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								/*
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								 * Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <LibGfx/Rect.h>
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								#include <LibWeb/Bindings/PlatformObject.h>
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								#include <LibWeb/DOM/EventTarget.h>
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								#include <LibWeb/Forward.h>
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								#include <LibWeb/HTML/Window.h>
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								namespace Web::CSS {
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								class Screen final : public DOM::EventTarget {
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								    WEB_PLATFORM_OBJECT(Screen, DOM::EventTarget);
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								    GC_DECLARE_ALLOCATOR(Screen);
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								public:
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								    [[nodiscard]] static GC::Ref<Screen> create(HTML::Window&);
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								    i32 width() const { return screen_rect().width(); }
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								    i32 height() const { return screen_rect().height(); }
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								    i32 avail_width() const { return screen_rect().width(); }
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								    i32 avail_height() const { return screen_rect().height(); }
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								    u32 color_depth() const { return 24; }
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								    u32 pixel_depth() const { return 24; }
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								    GC::Ref<ScreenOrientation> orientation();
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								    bool is_extended() const;
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								    void set_onchange(GC::Ptr<WebIDL::CallbackType> event_handler);
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								    GC::Ptr<WebIDL::CallbackType> onchange();
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								private:
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								    explicit Screen(HTML::Window&);
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								    virtual void initialize(JS::Realm&) override;
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								    virtual void visit_edges(Cell::Visitor&) override;
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								    HTML::Window const& window() const { return *m_window; }
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								    Gfx::IntRect screen_rect() const;
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								    GC::Ref<HTML::Window> m_window;
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								    GC::Ptr<ScreenOrientation> m_orientation;
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								};
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								}
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