ladybird/Userland/Libraries/LibWeb/Fetch/Infrastructure/HTTP/Bodies.cpp

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/*
* Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/MainThreadVM.h>
#include <LibWeb/Fetch/Infrastructure/HTTP/Bodies.h>
namespace Web::Fetch::Infrastructure {
Body::Body(JS::Handle<Streams::ReadableStream> stream)
: m_stream(move(stream))
{
}
Body::Body(JS::Handle<Streams::ReadableStream> stream, SourceType source, Optional<u64> length)
: m_stream(move(stream))
, m_source(move(source))
, m_length(move(length))
{
}
// https://fetch.spec.whatwg.org/#concept-body-clone
WebIDL::ExceptionOr<Body> Body::clone() const
{
// To clone a body body, run these steps:
auto& vm = Bindings::main_thread_vm();
auto& realm = *vm.current_realm();
auto& window = verify_cast<HTML::Window>(realm.global_object());
// FIXME: 1. Let « out1, out2 » be the result of teeing bodys stream.
// FIXME: 2. Set bodys stream to out1.
auto* out2 = vm.heap().allocate<Streams::ReadableStream>(realm, window);
// 3. Return a body whose stream is out2 and other members are copied from body.
return Body { JS::make_handle(out2), m_source, m_length };
}
}