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								/*
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								 * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * 1. Redistributions of source code must retain the above copyright notice, this
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								 *    list of conditions and the following disclaimer.
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								 *
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								 * 2. Redistributions in binary form must reproduce the above copyright notice,
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								 *    this list of conditions and the following disclaimer in the documentation
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								 *    and/or other materials provided with the distribution.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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								 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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								 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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								 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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								 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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								 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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								 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								 */
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								#include <AK/URL.h>
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								#include <LaunchServer/LaunchClientEndpoint.h>
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								#include <LaunchServer/LaunchServerEndpoint.h>
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								#include <LibDesktop/Launcher.h>
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								#include <LibIPC/ServerConnection.h>
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								#include <stdlib.h>
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								namespace Desktop {
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								class LaunchServerConnection : public IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>
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								    , public LaunchClientEndpoint {
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								    C_OBJECT(LaunchServerConnection)
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								public:
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								    virtual void handshake() override
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								    {
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								        auto response = send_sync<Messages::LaunchServer::Greet>();
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								        set_my_client_id(response->client_id());
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								    }
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								private:
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								    LaunchServerConnection()
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								        : IPC::ServerConnection<LaunchClientEndpoint, LaunchServerEndpoint>(*this, "/tmp/portal/launch")
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								    {
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								    }
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											2020-05-16 14:16:43 +01:00
										 
									 
								 
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								    virtual void handle(const Messages::LaunchClient::Dummy&) override {}
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								};
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											2020-05-16 14:16:43 +01:00
										 
									 
								 
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								bool Launcher::open(const URL& url, const String& handler_name)
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								{
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								    auto connection = LaunchServerConnection::construct();
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								    return connection->send_sync<Messages::LaunchServer::OpenUrl>(url.to_string(), handler_name)->response();
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								}
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											2020-05-12 18:43:55 +02:00
										 
									 
								 
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								Vector<String> Launcher::get_handlers_for_url(const URL& url)
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								{
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								    auto connection = LaunchServerConnection::construct();
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								    return connection->send_sync<Messages::LaunchServer::GetHandlersForURL>(url.to_string())->handlers();
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								}
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								}
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