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								/*
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								 * Copyright (c) 2023-2025, Sam Atkins <sam@ladybird.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include "IntegerStyleValue.h"
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								#include <LibWeb/CSS/CSSUnitValue.h>
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								#include <LibWeb/CSS/Parser/ComponentValue.h>
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								namespace Web::CSS {
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								String IntegerStyleValue::to_string(SerializationMode) const
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								{
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								    return String::number(m_value);
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								}
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								Vector<Parser::ComponentValue> IntegerStyleValue::tokenize() const
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								{
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								    return { Parser::Token::create_number(Number { Number::Type::Integer, static_cast<double>(m_value) }) };
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								}
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								// https://drafts.css-houdini.org/css-typed-om-1/#reify-a-numeric-value
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								GC::Ref<CSSStyleValue> IntegerStyleValue::reify(JS::Realm& realm, String const& associated_property) const
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								{
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								    // NB: Step 1 doesn't apply here.
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								    // 2. If num is the unitless value 0 and num is a <dimension>, return a new CSSUnitValue with its value internal
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								    //    slot set to 0, and its unit internal slot set to "px".
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								    if (m_value == 0) {
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								        // NB: Determine whether the associated property expects 0 to be a <length>.
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								        // FIXME: Do this for registered custom properties.
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								        if (auto property_id = property_id_from_string(associated_property); property_id.has_value()
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								            && property_id != PropertyID::Custom
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								            && property_accepts_type(*property_id, ValueType::Length)) {
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								            return CSSUnitValue::create(realm, 0, "px"_fly_string);
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								        }
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								    }
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								    // 3. Return a new CSSUnitValue with its value internal slot set to the numeric value of num, and its unit internal
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								    //    slot set to "number" if num is a <number>, "percent" if num is a <percentage>, and num’s unit if num is a
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								    //    <dimension>.
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								    //    If the value being reified is a computed value, the unit used must be the appropriate canonical unit for the
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								    //    value’s type, with the numeric value scaled accordingly.
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								    return CSSUnitValue::create(realm, m_value, "number"_fly_string);
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								}
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								}
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