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										 |  |  | /*
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							|  |  |  |  * Copyright (c) 2021, Andreas Kling <kling@serenityos.org> | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * SPDX-License-Identifier: BSD-2-Clause | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #pragma once
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										 |  |  | #include "Generator.h"
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										 |  |  | #include <LibJS/Bytecode/Label.h>
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										 |  |  | #include <LibJS/Bytecode/Register.h>
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							|  |  |  | #include <LibJS/Forward.h>
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							|  |  |  | #include <LibJS/Heap/Cell.h>
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										 |  |  | #include <LibJS/Heap/Handle.h>
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							|  |  |  | #include <LibJS/Runtime/Exception.h>
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										 |  |  | #include <LibJS/Runtime/Value.h>
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							|  |  |  | namespace JS::Bytecode { | 
					
						
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										 |  |  | using RegisterWindow = Vector<Value>; | 
					
						
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										 |  |  | class Interpreter { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  |     explicit Interpreter(GlobalObject&); | 
					
						
							|  |  |  |     ~Interpreter(); | 
					
						
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										 |  |  |     // FIXME: Remove this thing once we don't need it anymore!
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							|  |  |  |     static Interpreter* current(); | 
					
						
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										 |  |  |     GlobalObject& global_object() { return m_global_object; } | 
					
						
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										 |  |  |     VM& vm() { return m_vm; } | 
					
						
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										 |  |  |     Value run(Bytecode::Executable const&, Bytecode::BasicBlock const* entry_point = nullptr); | 
					
						
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										 |  |  |     ALWAYS_INLINE Value& accumulator() { return reg(Register::accumulator()); } | 
					
						
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										 |  |  |     Value& reg(Register const& r) { return registers()[r.index()]; } | 
					
						
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										 |  |  |     [[nodiscard]] RegisterWindow snapshot_frame() const { return m_register_windows.last(); } | 
					
						
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							|  |  |  |     void enter_frame(RegisterWindow const& frame) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         ++m_manually_entered_frames; | 
					
						
							|  |  |  |         m_register_windows.append(make<RegisterWindow>(frame)); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     void leave_frame() | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         VERIFY(m_manually_entered_frames); | 
					
						
							|  |  |  |         --m_manually_entered_frames; | 
					
						
							|  |  |  |         m_register_windows.take_last(); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     void jump(Label const& label) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         m_pending_jump = &label.block(); | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     void do_return(Value return_value) { m_return_value = return_value; } | 
					
						
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										 |  |  |     void enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target); | 
					
						
							|  |  |  |     void leave_unwind_context(); | 
					
						
							|  |  |  |     void continue_pending_unwind(Label const& resume_label); | 
					
						
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										 |  |  |     Executable const& current_executable() { return *m_current_executable; } | 
					
						
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										 |  |  | private: | 
					
						
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										 |  |  |     RegisterWindow& registers() { return m_register_windows.last(); } | 
					
						
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										 |  |  |     VM& m_vm; | 
					
						
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										 |  |  |     GlobalObject& m_global_object; | 
					
						
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										 |  |  |     NonnullOwnPtrVector<RegisterWindow> m_register_windows; | 
					
						
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										 |  |  |     Optional<BasicBlock const*> m_pending_jump; | 
					
						
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										 |  |  |     Value m_return_value; | 
					
						
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										 |  |  |     size_t m_manually_entered_frames { 0 }; | 
					
						
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										 |  |  |     Executable const* m_current_executable { nullptr }; | 
					
						
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										 |  |  |     Vector<UnwindInfo> m_unwind_contexts; | 
					
						
							|  |  |  |     Handle<Exception> m_saved_exception; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | } |