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								/*
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								 * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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								 * Copyright (c) 2021, sin-ack <sin-ack@protonmail.com>
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								 * Copyright (c) 2022, the SerenityOS developers.
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <AK/Badge.h>
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								#include <AK/IterationDecision.h>
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								#include <AK/NonnullRefPtrVector.h>
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								#include <LibCore/Object.h>
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								#include <LibGUI/Forward.h>
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								#include <LibGUI/Menu.h>
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								namespace GUI {
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								class Menubar : public Core::Object {
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								    C_OBJECT(Menubar);
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								public:
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								    virtual ~Menubar() override = default;
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								    ErrorOr<NonnullRefPtr<Menu>> try_add_menu(Badge<Window>, String name);
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								    Menu& add_menu(Badge<Window>, String name);
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								    void for_each_menu(Function<IterationDecision(Menu&)>);
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								private:
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								    Menubar() = default;
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								    NonnullRefPtrVector<Menu> m_menus;
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								};
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								}
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