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								/*
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								 * Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
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								 * Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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								 * Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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								 * Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#pragma once
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								#include <LibGfx/Color.h>
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								#include <LibWeb/CSS/CSSStyleValue.h>
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								#include <LibWeb/CSS/Length.h>
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								namespace Web::CSS {
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								enum class ShadowPlacement {
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								    Outer,
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								    Inner,
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								};
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								class ShadowStyleValue final : public StyleValueWithDefaultOperators<ShadowStyleValue> {
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								public:
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								    static ValueComparingNonnullRefPtr<ShadowStyleValue const> create(
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								        ValueComparingRefPtr<CSSStyleValue const> color,
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								        ValueComparingNonnullRefPtr<CSSStyleValue const> offset_x,
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								        ValueComparingNonnullRefPtr<CSSStyleValue const> offset_y,
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								        ValueComparingRefPtr<CSSStyleValue const> blur_radius,
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								        ValueComparingRefPtr<CSSStyleValue const> spread_distance,
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								        ShadowPlacement placement)
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								    {
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								        return adopt_ref(*new (nothrow) ShadowStyleValue(move(color), move(offset_x), move(offset_y), move(blur_radius), move(spread_distance), placement));
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								    }
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								    virtual ~ShadowStyleValue() override = default;
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								    ValueComparingNonnullRefPtr<CSSStyleValue const> color() const;
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								    ValueComparingNonnullRefPtr<CSSStyleValue const> offset_x() const { return m_properties.offset_x; }
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								    ValueComparingNonnullRefPtr<CSSStyleValue const> offset_y() const { return m_properties.offset_y; }
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								    ValueComparingNonnullRefPtr<CSSStyleValue const> blur_radius() const;
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								    ValueComparingNonnullRefPtr<CSSStyleValue const> spread_distance() const;
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								    ShadowPlacement placement() const { return m_properties.placement; }
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								    virtual String to_string(SerializationMode) const override;
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								    bool properties_equal(ShadowStyleValue const& other) const { return m_properties == other.m_properties; }
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								private:
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								    ShadowStyleValue(
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								        ValueComparingRefPtr<CSSStyleValue const> color,
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								        ValueComparingNonnullRefPtr<CSSStyleValue const> offset_x,
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								        ValueComparingNonnullRefPtr<CSSStyleValue const> offset_y,
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								        ValueComparingRefPtr<CSSStyleValue const> blur_radius,
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								        ValueComparingRefPtr<CSSStyleValue const> spread_distance,
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								        ShadowPlacement placement)
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								        : StyleValueWithDefaultOperators(Type::Shadow)
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								        , m_properties {
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								            .color = move(color),
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								            .offset_x = move(offset_x),
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								            .offset_y = move(offset_y),
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								            .blur_radius = move(blur_radius),
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								            .spread_distance = move(spread_distance),
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								            .placement = placement
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								        }
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								    {
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								    }
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								    virtual ValueComparingNonnullRefPtr<CSSStyleValue const> absolutized(CSSPixelRect const& viewport_rect, Length::FontMetrics const& font_metrics, Length::FontMetrics const& root_font_metrics) const override;
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								    struct Properties {
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								        ValueComparingRefPtr<CSSStyleValue const> color;
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								        ValueComparingNonnullRefPtr<CSSStyleValue const> offset_x;
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								        ValueComparingNonnullRefPtr<CSSStyleValue const> offset_y;
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								        ValueComparingRefPtr<CSSStyleValue const> blur_radius;
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								        ValueComparingRefPtr<CSSStyleValue const> spread_distance;
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								        ShadowPlacement placement;
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								        bool operator==(Properties const&) const = default;
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								    } m_properties;
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								};
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								}
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