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											2024-12-05 20:56:18 -07:00
										 |  |  | #import <HTML/HTMLCanvasElement.idl> | 
					
						
							|  |  |  | #import <WebGL/Types.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLActiveInfo.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLBuffer.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLObject.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLProgram.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLRenderingContextBase.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLRenderingContextOverloads.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLQuery.idl> | 
					
						
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											2024-12-13 14:06:57 +00:00
										 |  |  | #import <WebGL/WebGLSampler.idl> | 
					
						
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											2024-12-05 20:56:18 -07:00
										 |  |  | #import <WebGL/WebGLSync.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLTransformFeedback.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLTexture.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLUniformLocation.idl> | 
					
						
							|  |  |  | #import <WebGL/WebGLVertexArrayObject.idl> | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // FIXME: BufferSource should be a Uint32Array | 
					
						
							|  |  |  | typedef (BufferSource or sequence<GLuint>) Uint32List; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // https://registry.khronos.org/webgl/specs/latest/2.0/#3.7 | 
					
						
							|  |  |  | interface mixin WebGL2RenderingContextBase { | 
					
						
							|  |  |  |     // Same note as WebGLRenderingContextBase: | 
					
						
							|  |  |  |     // Functions that have the [WebGLHandlesContextLoss] extended attribute in the spec do not have them here. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     const GLenum READ_BUFFER = 0x0C02; | 
					
						
							|  |  |  |     const GLenum UNPACK_ROW_LENGTH = 0x0CF2; | 
					
						
							|  |  |  |     const GLenum UNPACK_SKIP_ROWS = 0x0CF3; | 
					
						
							|  |  |  |     const GLenum UNPACK_SKIP_PIXELS = 0x0CF4; | 
					
						
							|  |  |  |     const GLenum PACK_ROW_LENGTH = 0x0D02; | 
					
						
							|  |  |  |     const GLenum PACK_SKIP_ROWS = 0x0D03; | 
					
						
							|  |  |  |     const GLenum PACK_SKIP_PIXELS = 0x0D04; | 
					
						
							|  |  |  |     const GLenum COLOR = 0x1800; | 
					
						
							|  |  |  |     const GLenum DEPTH = 0x1801; | 
					
						
							|  |  |  |     const GLenum STENCIL = 0x1802; | 
					
						
							|  |  |  |     const GLenum RED = 0x1903; | 
					
						
							|  |  |  |     const GLenum RGB8 = 0x8051; | 
					
						
							|  |  |  |     const GLenum RGB10_A2 = 0x8059; | 
					
						
							|  |  |  |     const GLenum TEXTURE_BINDING_3D = 0x806A; | 
					
						
							|  |  |  |     const GLenum UNPACK_SKIP_IMAGES = 0x806D; | 
					
						
							|  |  |  |     const GLenum UNPACK_IMAGE_HEIGHT = 0x806E; | 
					
						
							|  |  |  |     const GLenum TEXTURE_3D = 0x806F; | 
					
						
							|  |  |  |     const GLenum TEXTURE_WRAP_R = 0x8072; | 
					
						
							|  |  |  |     const GLenum MAX_3D_TEXTURE_SIZE = 0x8073; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_2_10_10_10_REV = 0x8368; | 
					
						
							|  |  |  |     const GLenum MAX_ELEMENTS_VERTICES = 0x80E8; | 
					
						
							|  |  |  |     const GLenum MAX_ELEMENTS_INDICES = 0x80E9; | 
					
						
							|  |  |  |     const GLenum TEXTURE_MIN_LOD = 0x813A; | 
					
						
							|  |  |  |     const GLenum TEXTURE_MAX_LOD = 0x813B; | 
					
						
							|  |  |  |     const GLenum TEXTURE_BASE_LEVEL = 0x813C; | 
					
						
							|  |  |  |     const GLenum TEXTURE_MAX_LEVEL = 0x813D; | 
					
						
							|  |  |  |     const GLenum MIN = 0x8007; | 
					
						
							|  |  |  |     const GLenum MAX = 0x8008; | 
					
						
							|  |  |  |     const GLenum DEPTH_COMPONENT24 = 0x81A6; | 
					
						
							|  |  |  |     const GLenum MAX_TEXTURE_LOD_BIAS = 0x84FD; | 
					
						
							|  |  |  |     const GLenum TEXTURE_COMPARE_MODE = 0x884C; | 
					
						
							|  |  |  |     const GLenum TEXTURE_COMPARE_FUNC = 0x884D; | 
					
						
							|  |  |  |     const GLenum CURRENT_QUERY = 0x8865; | 
					
						
							|  |  |  |     const GLenum QUERY_RESULT = 0x8866; | 
					
						
							|  |  |  |     const GLenum QUERY_RESULT_AVAILABLE = 0x8867; | 
					
						
							|  |  |  |     const GLenum STREAM_READ = 0x88E1; | 
					
						
							|  |  |  |     const GLenum STREAM_COPY = 0x88E2; | 
					
						
							|  |  |  |     const GLenum STATIC_READ = 0x88E5; | 
					
						
							|  |  |  |     const GLenum STATIC_COPY = 0x88E6; | 
					
						
							|  |  |  |     const GLenum DYNAMIC_READ = 0x88E9; | 
					
						
							|  |  |  |     const GLenum DYNAMIC_COPY = 0x88EA; | 
					
						
							|  |  |  |     const GLenum MAX_DRAW_BUFFERS = 0x8824; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER0 = 0x8825; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER1 = 0x8826; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER2 = 0x8827; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER3 = 0x8828; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER4 = 0x8829; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER5 = 0x882A; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER6 = 0x882B; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER7 = 0x882C; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER8 = 0x882D; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER9 = 0x882E; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER10 = 0x882F; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER11 = 0x8830; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER12 = 0x8831; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER13 = 0x8832; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER14 = 0x8833; | 
					
						
							|  |  |  |     const GLenum DRAW_BUFFER15 = 0x8834; | 
					
						
							|  |  |  |     const GLenum MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49; | 
					
						
							|  |  |  |     const GLenum MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A; | 
					
						
							|  |  |  |     const GLenum SAMPLER_3D = 0x8B5F; | 
					
						
							|  |  |  |     const GLenum SAMPLER_2D_SHADOW = 0x8B62; | 
					
						
							|  |  |  |     const GLenum FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B; | 
					
						
							|  |  |  |     const GLenum PIXEL_PACK_BUFFER = 0x88EB; | 
					
						
							|  |  |  |     const GLenum PIXEL_UNPACK_BUFFER = 0x88EC; | 
					
						
							|  |  |  |     const GLenum PIXEL_PACK_BUFFER_BINDING = 0x88ED; | 
					
						
							|  |  |  |     const GLenum PIXEL_UNPACK_BUFFER_BINDING = 0x88EF; | 
					
						
							|  |  |  |     const GLenum FLOAT_MAT2x3 = 0x8B65; | 
					
						
							|  |  |  |     const GLenum FLOAT_MAT2x4 = 0x8B66; | 
					
						
							|  |  |  |     const GLenum FLOAT_MAT3x2 = 0x8B67; | 
					
						
							|  |  |  |     const GLenum FLOAT_MAT3x4 = 0x8B68; | 
					
						
							|  |  |  |     const GLenum FLOAT_MAT4x2 = 0x8B69; | 
					
						
							|  |  |  |     const GLenum FLOAT_MAT4x3 = 0x8B6A; | 
					
						
							|  |  |  |     const GLenum SRGB = 0x8C40; | 
					
						
							|  |  |  |     const GLenum SRGB8 = 0x8C41; | 
					
						
							|  |  |  |     const GLenum SRGB8_ALPHA8 = 0x8C43; | 
					
						
							|  |  |  |     const GLenum COMPARE_REF_TO_TEXTURE = 0x884E; | 
					
						
							|  |  |  |     const GLenum RGBA32F = 0x8814; | 
					
						
							|  |  |  |     const GLenum RGB32F = 0x8815; | 
					
						
							|  |  |  |     const GLenum RGBA16F = 0x881A; | 
					
						
							|  |  |  |     const GLenum RGB16F = 0x881B; | 
					
						
							|  |  |  |     const GLenum VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD; | 
					
						
							|  |  |  |     const GLenum MAX_ARRAY_TEXTURE_LAYERS = 0x88FF; | 
					
						
							|  |  |  |     const GLenum MIN_PROGRAM_TEXEL_OFFSET = 0x8904; | 
					
						
							|  |  |  |     const GLenum MAX_PROGRAM_TEXEL_OFFSET = 0x8905; | 
					
						
							|  |  |  |     const GLenum MAX_VARYING_COMPONENTS = 0x8B4B; | 
					
						
							|  |  |  |     const GLenum TEXTURE_2D_ARRAY = 0x8C1A; | 
					
						
							|  |  |  |     const GLenum TEXTURE_BINDING_2D_ARRAY = 0x8C1D; | 
					
						
							|  |  |  |     const GLenum R11F_G11F_B10F = 0x8C3A; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B; | 
					
						
							|  |  |  |     const GLenum RGB9_E5 = 0x8C3D; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_5_9_9_9_REV = 0x8C3E; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F; | 
					
						
							|  |  |  |     const GLenum MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_VARYINGS = 0x8C83; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88; | 
					
						
							|  |  |  |     const GLenum RASTERIZER_DISCARD = 0x8C89; | 
					
						
							|  |  |  |     const GLenum MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A; | 
					
						
							|  |  |  |     const GLenum MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B; | 
					
						
							|  |  |  |     const GLenum INTERLEAVED_ATTRIBS = 0x8C8C; | 
					
						
							|  |  |  |     const GLenum SEPARATE_ATTRIBS = 0x8C8D; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_BUFFER = 0x8C8E; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F; | 
					
						
							|  |  |  |     const GLenum RGBA32UI = 0x8D70; | 
					
						
							|  |  |  |     const GLenum RGB32UI = 0x8D71; | 
					
						
							|  |  |  |     const GLenum RGBA16UI = 0x8D76; | 
					
						
							|  |  |  |     const GLenum RGB16UI = 0x8D77; | 
					
						
							|  |  |  |     const GLenum RGBA8UI = 0x8D7C; | 
					
						
							|  |  |  |     const GLenum RGB8UI = 0x8D7D; | 
					
						
							|  |  |  |     const GLenum RGBA32I = 0x8D82; | 
					
						
							|  |  |  |     const GLenum RGB32I = 0x8D83; | 
					
						
							|  |  |  |     const GLenum RGBA16I = 0x8D88; | 
					
						
							|  |  |  |     const GLenum RGB16I = 0x8D89; | 
					
						
							|  |  |  |     const GLenum RGBA8I = 0x8D8E; | 
					
						
							|  |  |  |     const GLenum RGB8I = 0x8D8F; | 
					
						
							|  |  |  |     const GLenum RED_INTEGER = 0x8D94; | 
					
						
							|  |  |  |     const GLenum RGB_INTEGER = 0x8D98; | 
					
						
							|  |  |  |     const GLenum RGBA_INTEGER = 0x8D99; | 
					
						
							|  |  |  |     const GLenum SAMPLER_2D_ARRAY = 0x8DC1; | 
					
						
							|  |  |  |     const GLenum SAMPLER_2D_ARRAY_SHADOW = 0x8DC4; | 
					
						
							|  |  |  |     const GLenum SAMPLER_CUBE_SHADOW = 0x8DC5; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_VEC2 = 0x8DC6; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_VEC3 = 0x8DC7; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_VEC4 = 0x8DC8; | 
					
						
							|  |  |  |     const GLenum INT_SAMPLER_2D = 0x8DCA; | 
					
						
							|  |  |  |     const GLenum INT_SAMPLER_3D = 0x8DCB; | 
					
						
							|  |  |  |     const GLenum INT_SAMPLER_CUBE = 0x8DCC; | 
					
						
							|  |  |  |     const GLenum INT_SAMPLER_2D_ARRAY = 0x8DCF; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_SAMPLER_2D = 0x8DD2; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_SAMPLER_3D = 0x8DD3; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7; | 
					
						
							|  |  |  |     const GLenum DEPTH_COMPONENT32F = 0x8CAC; | 
					
						
							|  |  |  |     const GLenum DEPTH32F_STENCIL8 = 0x8CAD; | 
					
						
							|  |  |  |     const GLenum FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_DEFAULT = 0x8218; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_INT_24_8 = 0x84FA; | 
					
						
							|  |  |  |     const GLenum DEPTH24_STENCIL8 = 0x88F0; | 
					
						
							|  |  |  |     const GLenum UNSIGNED_NORMALIZED = 0x8C17; | 
					
						
							|  |  |  |     const GLenum DRAW_FRAMEBUFFER_BINDING = 0x8CA6; // Same as FRAMEBUFFER_BINDING | 
					
						
							|  |  |  |     const GLenum READ_FRAMEBUFFER = 0x8CA8; | 
					
						
							|  |  |  |     const GLenum DRAW_FRAMEBUFFER = 0x8CA9; | 
					
						
							|  |  |  |     const GLenum READ_FRAMEBUFFER_BINDING = 0x8CAA; | 
					
						
							|  |  |  |     const GLenum RENDERBUFFER_SAMPLES = 0x8CAB; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4; | 
					
						
							|  |  |  |     const GLenum MAX_COLOR_ATTACHMENTS = 0x8CDF; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT1 = 0x8CE1; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT2 = 0x8CE2; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT3 = 0x8CE3; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT4 = 0x8CE4; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT5 = 0x8CE5; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT6 = 0x8CE6; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT7 = 0x8CE7; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT8 = 0x8CE8; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT9 = 0x8CE9; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT10 = 0x8CEA; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT11 = 0x8CEB; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT12 = 0x8CEC; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT13 = 0x8CED; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT14 = 0x8CEE; | 
					
						
							|  |  |  |     const GLenum COLOR_ATTACHMENT15 = 0x8CEF; | 
					
						
							|  |  |  |     const GLenum FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56; | 
					
						
							|  |  |  |     const GLenum MAX_SAMPLES = 0x8D57; | 
					
						
							|  |  |  |     const GLenum HALF_FLOAT = 0x140B; | 
					
						
							|  |  |  |     const GLenum RG = 0x8227; | 
					
						
							|  |  |  |     const GLenum RG_INTEGER = 0x8228; | 
					
						
							|  |  |  |     const GLenum R8 = 0x8229; | 
					
						
							|  |  |  |     const GLenum RG8 = 0x822B; | 
					
						
							|  |  |  |     const GLenum R16F = 0x822D; | 
					
						
							|  |  |  |     const GLenum R32F = 0x822E; | 
					
						
							|  |  |  |     const GLenum RG16F = 0x822F; | 
					
						
							|  |  |  |     const GLenum RG32F = 0x8230; | 
					
						
							|  |  |  |     const GLenum R8I = 0x8231; | 
					
						
							|  |  |  |     const GLenum R8UI = 0x8232; | 
					
						
							|  |  |  |     const GLenum R16I = 0x8233; | 
					
						
							|  |  |  |     const GLenum R16UI = 0x8234; | 
					
						
							|  |  |  |     const GLenum R32I = 0x8235; | 
					
						
							|  |  |  |     const GLenum R32UI = 0x8236; | 
					
						
							|  |  |  |     const GLenum RG8I = 0x8237; | 
					
						
							|  |  |  |     const GLenum RG8UI = 0x8238; | 
					
						
							|  |  |  |     const GLenum RG16I = 0x8239; | 
					
						
							|  |  |  |     const GLenum RG16UI = 0x823A; | 
					
						
							|  |  |  |     const GLenum RG32I = 0x823B; | 
					
						
							|  |  |  |     const GLenum RG32UI = 0x823C; | 
					
						
							|  |  |  |     const GLenum VERTEX_ARRAY_BINDING = 0x85B5; | 
					
						
							|  |  |  |     const GLenum R8_SNORM = 0x8F94; | 
					
						
							|  |  |  |     const GLenum RG8_SNORM = 0x8F95; | 
					
						
							|  |  |  |     const GLenum RGB8_SNORM = 0x8F96; | 
					
						
							|  |  |  |     const GLenum RGBA8_SNORM = 0x8F97; | 
					
						
							|  |  |  |     const GLenum SIGNED_NORMALIZED = 0x8F9C; | 
					
						
							|  |  |  |     const GLenum COPY_READ_BUFFER = 0x8F36; | 
					
						
							|  |  |  |     const GLenum COPY_WRITE_BUFFER = 0x8F37; | 
					
						
							|  |  |  |     const GLenum COPY_READ_BUFFER_BINDING = 0x8F36; // Same as COPY_READ_BUFFER | 
					
						
							|  |  |  |     const GLenum COPY_WRITE_BUFFER_BINDING = 0x8F37; // Same as COPY_WRITE_BUFFER | 
					
						
							|  |  |  |     const GLenum UNIFORM_BUFFER = 0x8A11; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BUFFER_BINDING = 0x8A28; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BUFFER_START = 0x8A29; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BUFFER_SIZE = 0x8A2A; | 
					
						
							|  |  |  |     const GLenum MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B; | 
					
						
							|  |  |  |     const GLenum MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D; | 
					
						
							|  |  |  |     const GLenum MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E; | 
					
						
							|  |  |  |     const GLenum MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F; | 
					
						
							|  |  |  |     const GLenum MAX_UNIFORM_BLOCK_SIZE = 0x8A30; | 
					
						
							|  |  |  |     const GLenum MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31; | 
					
						
							|  |  |  |     const GLenum MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34; | 
					
						
							|  |  |  |     const GLenum ACTIVE_UNIFORM_BLOCKS = 0x8A36; | 
					
						
							|  |  |  |     const GLenum UNIFORM_TYPE = 0x8A37; | 
					
						
							|  |  |  |     const GLenum UNIFORM_SIZE = 0x8A38; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_INDEX = 0x8A3A; | 
					
						
							|  |  |  |     const GLenum UNIFORM_OFFSET = 0x8A3B; | 
					
						
							|  |  |  |     const GLenum UNIFORM_ARRAY_STRIDE = 0x8A3C; | 
					
						
							|  |  |  |     const GLenum UNIFORM_MATRIX_STRIDE = 0x8A3D; | 
					
						
							|  |  |  |     const GLenum UNIFORM_IS_ROW_MAJOR = 0x8A3E; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_BINDING = 0x8A3F; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_DATA_SIZE = 0x8A40; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44; | 
					
						
							|  |  |  |     const GLenum UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46; | 
					
						
							|  |  |  |     const GLenum INVALID_INDEX = 0xFFFFFFFF; | 
					
						
							|  |  |  |     const GLenum MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122; | 
					
						
							|  |  |  |     const GLenum MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125; | 
					
						
							|  |  |  |     const GLenum MAX_SERVER_WAIT_TIMEOUT = 0x9111; | 
					
						
							|  |  |  |     const GLenum OBJECT_TYPE = 0x9112; | 
					
						
							|  |  |  |     const GLenum SYNC_CONDITION = 0x9113; | 
					
						
							|  |  |  |     const GLenum SYNC_STATUS = 0x9114; | 
					
						
							|  |  |  |     const GLenum SYNC_FLAGS = 0x9115; | 
					
						
							|  |  |  |     const GLenum SYNC_FENCE = 0x9116; | 
					
						
							|  |  |  |     const GLenum SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | 
					
						
							|  |  |  |     const GLenum UNSIGNALED = 0x9118; | 
					
						
							|  |  |  |     const GLenum SIGNALED = 0x9119; | 
					
						
							|  |  |  |     const GLenum ALREADY_SIGNALED = 0x911A; | 
					
						
							|  |  |  |     const GLenum TIMEOUT_EXPIRED = 0x911B; | 
					
						
							|  |  |  |     const GLenum CONDITION_SATISFIED = 0x911C; | 
					
						
							|  |  |  |     const GLenum WAIT_FAILED = 0x911D; | 
					
						
							|  |  |  |     const GLenum SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | 
					
						
							|  |  |  |     const GLenum VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE; | 
					
						
							|  |  |  |     const GLenum ANY_SAMPLES_PASSED = 0x8C2F; | 
					
						
							|  |  |  |     const GLenum ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A; | 
					
						
							|  |  |  |     const GLenum SAMPLER_BINDING = 0x8919; | 
					
						
							|  |  |  |     const GLenum RGB10_A2UI = 0x906F; | 
					
						
							|  |  |  |     const GLenum INT_2_10_10_10_REV = 0x8D9F; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK = 0x8E22; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_PAUSED = 0x8E23; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_ACTIVE = 0x8E24; | 
					
						
							|  |  |  |     const GLenum TRANSFORM_FEEDBACK_BINDING = 0x8E25; | 
					
						
							|  |  |  |     const GLenum TEXTURE_IMMUTABLE_FORMAT = 0x912F; | 
					
						
							|  |  |  |     const GLenum MAX_ELEMENT_INDEX = 0x8D6B; | 
					
						
							|  |  |  |     const GLenum TEXTURE_IMMUTABLE_LEVELS = 0x82DF; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     const GLint64 TIMEOUT_IGNORED = -1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // WebGL-specific enums | 
					
						
							|  |  |  |     const GLenum MAX_CLIENT_WAIT_TIMEOUT_WEBGL = 0x9247; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Buffer objects | 
					
						
							| 
									
										
										
										
											2024-12-30 12:31:19 +00:00
										 |  |  |     undefined copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     // MapBufferRange, in particular its read-only and write-only modes, | 
					
						
							|  |  |  |     // can not be exposed safely to JavaScript. GetBufferSubData | 
					
						
							|  |  |  |     // replaces it for the purpose of fetching data back from the GPU. | 
					
						
							|  |  |  |     [FIXME] undefined getBufferSubData(GLenum target, GLintptr srcByteOffset, [AllowShared] ArrayBufferView dstBuffer, optional unsigned long long dstOffset = 0, optional GLuint length = 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Framebuffer objects | 
					
						
							| 
									
										
										
										
											2024-12-13 21:33:15 +00:00
										 |  |  |     undefined blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] undefined framebufferTextureLayer(GLenum target, GLenum attachment, WebGLTexture? texture, GLint level, GLint layer); | 
					
						
							| 
									
										
										
										
											2024-12-16 19:26:26 +00:00
										 |  |  |     undefined invalidateFramebuffer(GLenum target, sequence<GLenum> attachments); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] undefined invalidateSubFramebuffer(GLenum target, sequence<GLenum> attachments, GLint x, GLint y, GLsizei width, GLsizei height); | 
					
						
							| 
									
										
										
										
											2024-12-13 21:32:59 +00:00
										 |  |  |     undefined readBuffer(GLenum src); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Renderbuffer objects | 
					
						
							| 
									
										
										
										
											2024-12-13 18:23:57 +00:00
										 |  |  |     any getInternalformatParameter(GLenum target, GLenum internalformat, GLenum pname); | 
					
						
							| 
									
										
										
										
											2024-12-13 19:35:10 +00:00
										 |  |  |     undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Texture objects | 
					
						
							| 
									
										
										
										
											2024-12-10 10:29:32 +01:00
										 |  |  |     undefined texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | 
					
						
							| 
									
										
										
										
											2024-12-13 18:29:30 +00:00
										 |  |  |     undefined texStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLintptr pboOffset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // May throw DOMException | 
					
						
							|  |  |  |     [FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, TexImageSource source); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-12-10 05:30:03 +01:00
										 |  |  |     undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? srcData); | 
					
						
							| 
									
										
										
										
											2024-12-13 19:00:43 +00:00
										 |  |  |     undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined texSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLintptr pboOffset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // May throw DOMException | 
					
						
							|  |  |  |     [FIXME] undefined texSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, TexImageSource source); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-12-13 18:47:41 +00:00
										 |  |  |     undefined texSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, [AllowShared] ArrayBufferView? srcData, optional unsigned long long srcOffset = 0); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined copyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined compressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLintptr offset); | 
					
						
							|  |  |  |     [FIXME] undefined compressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, [AllowShared] ArrayBufferView srcData, optional unsigned long long srcOffset = 0, optional GLuint srcLengthOverride = 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined compressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLintptr offset); | 
					
						
							|  |  |  |     [FIXME] undefined compressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, [AllowShared] ArrayBufferView srcData, optional unsigned long long srcOffset = 0, optional GLuint srcLengthOverride = 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Programs and shaders | 
					
						
							|  |  |  |     [FIXME] GLint getFragDataLocation(WebGLProgram program, DOMString name); // [WebGLHandlesContextLoss] | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Uniforms | 
					
						
							| 
									
										
										
										
											2024-12-30 12:31:41 +00:00
										 |  |  |     undefined uniform1ui(WebGLUniformLocation? location, GLuint v0); | 
					
						
							|  |  |  |     undefined uniform2ui(WebGLUniformLocation? location, GLuint v0, GLuint v1); | 
					
						
							|  |  |  |     undefined uniform3ui(WebGLUniformLocation? location, GLuint v0, GLuint v1, GLuint v2); | 
					
						
							|  |  |  |     undefined uniform4ui(WebGLUniformLocation? location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined uniform1uiv(WebGLUniformLocation? location, Uint32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniform2uiv(WebGLUniformLocation? location, Uint32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniform3uiv(WebGLUniformLocation? location, Uint32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniform4uiv(WebGLUniformLocation? location, Uint32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniformMatrix3x2fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniformMatrix4x2fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined uniformMatrix2x3fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniformMatrix4x3fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     [FIXME] undefined uniformMatrix2x4fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  |     [FIXME] undefined uniformMatrix3x4fv(WebGLUniformLocation? location, GLboolean transpose, Float32List data, optional unsigned long long srcOffset = 0, optional GLuint srcLength = 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Vertex attributes | 
					
						
							|  |  |  |     [FIXME] undefined vertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w); | 
					
						
							|  |  |  |     [FIXME] undefined vertexAttribI4iv(GLuint index, Int32List values); | 
					
						
							|  |  |  |     [FIXME] undefined vertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); | 
					
						
							|  |  |  |     [FIXME] undefined vertexAttribI4uiv(GLuint index, Uint32List values); | 
					
						
							| 
									
										
										
										
											2024-12-24 18:57:49 +00:00
										 |  |  |     undefined vertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Writing to the drawing buffer | 
					
						
							| 
									
										
										
										
											2024-12-24 18:55:56 +00:00
										 |  |  |     undefined vertexAttribDivisor(GLuint index, GLuint divisor); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] undefined drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); | 
					
						
							| 
									
										
										
										
											2024-12-24 18:57:49 +00:00
										 |  |  |     undefined drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei instanceCount); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] undefined drawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLintptr offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Multiple Render Targets | 
					
						
							| 
									
										
										
										
											2024-12-10 05:54:57 +01:00
										 |  |  |     undefined drawBuffers(sequence<GLenum> buffers); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-12-27 14:08:18 +00:00
										 |  |  |     undefined clearBufferfv(GLenum buffer, GLint drawbuffer, Float32List values, optional unsigned long long srcOffset = 0); | 
					
						
							|  |  |  |     undefined clearBufferiv(GLenum buffer, GLint drawbuffer, Int32List values, optional unsigned long long srcOffset = 0); | 
					
						
							|  |  |  |     undefined clearBufferuiv(GLenum buffer, GLint drawbuffer, Uint32List values, optional unsigned long long srcOffset = 0); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-12-27 14:08:18 +00:00
										 |  |  |     undefined clearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Query Objects | 
					
						
							|  |  |  |     [FIXME] WebGLQuery createQuery(); | 
					
						
							|  |  |  |     [FIXME] undefined deleteQuery(WebGLQuery? query); | 
					
						
							|  |  |  |     [FIXME] GLboolean isQuery(WebGLQuery? query); // [WebGLHandlesContextLoss] | 
					
						
							|  |  |  |     [FIXME] undefined beginQuery(GLenum target, WebGLQuery query); | 
					
						
							|  |  |  |     [FIXME] undefined endQuery(GLenum target); | 
					
						
							|  |  |  |     [FIXME] WebGLQuery? getQuery(GLenum target, GLenum pname); | 
					
						
							|  |  |  |     [FIXME] any getQueryParameter(WebGLQuery query, GLenum pname); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Sampler Objects | 
					
						
							| 
									
										
										
										
											2024-12-13 14:06:57 +00:00
										 |  |  |     WebGLSampler createSampler(); | 
					
						
							| 
									
										
										
										
											2024-12-27 13:25:34 +00:00
										 |  |  |     undefined deleteSampler(WebGLSampler? sampler); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] GLboolean isSampler(WebGLSampler? sampler); // [WebGLHandlesContextLoss] | 
					
						
							| 
									
										
										
										
											2024-12-13 14:15:32 +00:00
										 |  |  |     undefined bindSampler(GLuint unit, WebGLSampler? sampler); | 
					
						
							| 
									
										
										
										
											2024-12-27 12:37:05 +00:00
										 |  |  |     undefined samplerParameteri(WebGLSampler sampler, GLenum pname, GLint param); | 
					
						
							|  |  |  |     undefined samplerParameterf(WebGLSampler sampler, GLenum pname, GLfloat param); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] any getSamplerParameter(WebGLSampler sampler, GLenum pname); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Sync objects | 
					
						
							| 
									
										
										
										
											2024-12-13 14:42:03 +00:00
										 |  |  |     WebGLSync? fenceSync(GLenum condition, GLbitfield flags); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] GLboolean isSync(WebGLSync? sync); // [WebGLHandlesContextLoss] | 
					
						
							| 
									
										
										
										
											2024-12-13 17:59:01 +00:00
										 |  |  |     undefined deleteSync(WebGLSync? sync); | 
					
						
							| 
									
										
										
										
											2024-12-13 17:58:50 +00:00
										 |  |  |     GLenum clientWaitSync(WebGLSync sync, GLbitfield flags, GLuint64 timeout); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] undefined waitSync(WebGLSync sync, GLbitfield flags, GLint64 timeout); | 
					
						
							| 
									
										
										
										
											2024-12-31 12:08:24 +00:00
										 |  |  |     any getSyncParameter(WebGLSync sync, GLenum pname); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Transform Feedback | 
					
						
							|  |  |  |     [FIXME] WebGLTransformFeedback createTransformFeedback(); | 
					
						
							|  |  |  |     [FIXME] undefined deleteTransformFeedback(WebGLTransformFeedback? tf); | 
					
						
							|  |  |  |     [FIXME] GLboolean isTransformFeedback(WebGLTransformFeedback? tf); // [WebGLHandlesContextLoss] | 
					
						
							|  |  |  |     [FIXME] undefined bindTransformFeedback (GLenum target, WebGLTransformFeedback? tf); | 
					
						
							|  |  |  |     [FIXME] undefined beginTransformFeedback(GLenum primitiveMode); | 
					
						
							|  |  |  |     [FIXME] undefined endTransformFeedback(); | 
					
						
							|  |  |  |     [FIXME] undefined transformFeedbackVaryings(WebGLProgram program, sequence<DOMString> varyings, GLenum bufferMode); | 
					
						
							|  |  |  |     [FIXME] WebGLActiveInfo? getTransformFeedbackVarying(WebGLProgram program, GLuint index); | 
					
						
							|  |  |  |     [FIXME] undefined pauseTransformFeedback(); | 
					
						
							|  |  |  |     [FIXME] undefined resumeTransformFeedback(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // Uniform Buffer Objects and Transform Feedback Buffers | 
					
						
							| 
									
										
										
										
											2024-12-13 19:21:35 +00:00
										 |  |  |     undefined bindBufferBase(GLenum target, GLuint index, WebGLBuffer? buffer); | 
					
						
							| 
									
										
										
										
											2024-12-30 11:18:42 +00:00
										 |  |  |     undefined bindBufferRange(GLenum target, GLuint index, WebGLBuffer? buffer, GLintptr offset, GLsizeiptr size); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  |     [FIXME] any getIndexedParameter(GLenum target, GLuint index); | 
					
						
							|  |  |  |     [FIXME] sequence<GLuint>? getUniformIndices(WebGLProgram program, sequence<DOMString> uniformNames); | 
					
						
							|  |  |  |     [FIXME] any getActiveUniforms(WebGLProgram program, sequence<GLuint> uniformIndices, GLenum pname); | 
					
						
							| 
									
										
										
										
											2024-12-24 18:53:59 +00:00
										 |  |  |     GLuint getUniformBlockIndex(WebGLProgram program, DOMString uniformBlockName); | 
					
						
							| 
									
										
										
										
											2024-12-16 19:32:40 +00:00
										 |  |  |     any getActiveUniformBlockParameter(WebGLProgram program, GLuint uniformBlockIndex, GLenum pname); | 
					
						
							| 
									
										
										
										
											2024-12-16 19:32:24 +00:00
										 |  |  |     DOMString? getActiveUniformBlockName(WebGLProgram program, GLuint uniformBlockIndex); | 
					
						
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											2024-12-16 19:32:02 +00:00
										 |  |  |     undefined uniformBlockBinding(WebGLProgram program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); | 
					
						
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											2024-12-05 20:56:18 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  |     // Vertex Array Objects | 
					
						
							| 
									
										
										
										
											2024-12-06 22:18:55 +01:00
										 |  |  |     WebGLVertexArrayObject createVertexArray(); | 
					
						
							|  |  |  |     undefined deleteVertexArray(WebGLVertexArrayObject? vertexArray); | 
					
						
							|  |  |  |     GLboolean isVertexArray(WebGLVertexArrayObject? vertexArray); // [WebGLHandlesContextLoss] | 
					
						
							|  |  |  |     undefined bindVertexArray(WebGLVertexArrayObject? array); | 
					
						
							| 
									
										
										
										
											2024-12-05 20:56:18 -07:00
										 |  |  | }; |