2020-01-18 09:38:21 +01:00
										 
									 
								 
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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * 1. Redistributions of source code must retain the above copyright notice, this
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								 *    list of conditions and the following disclaimer.
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								 *
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								 * 2. Redistributions in binary form must reproduce the above copyright notice,
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								 *    this list of conditions and the following disclaimer in the documentation
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								 *    and/or other materials provided with the distribution.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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								 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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								 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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								 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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								 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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								 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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								 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								 */
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											2020-02-06 15:04:03 +01:00
										 
									 
								 
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								#include <LibCore/LocalSocket.h>
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								#include <errno.h>
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								#include <stdio.h>
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								#include <sys/socket.h>
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								#include <sys/stat.h>
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											2019-12-25 17:09:52 +01:00
										 
									 
								 
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								#ifndef SOCK_NONBLOCK
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								#    include <sys/ioctl.h>
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								#endif
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								namespace Core {
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								LocalSocket::LocalSocket(int fd, Object* parent)
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								    : Socket(Socket::Type::Local, parent)
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								{
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								    // NOTE: This constructor is used by LocalServer::accept(), so the socket is already connected.
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											2019-09-22 21:46:46 +02:00
										 
									 
								 
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								    m_connected = true;
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								    set_fd(fd);
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								    set_mode(IODevice::ReadWrite);
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								    set_error(0);
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								}
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								LocalSocket::LocalSocket(Object* parent)
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								    : Socket(Socket::Type::Local, parent)
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								{
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											2019-12-25 17:09:52 +01:00
										 
									 
								 
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								#ifdef SOCK_NONBLOCK
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								    int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
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								#else
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								    int fd = socket(AF_LOCAL, SOCK_STREAM, 0);
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								    int option = 1;
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								    ioctl(fd, FIONBIO, &option);
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								    fcntl(fd, F_SETFD, FD_CLOEXEC);
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								#endif
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								    if (fd < 0) {
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								        set_error(errno);
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								    } else {
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								        set_fd(fd);
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								        set_mode(IODevice::ReadWrite);
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								        set_error(0);
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								    }
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								}
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								LocalSocket::~LocalSocket()
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								{
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								}
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											2020-06-21 21:18:45 +02:00
										 
									 
								 
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								RefPtr<LocalSocket> LocalSocket::take_over_accepted_socket_from_system_server()
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								{
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								    constexpr auto socket_takeover = "SOCKET_TAKEOVER";
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								    if (!getenv(socket_takeover))
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								        return nullptr;
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								    dbg() << "Taking the accepted socket over from SystemServer";
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								    // The SystemServer has passed us the socket as fd 3,
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								    // so use that instead of creating our own.
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								    constexpr int fd = 3;
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								    // Sanity check: it has to be a socket.
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								    struct stat stat;
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								    int rc = fstat(fd, &stat);
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								    if (rc < 0 || !S_ISSOCK(stat.st_mode)) {
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								        if (rc != 0)
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								            perror("fstat");
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								        dbg() << "ERROR: The fd we got from SystemServer is not a socket";
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								        return nullptr;
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								    }
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								    auto socket = LocalSocket::construct(fd);
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								    // It had to be !CLOEXEC for obvious reasons, but we
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								    // don't need it to be !CLOEXEC anymore, so set the
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								    // CLOEXEC flag now.
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								    fcntl(fd, F_SETFD, FD_CLOEXEC);
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								    // We wouldn't want our children to think we're passing
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								    // them a socket either, so unset the env variable.
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								    unsetenv(socket_takeover);
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								    return socket;
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								}
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								}
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