ladybird/Userland/Libraries/LibGLSL/Compiler.cpp

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/*
* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGLSL/Compiler.h>
namespace GLSL {
ErrorOr<NonnullOwnPtr<ObjectFile>> Compiler::compile(Vector<String> const&)
{
// FIXME: implement this function
m_messages = TRY(String::from_utf8(""sv));
return adopt_own(*new ObjectFile());
}
}