2020-01-18 09:38:21 +01:00
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/*
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2021-06-16 19:18:01 +02:00
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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2020-01-18 09:38:21 +01:00
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*
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2021-04-22 01:24:48 -07:00
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* SPDX-License-Identifier: BSD-2-Clause
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2020-01-18 09:38:21 +01:00
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*/
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2022-12-04 18:02:33 +00:00
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#include <AK/DeprecatedString.h>
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2019-01-09 02:06:04 +01:00
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#include <AK/StdLibExtras.h>
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2020-02-14 21:41:10 +01:00
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#include <AK/Vector.h>
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2021-06-13 06:13:06 -06:00
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#include <LibGfx/Line.h>
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2020-02-14 21:41:10 +01:00
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#include <LibGfx/Rect.h>
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2020-03-29 19:03:13 +02:00
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#include <LibIPC/Decoder.h>
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2020-05-12 18:05:43 +02:00
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#include <LibIPC/Encoder.h>
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2019-01-09 02:06:04 +01:00
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2020-02-06 13:02:38 +01:00
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namespace Gfx {
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2020-07-25 21:31:47 -07:00
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template<>
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2022-12-06 01:12:49 +00:00
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DeprecatedString IntRect::to_deprecated_string() const
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2020-02-15 00:58:14 +01:00
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{
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2022-12-04 18:02:33 +00:00
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return DeprecatedString::formatted("[{},{} {}x{}]", x(), y(), width(), height());
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2020-02-15 00:58:14 +01:00
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}
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2020-07-25 21:31:47 -07:00
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template<>
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2022-12-06 01:12:49 +00:00
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DeprecatedString FloatRect::to_deprecated_string() const
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2020-02-15 00:58:14 +01:00
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{
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2022-12-04 18:02:33 +00:00
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return DeprecatedString::formatted("[{},{} {}x{}]", x(), y(), width(), height());
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2020-02-15 00:58:14 +01:00
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}
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2020-02-06 13:02:38 +01:00
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}
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2020-02-15 12:04:35 +01:00
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namespace IPC {
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2022-11-15 11:24:59 -05:00
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template<>
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2021-06-16 19:18:01 +02:00
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bool encode(Encoder& encoder, Gfx::IntRect const& rect)
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2020-05-12 18:05:43 +02:00
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{
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encoder << rect.location() << rect.size();
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return true;
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}
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2022-11-15 11:24:59 -05:00
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template<>
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2021-11-28 11:56:31 +01:00
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ErrorOr<void> decode(Decoder& decoder, Gfx::IntRect& rect)
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2020-02-15 12:04:35 +01:00
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{
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2020-06-10 10:57:59 +02:00
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Gfx::IntPoint point;
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Gfx::IntSize size;
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2021-11-28 11:56:31 +01:00
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TRY(decoder.decode(point));
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TRY(decoder.decode(size));
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2020-02-15 12:04:35 +01:00
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rect = { point, size };
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2021-11-28 11:56:31 +01:00
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return {};
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2020-02-15 12:04:35 +01:00
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}
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}
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2020-07-25 21:31:47 -07:00
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template class Gfx::Rect<int>;
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template class Gfx::Rect<float>;
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