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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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								 * Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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								 * Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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								 * Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <LibWeb/CSS/Angle.h>
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								#include <LibWeb/CSS/Frequency.h>
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								#include <LibWeb/CSS/Length.h>
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								#include <LibWeb/CSS/Percentage.h>
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								#include <LibWeb/CSS/StyleValue.h>
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								#include <LibWeb/CSS/Time.h>
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								namespace Web::CSS {
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								class CalculationNode;
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								class CalculatedStyleValue : public StyleValue {
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								public:
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								    enum class ResolvedType {
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								        Angle,
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								        Frequency,
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								        Integer,
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								        Length,
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								        Number,
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								        Percentage,
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								        Time,
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								    };
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								    enum class SumOperation {
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								        Add,
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								        Subtract,
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								    };
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								    enum class ProductOperation {
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								        Multiply,
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								        Divide,
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								    };
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								    using PercentageBasis = Variant<Empty, Angle, Frequency, Length, Time>;
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								    class CalculationResult {
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								    public:
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								        using Value = Variant<Number, Angle, Frequency, Length, Percentage, Time>;
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								        CalculationResult(Value value)
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								            : m_value(move(value))
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								        {
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								        }
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								        void add(CalculationResult const& other, Layout::Node const*, PercentageBasis const& percentage_basis);
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								        void subtract(CalculationResult const& other, Layout::Node const*, PercentageBasis const& percentage_basis);
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								        void multiply_by(CalculationResult const& other, Layout::Node const*);
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								        void divide_by(CalculationResult const& other, Layout::Node const*);
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								        void negate();
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								        void invert();
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								        Value const& value() const { return m_value; }
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								    private:
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								        void add_or_subtract_internal(SumOperation op, CalculationResult const& other, Layout::Node const*, PercentageBasis const& percentage_basis);
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								        Value m_value;
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								    };
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								    static ValueComparingNonnullRefPtr<CalculatedStyleValue> create(NonnullOwnPtr<CalculationNode> calculation, ResolvedType resolved_type)
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								    {
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								        return adopt_ref(*new CalculatedStyleValue(move(calculation), resolved_type));
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								    }
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								    ErrorOr<String> to_string() const override;
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								    virtual bool equals(StyleValue const& other) const override;
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								    ResolvedType resolved_type() const { return m_resolved_type; }
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								    bool resolves_to_angle() const { return m_resolved_type == ResolvedType::Angle; }
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								    Optional<Angle> resolve_angle() const;
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								    Optional<Angle> resolve_angle_percentage(Angle const& percentage_basis) const;
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								    bool resolves_to_frequency() const { return m_resolved_type == ResolvedType::Frequency; }
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								    Optional<Frequency> resolve_frequency() const;
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								    Optional<Frequency> resolve_frequency_percentage(Frequency const& percentage_basis) const;
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								    bool resolves_to_length() const { return m_resolved_type == ResolvedType::Length; }
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								    Optional<Length> resolve_length(Layout::Node const& layout_node) const;
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								    Optional<Length> resolve_length_percentage(Layout::Node const&, Length const& percentage_basis) const;
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								    bool resolves_to_percentage() const { return m_resolved_type == ResolvedType::Percentage; }
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								    Optional<Percentage> resolve_percentage() const;
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								    bool resolves_to_time() const { return m_resolved_type == ResolvedType::Time; }
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								    Optional<Time> resolve_time() const;
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								    Optional<Time> resolve_time_percentage(Time const& percentage_basis) const;
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								    bool resolves_to_integer() const { return m_resolved_type == ResolvedType::Integer; }
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								    bool resolves_to_number() const { return resolves_to_integer() || m_resolved_type == ResolvedType::Number; }
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								    Optional<float> resolve_number();
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								    Optional<i64> resolve_integer();
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								    bool contains_percentage() const;
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								private:
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								    explicit CalculatedStyleValue(NonnullOwnPtr<CalculationNode> calculation, ResolvedType resolved_type)
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								        : StyleValue(Type::Calculated)
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								        , m_resolved_type(resolved_type)
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								        , m_calculation(move(calculation))
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								    {
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								    }
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								    ResolvedType m_resolved_type;
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								    NonnullOwnPtr<CalculationNode> m_calculation;
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								};
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								// https://www.w3.org/TR/css-values-4/#calculation-tree
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								class CalculationNode {
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								public:
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								    enum class Type {
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								        Numeric,
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								        // NOTE: Currently, any value with a `var()` or `attr()` function in it is always an
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								        //       UnresolvedStyleValue so we do not have to implement a NonMathFunction type here.
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								        // Operator nodes
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								        // https://www.w3.org/TR/css-values-4/#calculation-tree-operator-nodes
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								        // Calc-operator nodes, a sub-type of operator node
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								        // https://www.w3.org/TR/css-values-4/#calculation-tree-calc-operator-nodes
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								        Sum,
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								        Product,
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								        Negate,
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								        Invert,
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								        // This only exists during parsing.
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								        Unparsed,
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								    };
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								    using NumericValue = CalculatedStyleValue::CalculationResult::Value;
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								    virtual ~CalculationNode();
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								    Type type() const { return m_type; }
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								    bool is_operator_node() const
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								    {
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								        // FIXME: Check for operator node types once they exist
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								        return is_calc_operator_node();
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								    }
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								    bool is_calc_operator_node() const
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								    {
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								        return first_is_one_of(m_type, Type::Sum, Type::Product, Type::Negate, Type::Invert);
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								    }
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								    virtual ErrorOr<String> to_string() const = 0;
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								    virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const = 0;
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								    virtual bool contains_percentage() const = 0;
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								    virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const = 0;
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								    virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) { return {}; }
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								    virtual ErrorOr<void> dump(StringBuilder&, int indent) const = 0;
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								protected:
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								    explicit CalculationNode(Type);
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								private:
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								    Type m_type;
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								};
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								class NumericCalculationNode final : public CalculationNode {
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								public:
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								    static ErrorOr<NonnullOwnPtr<NumericCalculationNode>> create(NumericValue);
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								    ~NumericCalculationNode();
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								    virtual ErrorOr<String> to_string() const override;
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								    virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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								    virtual bool contains_percentage() const override;
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								    virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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								    virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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								private:
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								    explicit NumericCalculationNode(NumericValue);
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								    NumericValue m_value;
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								};
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								class SumCalculationNode final : public CalculationNode {
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								public:
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								    static ErrorOr<NonnullOwnPtr<SumCalculationNode>> create(Vector<NonnullOwnPtr<CalculationNode>>);
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								    ~SumCalculationNode();
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								    virtual ErrorOr<String> to_string() const override;
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								    virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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								    virtual bool contains_percentage() const override;
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								    virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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								    virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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								    virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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								private:
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								    explicit SumCalculationNode(Vector<NonnullOwnPtr<CalculationNode>>);
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								    Vector<NonnullOwnPtr<CalculationNode>> m_values;
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								};
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								class ProductCalculationNode final : public CalculationNode {
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								public:
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								    static ErrorOr<NonnullOwnPtr<ProductCalculationNode>> create(Vector<NonnullOwnPtr<CalculationNode>>);
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								    ~ProductCalculationNode();
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								    virtual ErrorOr<String> to_string() const override;
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								    virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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								    virtual bool contains_percentage() const override;
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								    virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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								    virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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								    virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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								private:
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								    explicit ProductCalculationNode(Vector<NonnullOwnPtr<CalculationNode>>);
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								    Vector<NonnullOwnPtr<CalculationNode>> m_values;
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								};
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								class NegateCalculationNode final : public CalculationNode {
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								public:
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								    static ErrorOr<NonnullOwnPtr<NegateCalculationNode>> create(NonnullOwnPtr<CalculationNode>);
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								    ~NegateCalculationNode();
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								    virtual ErrorOr<String> to_string() const override;
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								    virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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								    virtual bool contains_percentage() const override;
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								    virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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								    virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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								    virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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								private:
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								    explicit NegateCalculationNode(NonnullOwnPtr<CalculationNode>);
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								    NonnullOwnPtr<CalculationNode> m_value;
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								};
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								class InvertCalculationNode final : public CalculationNode {
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								public:
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								    static ErrorOr<NonnullOwnPtr<InvertCalculationNode>> create(NonnullOwnPtr<CalculationNode>);
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								    ~InvertCalculationNode();
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								    virtual ErrorOr<String> to_string() const override;
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								    virtual Optional<CalculatedStyleValue::ResolvedType> resolved_type() const override;
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								    virtual bool contains_percentage() const override;
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								    virtual CalculatedStyleValue::CalculationResult resolve(Layout::Node const*, CalculatedStyleValue::PercentageBasis const&) const override;
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								    virtual ErrorOr<void> for_each_child_node(Function<ErrorOr<void>(NonnullOwnPtr<CalculationNode>&)> const&) override;
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								    virtual ErrorOr<void> dump(StringBuilder&, int indent) const override;
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								private:
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								    explicit InvertCalculationNode(NonnullOwnPtr<CalculationNode>);
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								    NonnullOwnPtr<CalculationNode> m_value;
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											2023-03-30 17:34:14 +01:00
										 
									 
								 
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								};
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								}
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