mirror of
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48 lines
3.3 KiB
C
48 lines
3.3 KiB
C
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/*
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* Copyright (c) 2024-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2024-2025, Luke Wilde <luke@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtr.h>
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#include <LibGC/Ptr.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/WebGL/WebGLRenderingContextImpl.h>
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#include <LibWeb/WebIDL/Types.h>
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namespace Web::WebGL {
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using namespace Web::HTML;
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class WebGLRenderingContextOverloads : public WebGLRenderingContextImpl {
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public:
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WebGLRenderingContextOverloads(JS::Realm&, NonnullOwnPtr<OpenGLContext>);
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void buffer_data(WebIDL::UnsignedLong target, WebIDL::LongLong size, WebIDL::UnsignedLong usage);
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void buffer_data(WebIDL::UnsignedLong target, GC::Root<WebIDL::BufferSource> data, WebIDL::UnsignedLong usage);
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void buffer_sub_data(WebIDL::UnsignedLong target, WebIDL::LongLong offset, GC::Root<WebIDL::BufferSource> data);
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void compressed_tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::UnsignedLong internalformat, WebIDL::Long width, WebIDL::Long height, WebIDL::Long border, GC::Root<WebIDL::ArrayBufferView> data);
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void compressed_tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, GC::Root<WebIDL::ArrayBufferView> data);
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void read_pixels(WebIDL::Long x, WebIDL::Long y, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, GC::Root<WebIDL::ArrayBufferView> pixels);
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void tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long internalformat, WebIDL::Long width, WebIDL::Long height, WebIDL::Long border, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, GC::Root<WebIDL::ArrayBufferView> pixels);
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void tex_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long internalformat, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, TexImageSource source);
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void tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::Long width, WebIDL::Long height, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, GC::Root<WebIDL::ArrayBufferView> pixels);
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void tex_sub_image2d(WebIDL::UnsignedLong target, WebIDL::Long level, WebIDL::Long xoffset, WebIDL::Long yoffset, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, TexImageSource source);
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void uniform1fv(GC::Root<WebGLUniformLocation> location, Float32List v);
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void uniform2fv(GC::Root<WebGLUniformLocation> location, Float32List v);
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void uniform3fv(GC::Root<WebGLUniformLocation> location, Float32List v);
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void uniform4fv(GC::Root<WebGLUniformLocation> location, Float32List v);
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void uniform1iv(GC::Root<WebGLUniformLocation> location, Int32List v);
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void uniform2iv(GC::Root<WebGLUniformLocation> location, Int32List v);
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void uniform3iv(GC::Root<WebGLUniformLocation> location, Int32List v);
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void uniform4iv(GC::Root<WebGLUniformLocation> location, Int32List v);
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void uniform_matrix2fv(GC::Root<WebGLUniformLocation> location, bool transpose, Float32List value);
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void uniform_matrix3fv(GC::Root<WebGLUniformLocation> location, bool transpose, Float32List value);
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void uniform_matrix4fv(GC::Root<WebGLUniformLocation> location, bool transpose, Float32List value);
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};
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}
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