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								/*
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								 * Copyright (c) 2024, Tim Ledbetter <tim.ledbetter@ladybird.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibWeb/Bindings/BeforeUnloadEventPrototype.h>
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								#include <LibWeb/Bindings/Intrinsics.h>
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								#include <LibWeb/HTML/BeforeUnloadEvent.h>
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								namespace Web::HTML {
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								GC_DEFINE_ALLOCATOR(BeforeUnloadEvent);
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								GC::Ref<BeforeUnloadEvent> BeforeUnloadEvent::create(JS::Realm& realm, FlyString const& event_name, DOM::EventInit const& event_init)
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								{
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								    return realm.create<BeforeUnloadEvent>(realm, event_name, event_init);
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								}
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								BeforeUnloadEvent::BeforeUnloadEvent(JS::Realm& realm, FlyString const& event_name, DOM::EventInit const& event_init)
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								    : DOM::Event(realm, event_name, event_init)
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								{
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								}
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								BeforeUnloadEvent::~BeforeUnloadEvent() = default;
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								void BeforeUnloadEvent::initialize(JS::Realm& realm)
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								{
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								    WEB_SET_PROTOTYPE_FOR_INTERFACE(BeforeUnloadEvent);
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								    Base::initialize(realm);
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								}
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								}
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