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								/*
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								 * Copyright (c) 2022-2025, Sam Atkins <sam@ladybird.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibWeb/CSS/Frequency.h>
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								#include <LibWeb/CSS/Percentage.h>
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								#include <LibWeb/CSS/Serialize.h>
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								#include <LibWeb/CSS/StyleValues/CalculatedStyleValue.h>
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								namespace Web::CSS {
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								Frequency::Frequency(double value, FrequencyUnit unit)
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								    : m_unit(unit)
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								    , m_value(value)
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								{
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								}
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								Frequency Frequency::make_hertz(double value)
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								{
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								    return { value, FrequencyUnit::Hz };
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								}
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								Frequency Frequency::percentage_of(Percentage const& percentage) const
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								{
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								    return Frequency { percentage.as_fraction() * m_value, m_unit };
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								}
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								String Frequency::to_string(SerializationMode serialization_mode) const
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								{
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								    // https://drafts.csswg.org/cssom/#serialize-a-css-value
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								    // -> <frequency>
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								    // The <number> component serialized as per <number> followed by the unit in its canonical form as defined in its
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								    // respective specification.
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								    if (serialization_mode == SerializationMode::ResolvedValue) {
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								        StringBuilder builder;
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								        serialize_a_number(builder, to_hertz());
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								        builder.append("hz"sv);
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								        return builder.to_string_without_validation();
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								    }
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								    StringBuilder builder;
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								    serialize_a_number(builder, raw_value());
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								    builder.append(unit_name());
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								    return builder.to_string_without_validation();
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								}
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								double Frequency::to_hertz() const
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								{
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								    return ratio_between_units(m_unit, FrequencyUnit::Hz) * m_value;
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								}
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								Frequency Frequency::resolve_calculated(NonnullRefPtr<CalculatedStyleValue const> const& calculated, Layout::Node const& layout_node, Frequency const& reference_value)
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								{
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								    CalculationResolutionContext context {
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								        .percentage_basis = reference_value,
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								        .length_resolution_context = Length::ResolutionContext::for_layout_node(layout_node),
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								    };
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								    return calculated->resolve_frequency(context).value();
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								}
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								}
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