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								/*
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								 *  Copyright  ( c )  2024 ,  Shannon  Booth  < shannon @ serenityos . org > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								 * 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								 *  SPDX - License - Identifier :  BSD - 2 - Clause 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								 */ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/Completion.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/Realm.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/TypedArray.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibJS/Runtime/VM.h> 
 
							 
						 
					
						
							
								
									
										
										
										
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								# include  <LibWeb/Bindings/AudioBufferPrototype.h> 
 
							 
						 
					
						
							
								
									
										
										
										
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								# include  <LibWeb/Bindings/Intrinsics.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibWeb/WebAudio/AudioBuffer.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibWeb/WebAudio/BaseAudioContext.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								# include  <LibWeb/WebIDL/DOMException.h> 
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								namespace  Web : : WebAudio  { 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								GC_DEFINE_ALLOCATOR ( AudioBuffer ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								WebIDL : : ExceptionOr < GC : : Ref < AudioBuffer > >  AudioBuffer : : create ( JS : : Realm &  realm ,  WebIDL : : UnsignedLong  number_of_channels ,  WebIDL : : UnsignedLong  length ,  float  sample_rate ) 
							 
						 
					
						
							
								
									
										
										
										
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								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  construct_impl ( realm ,  {  number_of_channels ,  length ,  sample_rate  } ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								WebIDL : : ExceptionOr < GC : : Ref < AudioBuffer > >  AudioBuffer : : construct_impl ( JS : : Realm &  realm ,  AudioBufferOptions  const &  options ) 
							 
						 
					
						
							
								
									
										
										
										
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								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // 1. If any of the values in options lie outside its nominal range, throw a NotSupportedError exception and abort the following steps.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    TRY ( BaseAudioContext : : verify_audio_options_inside_nominal_range ( realm ,  options . number_of_channels ,  options . length ,  options . sample_rate ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // 2. Let b be a new AudioBuffer object.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // 3. Respectively assign the values of the attributes numberOfChannels, length, sampleRate of the AudioBufferOptions passed in the
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    //    constructor to the internal slots [[number of channels]], [[length]], [[sample rate]].
 
							 
						 
					
						
							
								
									
										
										
										
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								    auto  buffer  =  realm . create < AudioBuffer > ( realm ,  options ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    // 4. Set the internal slot [[internal data]] of this AudioBuffer to the result of calling CreateByteDataBlock([[length]] * [[number of channels]]).
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    buffer - > m_channels . ensure_capacity ( options . number_of_channels ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    for  ( WebIDL : : UnsignedLong  i  =  0 ;  i  <  options . number_of_channels ;  + + i ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        buffer - > m_channels . unchecked_append ( TRY ( JS : : Float32Array : : create ( realm ,  options . length ) ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  buffer ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								AudioBuffer : : ~ AudioBuffer ( )  =  default ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-samplerate
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								float  AudioBuffer : : sample_rate ( )  const 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // The sample-rate for the PCM audio data in samples per second. This MUST return the value of [[sample rate]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  m_sample_rate ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-length
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								WebIDL : : UnsignedLong  AudioBuffer : : length ( )  const 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // Length of the PCM audio data in sample-frames. This MUST return the value of [[length]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  m_length ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-duration
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								double  AudioBuffer : : duration ( )  const 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // Duration of the PCM audio data in seconds.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // This is computed from the [[sample rate]] and the [[length]] of the AudioBuffer by performing a division between the [[length]] and the [[sample rate]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  m_length  /  static_cast < double > ( m_sample_rate ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-numberofchannels
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								WebIDL : : UnsignedLong  AudioBuffer : : number_of_channels ( )  const 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // The number of discrete audio channels. This MUST return the value of [[number of channels]].
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  m_channels . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-getchanneldata
 
							 
						 
					
						
							
								
									
										
										
										
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								WebIDL : : ExceptionOr < GC : : Ref < JS : : Float32Array > >  AudioBuffer : : get_channel_data ( WebIDL : : UnsignedLong  channel )  const 
							 
						 
					
						
							
								
									
										
										
										
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								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    if  ( channel  > =  m_channels . size ( ) ) 
							 
						 
					
						
							
								
									
										
										
										
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								        return  WebIDL : : IndexSizeError : : create ( realm ( ) ,  " Channel index is out of range " _string ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    return  m_channels [ channel ] ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-copyfromchannel
 
							 
						 
					
						
							
								
									
										
										
										
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								WebIDL : : ExceptionOr < void >  AudioBuffer : : copy_from_channel ( GC : : Root < WebIDL : : BufferSource >  const &  destination ,  WebIDL : : UnsignedLong  channel_number ,  WebIDL : : UnsignedLong  buffer_offset )  const 
							 
						 
					
						
							
								
									
										
										
										
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								{ 
							 
						 
					
						
							
								
									
										
										
										
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								    // The copyFromChannel() method copies the samples from the specified channel of the AudioBuffer to the destination array.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    //
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // Let buffer be the AudioBuffer with Nb frames, let Nf be the number of elements in the destination array, and k be the value
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
										 
									
								 
							
							
								    // of bufferOffset. Then the number of frames copied from buffer to destination is max(0,min(Nb−  k,Nf)). If this is less than Nf,
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // then the remaining elements of destination are not modified.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    auto &  vm  =  this - > vm ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    if  ( ! is < JS : : Float32Array > ( * destination - > raw_object ( ) ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        return  vm . throw_completion < JS : : TypeError > ( JS : : ErrorType : : NotAnObjectOfType ,  " Float32Array " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    auto &  float32_array  =  static_cast < JS : : Float32Array & > ( * destination - > raw_object ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    if  ( float32_array . viewed_array_buffer ( ) - > is_shared_array_buffer ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        return  vm . throw_completion < JS : : TypeError > ( JS : : ErrorType : : SharedArrayBuffer ,  " Float32Array " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    auto  const  channel  =  TRY ( get_channel_data ( channel_number ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    auto  channel_length  =  channel - > data ( ) . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    if  ( buffer_offset  > =  channel_length ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        return  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    u32  count  =  min ( float32_array . data ( ) . size ( ) ,  channel_length  -  buffer_offset ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    channel - > data ( ) . slice ( buffer_offset ,  count ) . copy_to ( float32_array . data ( ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  { } ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								// https://webaudio.github.io/web-audio-api/#dom-audiobuffer-copytochannel
 
							 
						 
					
						
							
								
									
										
										
										
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								WebIDL : : ExceptionOr < void >  AudioBuffer : : copy_to_channel ( GC : : Root < WebIDL : : BufferSource >  const &  source ,  WebIDL : : UnsignedLong  channel_number ,  WebIDL : : UnsignedLong  buffer_offset ) 
							 
						 
					
						
							
								
									
										
										
										
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								{ 
							 
						 
					
						
							
								
									
										
										
										
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								    // The copyToChannel() method copies the samples to the specified channel of the AudioBuffer from the source array.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    //
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // A UnknownError may be thrown if source cannot be copied to the buffer.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    //
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // Let buffer be the AudioBuffer with Nb frames, let Nf be the number of elements in the source array, and k be the value
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
										 
									
								 
							
							
								    // of bufferOffset. Then the number of frames copied from source to the buffer is max(0,min(Nb−  k,Nf)). If this is less than Nf,
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    // then the remaining elements of buffer are not modified.
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    auto &  vm  =  this - > vm ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    if  ( ! is < JS : : Float32Array > ( * source - > raw_object ( ) ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        return  vm . throw_completion < JS : : TypeError > ( JS : : ErrorType : : NotAnObjectOfType ,  " Float32Array " ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    auto  const &  float32_array  =  static_cast < JS : : Float32Array  const & > ( * source - > raw_object ( ) ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    if  ( float32_array . viewed_array_buffer ( ) - > is_shared_array_buffer ( ) ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        return  vm . throw_completion < JS : : TypeError > ( JS : : ErrorType : : SharedArrayBuffer ,  " Float32Array " ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    auto  channel  =  TRY ( get_channel_data ( channel_number ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    auto  channel_length  =  channel - > data ( ) . size ( ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    if  ( buffer_offset  > =  channel_length ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								        return  { } ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    u32  count  =  min ( float32_array . data ( ) . size ( ) ,  channel_length  -  buffer_offset ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    float32_array . data ( ) . slice ( 0 ,  count ) . copy_to ( channel - > data ( ) . slice ( buffer_offset ,  count ) ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    return  { } ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								AudioBuffer : : AudioBuffer ( JS : : Realm &  realm ,  AudioBufferOptions  const &  options ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    :  Bindings : : PlatformObject ( realm ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    ,  m_length ( options . length ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    ,  m_sample_rate ( options . sample_rate ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  AudioBuffer : : initialize ( JS : : Realm &  realm ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    WEB_SET_PROTOTYPE_FOR_INTERFACE ( AudioBuffer ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								    Base : : initialize ( realm ) ; 
							 
						 
					
						
							
								
									
										
										
										
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								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								void  AudioBuffer : : visit_edges ( Cell : : Visitor &  visitor ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								{ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    Base : : visit_edges ( visitor ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								    visitor . visit ( m_channels ) ; 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								} 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
								
									
								 
							
							
								}