ladybird/Libraries/LibWeb/SVG/SVGFEColorMatrixElement.cpp

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/*
* Copyright (c) 2025, Pavel Shliak <shlyakpavel@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/SVGFEColorMatrixElementPrototype.h>
#include <LibWeb/SVG/SVGAnimatedEnumeration.h>
#include <LibWeb/SVG/SVGAnimatedString.h>
#include <LibWeb/SVG/SVGFEColorMatrixElement.h>
namespace Web::SVG {
GC_DEFINE_ALLOCATOR(SVGFEColorMatrixElement);
SVGFEColorMatrixElement::SVGFEColorMatrixElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGElement(document, qualified_name)
{
}
void SVGFEColorMatrixElement::initialize(JS::Realm& realm)
{
WEB_SET_PROTOTYPE_FOR_INTERFACE(SVGFEColorMatrixElement);
Base::initialize(realm);
}
void SVGFEColorMatrixElement::visit_edges(Cell::Visitor& visitor)
{
Base::visit_edges(visitor);
SVGFilterPrimitiveStandardAttributes::visit_edges(visitor);
visitor.visit(m_in1);
visitor.visit(m_values);
}
GC::Ref<SVGAnimatedString> SVGFEColorMatrixElement::in1()
{
if (!m_in1)
m_in1 = SVGAnimatedString::create(realm(), *this, AttributeNames::in);
return *m_in1;
}
GC::Ref<SVGAnimatedEnumeration> SVGFEColorMatrixElement::type() const
{
// https://www.w3.org/TR/filter-effects-1/#InterfaceSVGFEColorMatrixElement
// Map the 'type' attribute to the IDL enumeration values.
// Defaults to MATRIX when omitted.
auto type_attribute = attribute(AttributeNames::type).value_or(String {});
u16 enum_value = SVGFEColorMatrixElement::SVG_FECOLORMATRIX_TYPE_UNKNOWN;
if (type_attribute.is_empty() || type_attribute.equals_ignoring_ascii_case("matrix"sv))
enum_value = SVGFEColorMatrixElement::SVG_FECOLORMATRIX_TYPE_MATRIX;
else if (type_attribute.equals_ignoring_ascii_case("saturate"sv))
enum_value = SVGFEColorMatrixElement::SVG_FECOLORMATRIX_TYPE_SATURATE;
else if (type_attribute.equals_ignoring_ascii_case("hueRotate"sv))
enum_value = SVGFEColorMatrixElement::SVG_FECOLORMATRIX_TYPE_HUEROTATE;
else if (type_attribute.equals_ignoring_ascii_case("luminanceToAlpha"sv))
enum_value = SVGFEColorMatrixElement::SVG_FECOLORMATRIX_TYPE_LUMINANCETOALPHA;
return SVGAnimatedEnumeration::create(realm(), enum_value);
}
GC::Ref<SVGAnimatedString> SVGFEColorMatrixElement::values()
{
if (!m_values)
m_values = SVGAnimatedString::create(realm(), *this, AttributeNames::values);
return *m_values;
}
}