}
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								float AffineTransform::y_scale() const
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								{
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								    return hypotenuse(m_values[2], m_values[3]);
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								}
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								FloatPoint AffineTransform::scale() const
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								{
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								    return { x_scale(), y_scale() };
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								}
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								float AffineTransform::x_translation() const
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								{
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								    return e();
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								}
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								float AffineTransform::y_translation() const
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								{
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								    return f();
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								}
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								FloatPoint AffineTransform::translation() const
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								{
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								    return { x_translation(), y_translation() };
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								}
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								AffineTransform& AffineTransform::scale(float sx, float sy)
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								{
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								    m_values[0] *= sx;
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								    m_values[1] *= sx;
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								    m_values[2] *= sy;
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								    m_values[3] *= sy;
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								    return *this;
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								}
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								AffineTransform& AffineTransform::scale(FloatPoint const& s)
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								{
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								    return scale(s.x(), s.y());
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								}
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								AffineTransform& AffineTransform::set_scale(float sx, float sy)
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								{
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								    m_values[0] = sx;
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								    m_values[1] = 0;
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								    m_values[2] = 0;
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								    m_values[3] = sy;
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								    return *this;
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								}
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								AffineTransform& AffineTransform::set_scale(FloatPoint const& s)
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								{
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								    return set_scale(s.x(), s.y());
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								}
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								AffineTransform& AffineTransform::translate(float tx, float ty)
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								{
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								    m_values[4] += tx * m_values[0] + ty * m_values[2];
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								    m_values[5] += tx * m_values[1] + ty * m_values[3];
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								    return *this;
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								}
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								AffineTransform& AffineTransform::translate(FloatPoint const& t)
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								{
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								    return translate(t.x(), t.y());
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								}
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								AffineTransform& AffineTransform::set_translation(float tx, float ty)
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								{
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								    m_values[4] = tx;
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								    m_values[5] = ty;
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								    return *this;
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								}
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								AffineTransform& AffineTransform::set_translation(FloatPoint const& t)
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								{
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								    return set_translation(t.x(), t.y());
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								}
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								AffineTransform& AffineTransform::multiply(AffineTransform const& other)
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								{
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								    AffineTransform result;
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								    result.m_values[0] = other.a() * a() + other.b() * c();
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								    result.m_values[1] = other.a() * b() + other.b() * d();
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								    result.m_values[2] = other.c() * a() + other.d() * c();
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								    result.m_values[3] = other.c() * b() + other.d() * d();
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								    result.m_values[4] = other.e() * a() + other.f() * c() + e();
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								    result.m_values[5] = other.e() * b() + other.f() * d() + f();
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								    *this = result;
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								    return *this;
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								}
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								AffineTransform& AffineTransform::rotate_radians(float radians)
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								{
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								    float sin_angle = sinf(radians);
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								    float cos_angle = cosf(radians);
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								    AffineTransform rotation(cos_angle, sin_angle, -sin_angle, cos_angle, 0, 0);
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								    multiply(rotation);
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								    return *this;
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								}
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											2022-03-18 01:17:32 +01:00
										 
									 
								 
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								Optional<AffineTransform> AffineTransform::inverse() const
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								{
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								    auto determinant = a() * d() - b() * c();
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								    if (determinant == 0)
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								        return {};
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								    return AffineTransform {
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								        d() / determinant,
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								        -b() / determinant,
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								        -c() / determinant,
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								        a() / determinant,
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								        (c() * f() - d() * e()) / determinant,
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								        (b() * e() - a() * f()) / determinant,
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								    };
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								}
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								void AffineTransform::map(float unmapped_x, float unmapped_y, float& mapped_x, float& mapped_y) const
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								{
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								    mapped_x = a() * unmapped_x + c() * unmapped_y + e();
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								    mapped_y = b() * unmapped_x + d() * unmapped_y + f();
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								}
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								template<>
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											2022-04-01 20:58:27 +03:00
										 
									 
								 
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								IntPoint AffineTransform::map(IntPoint const& point) const
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								{
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								    float mapped_x;
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								    float mapped_y;
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											2021-04-12 11:20:55 -07:00
										 
									 
								 
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								    map(static_cast<float>(point.x()), static_cast<float>(point.y()), mapped_x, mapped_y);
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											2022-04-13 21:55:07 +02:00
										 
									 
								 
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								    return { round_to<int>(mapped_x), round_to<int>(mapped_y) };
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											2020-04-12 19:19:35 +02:00
										 
									 
								 
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								}
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								template<>
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											2022-04-01 20:58:27 +03:00
										 
									 
								 
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								FloatPoint AffineTransform::map(FloatPoint const& point) const
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								{
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								    float mapped_x;
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								    float mapped_y;
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								    map(point.x(), point.y(), mapped_x, mapped_y);
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								    return { mapped_x, mapped_y };
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								}
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								template<>
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											2022-04-01 20:58:27 +03:00
										 
									 
								 
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								IntSize AffineTransform::map(IntSize const& size) const
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											2020-04-12 19:19:35 +02:00
										 
									 
								 
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								{
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								    return {
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								        round_to<int>(static_cast<float>(size.width()) * x_scale()),
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								        round_to<int>(static_cast<float>(size.height()) * y_scale()),
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								    };
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								}
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								template<>
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											2022-04-01 20:58:27 +03:00
										 
									 
								 
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								FloatSize AffineTransform::map(FloatSize const& size) const
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								{
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								    return { size.width() * x_scale(), size.height() * y_scale() };
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								}
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								template<typename T>
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								static T smallest_of(T p1, T p2, T p3, T p4)
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								{
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								    return min(min(p1, p2), min(p3, p4));
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								}
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								template<typename T>
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								static T largest_of(T p1, T p2, T p3, T p4)
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								{
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								    return max(max(p1, p2), max(p3, p4));
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								}
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								template<>
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											2022-04-01 20:58:27 +03:00
										 
									 
								 
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								FloatRect AffineTransform::map(FloatRect const& rect) const
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											2020-04-12 19:19:35 +02:00
										 
									 
								 
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								{
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								    FloatPoint p1 = map(rect.top_left());
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								    FloatPoint p2 = map(rect.top_right().translated(1, 0));
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								    FloatPoint p3 = map(rect.bottom_right().translated(1, 1));
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								    FloatPoint p4 = map(rect.bottom_left().translated(0, 1));
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								    float left = smallest_of(p1.x(), p2.x(), p3.x(), p4.x());
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								    float top = smallest_of(p1.y(), p2.y(), p3.y(), p4.y());
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								    float right = largest_of(p1.x(), p2.x(), p3.x(), p4.x());
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								    float bottom = largest_of(p1.y(), p2.y(), p3.y(), p4.y());
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								    return { left, top, right - left, bottom - top };
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								}
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											2020-07-25 21:31:47 -07:00
										 
									 
								 
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								template<>
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											2022-04-01 20:58:27 +03:00
										 
									 
								 
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								IntRect AffineTransform::map(IntRect const& rect) const
							 | 
						
					
						
							
								
									
										
										
										
											2020-07-25 21:31:47 -07:00
										 
									 
								 
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								{
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								    return enclosing_int_rect(map(FloatRect(rect)));
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								}
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											2022-04-07 14:05:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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								Quad<float> AffineTransform::map_to_quad(Rect<float> const& rect) const
							 | 
						
					
						
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								{
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								    return {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        map(rect.top_left()),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        map(rect.top_right()),
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								        map(rect.bottom_right()),
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								        map(rect.bottom_left()),
							 | 
						
					
						
							| 
								
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							 | 
							
							
								    };
							 | 
						
					
						
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								}
							 | 
						
					
						
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							 | 
						
					
						
							
								
									
										
										
										
											2020-04-12 19:19:35 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |