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17 lines
263 B
C++
17 lines
263 B
C++
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/*
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* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibVirtGPU/Shader.h>
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namespace VirtGPU {
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Shader::Shader(void const* ownership_token)
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: GPU::Shader(ownership_token)
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{
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}
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}
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