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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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								 * Copyright (c) 2022, the SerenityOS developers.
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								 *
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											2021-04-22 01:24:48 -07:00
										 
									 
								 
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <LibGUI/AbstractButton.h>
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								namespace GUI {
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								class RadioButton : public AbstractButton {
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								    C_OBJECT(RadioButton);
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								public:
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								    virtual ~RadioButton() override = default;
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								    virtual void click(unsigned modifiers = 0) override;
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								    virtual Optional<UISize> calculated_min_size() const override;
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								protected:
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								    explicit RadioButton(String text = {});
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								    virtual void paint_event(PaintEvent&) override;
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								private:
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								    // These don't make sense for a radio button, so hide them.
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								    using AbstractButton::auto_repeat_interval;
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								    using AbstractButton::set_auto_repeat_interval;
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								    static Gfx::IntSize circle_size();
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								};
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								}
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