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								/*
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								 * Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <LibJS/Forward.h>
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								#include <LibJS/Runtime/NativeFunction.h>
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								namespace JS {
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								class IteratorConstructor : public NativeFunction {
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								    JS_OBJECT(IteratorConstructor, NativeFunction);
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								    GC_DECLARE_ALLOCATOR(IteratorConstructor);
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								public:
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								    virtual void initialize(Realm&) override;
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								    virtual ThrowCompletionOr<Value> call() override;
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								    virtual ThrowCompletionOr<GC::Ref<Object>> construct(FunctionObject& new_target) override;
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								private:
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								    explicit IteratorConstructor(Realm&);
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								    virtual bool has_constructor() const override { return true; }
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								    JS_DECLARE_NATIVE_FUNCTION(from);
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								};
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								}
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