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										 |  |  | /*
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							|  |  |  |  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org> | 
					
						
							|  |  |  |  * | 
					
						
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										 |  |  |  * SPDX-License-Identifier: BSD-2-Clause | 
					
						
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										 |  |  |  */ | 
					
						
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										 |  |  | #include <LibJS/Interpreter.h>
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										 |  |  | #include <LibJS/Runtime/GlobalObject.h>
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										 |  |  | #include <LibJS/Runtime/NativeFunction.h>
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							|  |  |  | #include <LibJS/Runtime/Value.h>
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							|  |  |  | namespace JS { | 
					
						
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										 |  |  | NativeFunction* NativeFunction::create(GlobalObject& global_object, const FlyString& name, Function<Value(VM&, GlobalObject&)> function) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     return global_object.heap().allocate<NativeFunction>(global_object, name, move(function), *global_object.function_prototype()); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | // FIXME: m_realm is supposed to be the realm argument of CreateBuiltinFunction, or the current
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							|  |  |  | //        Realm Record. The former is not something that's commonly used or we support, the
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							|  |  |  | //        latter is impossible as no ExecutionContext exists when most NativeFunctions are created...
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										 |  |  | NativeFunction::NativeFunction(Object& prototype) | 
					
						
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										 |  |  |     : FunctionObject(prototype) | 
					
						
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										 |  |  |     , m_realm(vm().interpreter_if_exists() ? &vm().interpreter().realm() : nullptr) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | NativeFunction::NativeFunction(FlyString name, Function<Value(VM&, GlobalObject&)> native_function, Object& prototype) | 
					
						
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										 |  |  |     : FunctionObject(prototype) | 
					
						
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										 |  |  |     , m_name(move(name)) | 
					
						
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										 |  |  |     , m_native_function(move(native_function)) | 
					
						
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										 |  |  |     , m_realm(vm().interpreter_if_exists() ? &vm().interpreter().realm() : nullptr) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | NativeFunction::NativeFunction(FlyString name, Object& prototype) | 
					
						
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										 |  |  |     : FunctionObject(prototype) | 
					
						
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										 |  |  |     , m_name(move(name)) | 
					
						
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										 |  |  |     , m_realm(vm().interpreter_if_exists() ? &vm().interpreter().realm() : nullptr) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | NativeFunction::~NativeFunction() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Value NativeFunction::call() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     return m_native_function(vm(), global_object()); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | Value NativeFunction::construct(FunctionObject&) | 
					
						
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							|  |  |  |     return {}; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | FunctionEnvironment* NativeFunction::create_environment(FunctionObject&) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     return nullptr; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | bool NativeFunction::is_strict_mode() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     return vm().in_strict_mode(); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | } |