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								/*
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								 * Copyright (c) 2021, Ben Wiederhake <BenWiederhake.GitHub@gmx.de>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibGUI/ConnectionToWindowServer.h>
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								#include <LibGUI/MouseTracker.h>
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								namespace GUI {
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								MouseTracker::List MouseTracker::s_trackers;
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								MouseTracker::MouseTracker()
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								{
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								    if (s_trackers.is_empty()) {
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								        ConnectionToWindowServer::the().async_set_global_mouse_tracking(true);
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								    }
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								    s_trackers.append(*this);
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								}
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								MouseTracker::~MouseTracker()
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								{
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								    m_list_node.remove();
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								    if (s_trackers.is_empty()) {
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								        ConnectionToWindowServer::the().async_set_global_mouse_tracking(false);
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								    }
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								}
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								void MouseTracker::track_mouse_move(Badge<ConnectionToWindowServer>, Gfx::IntPoint const& point)
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								{
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								    for (auto& tracker : s_trackers) {
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								        tracker.track_mouse_move(point);
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								    }
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								}
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								}
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