2020-01-18 09:38:21 +01:00
										 
									 
								 
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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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								 *
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											2021-04-22 01:24:48 -07:00
										 
									 
								 
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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											2020-02-16 09:17:49 +01:00
										 
									 
								 
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								#include <LibGUI/Command.h>
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								#include <LibGUI/UndoStack.h>
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								namespace GUI {
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								UndoStack::UndoStack()
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								{
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								}
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								UndoStack::~UndoStack()
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								{
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								}
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								void UndoStack::undo()
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								{
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								    if (!can_undo())
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								        return;
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								    auto pop_container_and_undo = [this]() {
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								        for (;;) {
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								            if (m_stack_index >= m_stack.size())
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								                break;
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								            auto& container = m_stack[m_stack_index++];
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								            if (container.m_undo_vector.size() == 0)
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								                continue;
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								            for (auto& command : container.m_undo_vector)
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								                command.undo();
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								            break;
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								        }
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								    };
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								    // If this is the first undo, finish off our current combo
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								    if (m_stack_index == 0)
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								        finalize_current_combo();
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								    pop_container_and_undo();
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								}
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								void UndoStack::redo()
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								{
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								    if (!can_redo())
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								        return;
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								    m_stack_index -= 1;
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								    auto& vector = m_stack[m_stack_index].m_undo_vector;
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								    for (int i = vector.size() - 1; i >= 0; i--)
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								        vector[i].redo();
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								}
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								void UndoStack::push(NonnullOwnPtr<Command>&& command)
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								{
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								    if (m_stack.is_empty())
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								        finalize_current_combo();
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								    if (m_stack_index > 0) {
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								        for (size_t i = 0; i < m_stack_index; i++)
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								            m_stack.remove(0);
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								        m_stack_index = 0;
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								        finalize_current_combo();
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								    }
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								    auto& current_vector = m_stack.first().m_undo_vector;
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								    current_vector.prepend(move(command));
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								}
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								void UndoStack::finalize_current_combo()
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								{
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								    if (m_stack_index > 0)
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								        return;
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								    if (m_stack.size() != 0 && m_stack.first().m_undo_vector.size() == 0)
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								        return;
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								    auto undo_commands_container = make<UndoCommandsContainer>();
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								    m_stack.prepend(move(undo_commands_container));
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								}
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											2021-05-05 12:21:45 -03:00
										 
									 
								 
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								void UndoStack::clear()
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								{
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								    m_stack.clear();
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								    m_stack_index = 0;
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								}
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								}
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