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										 |  |  | #include "GEventLoop.h"
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							|  |  |  | #include "GEvent.h"
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							|  |  |  | #include "GObject.h"
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										 |  |  | #include "GWindow.h"
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							|  |  |  | #include <LibC/unistd.h>
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							|  |  |  | #include <LibC/stdio.h>
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							|  |  |  | #include <LibC/fcntl.h>
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							|  |  |  | #include <LibC/string.h>
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										 |  |  | #include <LibC/time.h>
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										 |  |  | #include <LibC/sys/select.h>
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							|  |  |  | #include <LibC/gui.h>
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										 |  |  | //#define GEVENTLOOP_DEBUG
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										 |  |  | static GEventLoop* s_mainGEventLoop; | 
					
						
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										 |  |  | void GEventLoop::initialize() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     s_mainGEventLoop = nullptr; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | GEventLoop::GEventLoop() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     if (!s_mainGEventLoop) | 
					
						
							|  |  |  |         s_mainGEventLoop = this; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | GEventLoop::~GEventLoop() | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | GEventLoop& GEventLoop::main() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     ASSERT(s_mainGEventLoop); | 
					
						
							|  |  |  |     return *s_mainGEventLoop; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | int GEventLoop::exec() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     m_event_fd = open("/dev/gui_events", O_RDONLY | O_NONBLOCK | O_CLOEXEC); | 
					
						
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										 |  |  |     if (m_event_fd < 0) { | 
					
						
							|  |  |  |         perror("GEventLoop::exec(): open"); | 
					
						
							|  |  |  |         exit(1); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     m_running = true; | 
					
						
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										 |  |  |     for (;;) { | 
					
						
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										 |  |  |         if (m_queued_events.is_empty()) | 
					
						
							|  |  |  |             wait_for_event(); | 
					
						
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										 |  |  |         Vector<QueuedEvent> events = move(m_queued_events); | 
					
						
							|  |  |  |         for (auto& queued_event : events) { | 
					
						
							|  |  |  |             auto* receiver = queued_event.receiver; | 
					
						
							|  |  |  |             auto& event = *queued_event.event; | 
					
						
							|  |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |             dbgprintf("GEventLoop: GObject{%p} event %u (%s)\n", receiver, (unsigned)event.type(), event.name()); | 
					
						
							|  |  |  | #endif
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										 |  |  |             if (!receiver) { | 
					
						
							|  |  |  |                 switch (event.type()) { | 
					
						
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										 |  |  |                 case GEvent::Quit: | 
					
						
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										 |  |  |                     ASSERT_NOT_REACHED(); | 
					
						
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										 |  |  |                     return 0; | 
					
						
							|  |  |  |                 default: | 
					
						
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										 |  |  |                     dbgprintf("event type %u with no receiver :(\n", event.type()); | 
					
						
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										 |  |  |                     ASSERT_NOT_REACHED(); | 
					
						
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										 |  |  |                     return 1; | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } else { | 
					
						
							|  |  |  |                 receiver->event(event); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void GEventLoop::post_event(GObject* receiver, OwnPtr<GEvent>&& event) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |     dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr()); | 
					
						
							|  |  |  | #endif
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										 |  |  |     m_queued_events.append({ receiver, move(event) }); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void GEventLoop::handle_paint_event(const GUI_Event& event, GWindow& window) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |     dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height); | 
					
						
							|  |  |  | #endif
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										 |  |  |     post_event(&window, make<GPaintEvent>(event.paint.rect)); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void GEventLoop::handle_window_activation_event(const GUI_Event& event, GWindow& window) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |     dbgprintf("WID=%x WindowActivation\n", event.window_id); | 
					
						
							|  |  |  | #endif
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							|  |  |  |     post_event(&window, make<GEvent>(event.type == GUI_Event::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive)); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void GEventLoop::handle_key_event(const GUI_Event& event, GWindow& window) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |     dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character); | 
					
						
							|  |  |  | #endif
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										 |  |  |     auto key_event = make<GKeyEvent>(event.type == GUI_Event::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key); | 
					
						
							|  |  |  |     key_event->m_alt = event.key.alt; | 
					
						
							|  |  |  |     key_event->m_ctrl = event.key.ctrl; | 
					
						
							|  |  |  |     key_event->m_shift = event.key.shift; | 
					
						
							|  |  |  |     if (event.key.character != '\0') | 
					
						
							|  |  |  |         key_event->m_text = String(&event.key.character, 1); | 
					
						
							|  |  |  |     post_event(&window, move(key_event)); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void GEventLoop::handle_mouse_event(const GUI_Event& event, GWindow& window) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |     dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y); | 
					
						
							|  |  |  | #endif
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										 |  |  |     GMouseEvent::Type type; | 
					
						
							|  |  |  |     switch (event.type) { | 
					
						
							|  |  |  |     case GUI_Event::Type::MouseMove: type = GEvent::MouseMove; break; | 
					
						
							|  |  |  |     case GUI_Event::Type::MouseUp: type = GEvent::MouseUp; break; | 
					
						
							|  |  |  |     case GUI_Event::Type::MouseDown: type = GEvent::MouseDown; break; | 
					
						
							|  |  |  |     default: ASSERT_NOT_REACHED(); break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     GMouseButton button { GMouseButton::None }; | 
					
						
							|  |  |  |     switch (event.mouse.button) { | 
					
						
							|  |  |  |     case GUI_MouseButton::NoButton: button = GMouseButton::None; break; | 
					
						
							|  |  |  |     case GUI_MouseButton::Left: button = GMouseButton::Left; break; | 
					
						
							|  |  |  |     case GUI_MouseButton::Right: button = GMouseButton::Right; break; | 
					
						
							|  |  |  |     case GUI_MouseButton::Middle: button = GMouseButton::Middle; break; | 
					
						
							|  |  |  |     default: ASSERT_NOT_REACHED(); break; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     post_event(&window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button)); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void GEventLoop::wait_for_event() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     fd_set rfds; | 
					
						
							|  |  |  |     FD_ZERO(&rfds); | 
					
						
							|  |  |  |     FD_SET(m_event_fd, &rfds); | 
					
						
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										 |  |  |     struct timeval timeout = { 0, 0 }; | 
					
						
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										 |  |  |     if (!m_timers.is_empty()) | 
					
						
							|  |  |  |         get_next_timer_expiration(timeout); | 
					
						
							|  |  |  |     int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout); | 
					
						
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										 |  |  |     if (rc < 0) { | 
					
						
							|  |  |  |         ASSERT_NOT_REACHED(); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     for (auto& it : m_timers) { | 
					
						
							|  |  |  |         auto& timer = *it.value; | 
					
						
							|  |  |  |         if (!timer.has_expired()) | 
					
						
							|  |  |  |             continue; | 
					
						
							|  |  |  | #ifdef GEVENTLOOP_DEBUG
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							|  |  |  |         dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner); | 
					
						
							|  |  |  | #endif
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							|  |  |  |         post_event(timer.owner, make<GTimerEvent>(timer.timer_id)); | 
					
						
							|  |  |  |         if (timer.should_reload) { | 
					
						
							|  |  |  |             timer.reload(); | 
					
						
							|  |  |  |         } else { | 
					
						
							|  |  |  |             // FIXME: Support removing expired timers that don't want to reload.
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							|  |  |  |             ASSERT_NOT_REACHED(); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     if (!FD_ISSET(m_event_fd, &rfds)) | 
					
						
							|  |  |  |         return; | 
					
						
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							|  |  |  |     for (;;) { | 
					
						
							|  |  |  |         GUI_Event event; | 
					
						
							|  |  |  |         ssize_t nread = read(m_event_fd, &event, sizeof(GUI_Event)); | 
					
						
							|  |  |  |         if (nread < 0) { | 
					
						
							|  |  |  |             perror("read"); | 
					
						
							|  |  |  |             exit(1); // FIXME: This should cause EventLoop::exec() to return 1.
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							|  |  |  |         } | 
					
						
							|  |  |  |         if (nread == 0) | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         assert(nread == sizeof(event)); | 
					
						
							|  |  |  |         auto* window = GWindow::from_window_id(event.window_id); | 
					
						
							|  |  |  |         if (!window) { | 
					
						
							|  |  |  |             dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id); | 
					
						
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										 |  |  |             continue; | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |         switch (event.type) { | 
					
						
							|  |  |  |         case GUI_Event::Type::Paint: | 
					
						
							|  |  |  |             handle_paint_event(event, *window); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case GUI_Event::Type::MouseDown: | 
					
						
							|  |  |  |         case GUI_Event::Type::MouseUp: | 
					
						
							|  |  |  |         case GUI_Event::Type::MouseMove: | 
					
						
							|  |  |  |             handle_mouse_event(event, *window); | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |         case GUI_Event::Type::WindowActivated: | 
					
						
							|  |  |  |         case GUI_Event::Type::WindowDeactivated: | 
					
						
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										 |  |  |             handle_window_activation_event(event, *window); | 
					
						
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										 |  |  |             break; | 
					
						
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										 |  |  |         case GUI_Event::Type::KeyDown: | 
					
						
							|  |  |  |         case GUI_Event::Type::KeyUp: | 
					
						
							|  |  |  |             handle_key_event(event, *window); | 
					
						
							|  |  |  |             break; | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | bool GEventLoop::EventLoopTimer::has_expired() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     timeval now; | 
					
						
							|  |  |  |     gettimeofday(&now, nullptr); | 
					
						
							|  |  |  |     return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void GEventLoop::EventLoopTimer::reload() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     gettimeofday(&fire_time, nullptr); | 
					
						
							|  |  |  |     fire_time.tv_sec += interval / 1000; | 
					
						
							|  |  |  |     fire_time.tv_usec += interval % 1000; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void GEventLoop::get_next_timer_expiration(timeval& soonest) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     ASSERT(!m_timers.is_empty()); | 
					
						
							|  |  |  |     bool has_checked_any = false; | 
					
						
							|  |  |  |     for (auto& it : m_timers) { | 
					
						
							|  |  |  |         auto& fire_time = it.value->fire_time; | 
					
						
							|  |  |  |         if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec)) | 
					
						
							|  |  |  |             soonest = fire_time; | 
					
						
							|  |  |  |         has_checked_any = true; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     ASSERT(milliseconds >= 0); | 
					
						
							|  |  |  |     auto timer = make<EventLoopTimer>(); | 
					
						
							|  |  |  |     timer->owner = &object; | 
					
						
							|  |  |  |     timer->interval = milliseconds; | 
					
						
							|  |  |  |     timer->reload(); | 
					
						
							|  |  |  |     timer->should_reload = should_reload; | 
					
						
							|  |  |  |     int timer_id = ++m_next_timer_id;  // FIXME: This will eventually wrap around.
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							|  |  |  |     ASSERT(timer_id); // FIXME: Aforementioned wraparound.
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							|  |  |  |     timer->timer_id = timer_id; | 
					
						
							|  |  |  |     m_timers.set(timer->timer_id, move(timer)); | 
					
						
							|  |  |  |     return timer_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool GEventLoop::unregister_timer(int timer_id) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     auto it = m_timers.find(timer_id); | 
					
						
							|  |  |  |     if (it == m_timers.end()) | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |     m_timers.remove(it); | 
					
						
							|  |  |  |     return true; | 
					
						
							|  |  |  | } |