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			53 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			53 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								 * Copyright (c) 2020, Charles Chaucer <thankyouverycool@github>
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * 1. Redistributions of source code must retain the above copyright notice, this
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								 *    list of conditions and the following disclaimer.
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								 *
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								 * 2. Redistributions in binary form must reproduce the above copyright notice,
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								 *    this list of conditions and the following disclaimer in the documentation
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								 *    and/or other materials provided with the distribution.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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								 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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								 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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								 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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								 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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								 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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								 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								 */
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								#pragma once
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								#include <LibGUI/Button.h>
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								namespace GUI {
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								class ControlBoxButton final : public Button {
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								    C_OBJECT(ControlBoxButton);
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								public:
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								    enum Type {
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								        UpArrow,
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								        DownArrow
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								    };
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								    virtual ~ControlBoxButton() override;
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								private:
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								    explicit ControlBoxButton(const Type type);
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								    virtual void paint_event(PaintEvent& event) override;
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								    Type m_type { DownArrow };
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								    Type type() const { return m_type; }
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								};
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								}
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