ladybird/LibGUI/GButton.cpp

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#include "GButton.h"
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#include <SharedGraphics/Painter.h>
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GButton::GButton(GWidget* parent)
: GWidget(parent)
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{
setFillWithBackgroundColor(false);
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}
GButton::~GButton()
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{
}
void GButton::set_caption(String&& caption)
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{
if (caption == m_caption)
return;
m_caption = move(caption);
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update();
}
void GButton::paintEvent(GPaintEvent&)
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{
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Color buttonColor = Color::LightGray;
Color highlightColor = Color::White;
Color shadowColor = Color(96, 96, 96);
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Painter painter(*this);
painter.draw_line({ 1, 0 }, { width() - 2, 0 }, Color::Black);
painter.draw_line({ 1, height() - 1 }, { width() - 2, height() - 1}, Color::Black);
painter.draw_line({ 0, 1 }, { 0, height() - 2 }, Color::Black);
painter.draw_line({ width() - 1, 1 }, { width() - 1, height() - 2 }, Color::Black);
if (m_being_pressed) {
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// Base
painter.fill_rect({ 1, 1, width() - 2, height() - 2 }, buttonColor);
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// Sunken shadow
painter.draw_line({ 1, 1 }, { width() - 2, 1 }, shadowColor);
painter.draw_line({ 1, 2 }, {1, height() - 2 }, shadowColor);
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} else {
// Base
painter.fill_rect({ 3, 3, width() - 5, height() - 5 }, buttonColor);
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// White highlight
painter.draw_line({ 1, 1 }, { width() - 2, 1 }, highlightColor);
painter.draw_line({ 1, 2 }, { width() - 3, 2 }, highlightColor);
painter.draw_line({ 1, 3 }, { 1, height() - 2 }, highlightColor);
painter.draw_line({ 2, 3 }, { 2, height() - 3 }, highlightColor);
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// Gray shadow
painter.draw_line({ width() - 2, 1 }, { width() - 2, height() - 4 }, shadowColor);
painter.draw_line({ width() - 3, 2 }, { width() - 3, height() - 4 }, shadowColor);
painter.draw_line({ 1, height() - 2 }, { width() - 2, height() - 2 }, shadowColor);
painter.draw_line({ 2, height() - 3 }, { width() - 2, height() - 3 }, shadowColor);
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}
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if (!caption().is_empty()) {
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auto textRect = rect();
if (m_being_pressed)
textRect.move_by(1, 1);
painter.draw_text(textRect, caption(), Painter::TextAlignment::Center, Color::Black);
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}
}
void GButton::mouseDownEvent(GMouseEvent& event)
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{
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dbgprintf("Button::mouseDownEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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m_being_pressed = true;
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update();
GWidget::mouseDownEvent(event);
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}
void GButton::mouseUpEvent(GMouseEvent& event)
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{
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dbgprintf("Button::mouseUpEvent: x=%d, y=%d, button=%u\n", event.x(), event.y(), (unsigned)event.button());
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m_being_pressed = false;
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update();
GWidget::mouseUpEvent(event);
if (on_click)
on_click(*this);
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}