ladybird/Userland/Libraries/LibWeb/Painting/AffineCommandExecutorCPU.cpp

287 lines
10 KiB
C++
Raw Normal View History

/*
* Copyright (c) 2024, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Painting/AffineCommandExecutorCPU.h>
namespace Web::Painting {
// This executor is hopes to handle (at least) 2D CSS transforms. All commands
// implemented here are required to support affine transformations, if that is
// not possible the implementation should say in CommandExecutorCPU. Note: The
// transform can be assumed to be non-identity or translation, so there's no
// need to add fast paths here (those will be handled in the normal executor).
static Gfx::Path rect_path(Gfx::FloatRect const& rect)
{
Gfx::Path path;
path.move_to({ rect.x(), rect.y() });
path.line_to({ rect.x() + rect.width(), rect.y() });
path.line_to({ rect.x() + rect.width(), rect.y() + rect.height() });
path.line_to({ rect.x(), rect.y() + rect.height() });
path.close();
return path;
}
AffineCommandExecutorCPU::AffineCommandExecutorCPU(Gfx::Bitmap& bitmap, Gfx::AffineTransform transform, Gfx::IntRect clip)
: m_painter(bitmap)
{
auto clip_quad = Gfx::AffineTransform {}.map_to_quad(clip.to_type<float>());
m_stacking_contexts.append(StackingContext { transform, clip_quad, clip_quad.bounding_rect() });
}
CommandResult AffineCommandExecutorCPU::draw_glyph_run(DrawGlyphRun const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_text(DrawText const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::fill_rect(FillRect const& command)
{
// FIXME: Somehow support clip_paths?
auto path = rect_path(command.rect.to_type<float>()).copy_transformed(stacking_context().transform);
aa_painter().fill_path(path, command.color, Gfx::WindingRule::EvenOdd);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_scaled_bitmap(DrawScaledBitmap const& command)
{
m_painter.draw_scaled_bitmap_with_transform(command.dst_rect, command.bitmap, command.src_rect.to_type<float>(), stacking_context().transform, 1.0f, command.scaling_mode);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const& command)
{
m_painter.draw_scaled_bitmap_with_transform(command.dst_rect, command.bitmap->bitmap(), command.src_rect.to_type<float>(), stacking_context().transform, 1.0f, command.scaling_mode);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::save(Save const&)
{
m_painter.save();
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::restore(Restore const&)
{
m_painter.restore();
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::add_clip_rect(AddClipRect const&)
{
// FIXME: Implement. The plan here is to implement https://en.wikipedia.org/wiki/Sutherland%E2%80%93Hodgman_algorithm
// within the rasterizer (which should work as the clip quadrilateral will always be convex).
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::push_stacking_context(PushStackingContext const& command)
{
// FIXME: Support opacity.
// FIXME: Support masks.
// Note: Image rendering is not relevant as this does not transform via a bitmap.
// Note: `position: fixed` does not apply when CSS transforms are involved.
// FIXME: Attempt to support 3D transforms... Somehow?
auto affine_transform = Gfx::extract_2d_affine_transform(command.transform.matrix);
auto new_transform = Gfx::AffineTransform {}
.set_translation(command.post_transform_translation.to_type<float>())
.translate(command.transform.origin)
.multiply(affine_transform)
.translate(-command.transform.origin);
auto const& current_stacking_context = stacking_context();
m_stacking_contexts.append(StackingContext {
.transform = Gfx::AffineTransform(current_stacking_context.transform).multiply(new_transform),
.clip = current_stacking_context.clip,
.clip_bounds = current_stacking_context.clip_bounds });
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::pop_stacking_context(PopStackingContext const&)
{
m_stacking_contexts.take_last();
if (m_stacking_contexts.size() == 0)
return CommandResult::ContinueWithParentExecutor;
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::paint_linear_gradient(PaintLinearGradient const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::paint_outer_box_shadow(PaintOuterBoxShadow const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::paint_inner_box_shadow(PaintInnerBoxShadow const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::paint_text_shadow(PaintTextShadow const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::fill_rect_with_rounded_corners(FillRectWithRoundedCorners const& command)
{
Gfx::Path path;
auto x = command.rect.x();
auto y = command.rect.y();
auto width = command.rect.width();
auto height = command.rect.height();
if (command.top_left_radius)
path.move_to({ x + command.top_left_radius.horizontal_radius, y });
else
path.move_to({ x, y });
if (command.top_right_radius) {
path.horizontal_line_to(x + width - command.top_right_radius.horizontal_radius);
path.elliptical_arc_to({ x + width, y + command.top_right_radius.horizontal_radius }, { command.top_right_radius.horizontal_radius, command.top_right_radius.vertical_radius }, 0, false, true);
} else {
path.horizontal_line_to(x + width);
}
if (command.bottom_right_radius) {
path.vertical_line_to(y + height - command.bottom_right_radius.vertical_radius);
path.elliptical_arc_to({ x + width - command.bottom_right_radius.horizontal_radius, y + height }, { command.bottom_right_radius.horizontal_radius, command.bottom_right_radius.vertical_radius }, 0, false, true);
} else {
path.vertical_line_to(y + height);
}
if (command.bottom_left_radius) {
path.horizontal_line_to(x + command.bottom_left_radius.horizontal_radius);
path.elliptical_arc_to({ x, y + height - command.bottom_left_radius.vertical_radius }, { command.bottom_left_radius.horizontal_radius, command.bottom_left_radius.vertical_radius }, 0, false, true);
} else {
path.horizontal_line_to(x);
}
if (command.top_left_radius) {
path.vertical_line_to(y + command.top_left_radius.vertical_radius);
path.elliptical_arc_to({ x + command.top_left_radius.horizontal_radius, y }, { command.top_left_radius.horizontal_radius, command.top_left_radius.vertical_radius }, 0, false, true);
} else {
path.vertical_line_to(y);
}
path = path.copy_transformed(stacking_context().transform);
aa_painter().fill_path(path, command.color, Gfx::WindingRule::EvenOdd);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::fill_path_using_color(FillPathUsingColor const& command)
{
auto path_transform = Gfx::AffineTransform(stacking_context().transform).multiply(Gfx::AffineTransform {}.set_translation(command.aa_translation));
aa_painter().fill_path(command.path.copy_transformed(path_transform), command.color, command.winding_rule);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::fill_path_using_paint_style(FillPathUsingPaintStyle const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::stroke_path_using_color(StrokePathUsingColor const& command)
{
auto path_transform = Gfx::AffineTransform(stacking_context().transform).multiply(Gfx::AffineTransform {}.set_translation(command.aa_translation));
aa_painter().stroke_path(command.path.copy_transformed(path_transform), command.color, command.thickness);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::stroke_path_using_paint_style(StrokePathUsingPaintStyle const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_ellipse(DrawEllipse const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::fill_ellipse(FillEllipse const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_line(DrawLine const& command)
{
// FIXME: Implement other line styles.
Gfx::Path path;
path.move_to(command.from.to_type<float>());
path.line_to(command.to.to_type<float>());
aa_painter().stroke_path(path, command.color, command.thickness);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::apply_backdrop_filter(ApplyBackdropFilter const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_rect(DrawRect const& command)
{
auto path = rect_path(command.rect.to_type<float>()).copy_transformed(stacking_context().transform);
aa_painter().stroke_path(path, command.color, 1);
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::paint_radial_gradient(PaintRadialGradient const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::paint_conic_gradient(PaintConicGradient const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::draw_triangle_wave(DrawTriangleWave const&)
{
// FIXME: Implement.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::sample_under_corners(SampleUnderCorners const&)
{
// FIXME: Implement? -- Likely not a good approach for transforms.
return CommandResult::Continue;
}
CommandResult AffineCommandExecutorCPU::blit_corner_clipping(BlitCornerClipping const&)
{
// FIXME: Implement? -- Likely not a good approach for transforms.
return CommandResult::Continue;
}
bool AffineCommandExecutorCPU::would_be_fully_clipped_by_painter(Gfx::IntRect rect) const
{
auto const& current_stacking_context = stacking_context();
auto transformed_rect = current_stacking_context.transform.map(rect.to_type<float>());
return transformed_rect.intersected(current_stacking_context.clip_bounds).is_empty();
}
}