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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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								 * All rights reserved.
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								 *
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								 * Redistribution and use in source and binary forms, with or without
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								 * modification, are permitted provided that the following conditions are met:
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								 *
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								 * 1. Redistributions of source code must retain the above copyright notice, this
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								 *    list of conditions and the following disclaimer.
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								 *
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								 * 2. Redistributions in binary form must reproduce the above copyright notice,
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								 *    this list of conditions and the following disclaimer in the documentation
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								 *    and/or other materials provided with the distribution.
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								 *
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								 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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								 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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								 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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								 * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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								 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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								 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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								 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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								 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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								 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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								 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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								 */
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											2019-01-20 04:49:48 +01:00
										 
									 
								 
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								#pragma once
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								#include <AK/Function.h>
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								#include <AK/String.h>
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								#include <LibGfx/Bitmap.h>
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								#include <LibGfx/StylePainter.h>
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								#include <LibGfx/TextAlignment.h>
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								#include <LibGUI/AbstractButton.h>
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								namespace GUI {
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								class Button : public AbstractButton {
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								    C_OBJECT(Button)
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								public:
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								    virtual ~Button() override;
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								    void set_icon(RefPtr<Gfx::Bitmap>&&);
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								    const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
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								    Gfx::Bitmap* icon() { return m_icon.ptr(); }
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								    void set_text_alignment(Gfx::TextAlignment text_alignment) { m_text_alignment = text_alignment; }
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								    Gfx::TextAlignment text_alignment() const { return m_text_alignment; }
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								    Function<void(Button&)> on_click;
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								    void set_button_style(Gfx::ButtonStyle style) { m_button_style = style; }
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								    Gfx::ButtonStyle button_style() const { return m_button_style; }
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								    virtual void click() override;
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								    void set_action(Action&);
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								    virtual bool accepts_focus() const override { return m_focusable; }
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								    virtual bool is_uncheckable() const override;
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								    void set_focusable(bool b) { m_focusable = b; }
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											2019-04-13 03:08:16 +02:00
										 
									 
								 
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								protected:
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								    Button(const StringView& text, Widget* parent);
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								    explicit Button(Widget* parent);
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								    virtual void paint_event(PaintEvent&) override;
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								private:
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								    RefPtr<Gfx::Bitmap> m_icon;
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								    Gfx::ButtonStyle m_button_style { Gfx::ButtonStyle::Normal };
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								    Gfx::TextAlignment m_text_alignment { Gfx::TextAlignment::Center };
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								    WeakPtr<Action> m_action;
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								    bool m_focusable { true };
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								};
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								}
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