| 
									
										
										
										
											2021-07-25 21:20:11 +00:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org> | 
					
						
							|  |  |  |  * Copyright (c) 2021, sin-ack <sin-ack@protonmail.com> | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * SPDX-License-Identifier: BSD-2-Clause | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #pragma once
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-09-14 00:56:13 +02:00
										 |  |  | #include <AK/Forward.h>
 | 
					
						
							| 
									
										
										
										
											2021-07-25 21:20:11 +00:00
										 |  |  | #include <AK/String.h>
 | 
					
						
							|  |  |  | #include <AK/Utf32View.h>
 | 
					
						
							|  |  |  | #include <AK/Utf8View.h>
 | 
					
						
							|  |  |  | #include <AK/Vector.h>
 | 
					
						
							| 
									
										
										
										
											2022-04-09 09:28:38 +02:00
										 |  |  | #include <LibGfx/Font/Font.h>
 | 
					
						
							| 
									
										
										
										
											2022-09-14 00:56:13 +02:00
										 |  |  | #include <LibGfx/Forward.h>
 | 
					
						
							| 
									
										
										
										
											2021-07-25 21:20:11 +00:00
										 |  |  | #include <LibGfx/Rect.h>
 | 
					
						
							|  |  |  | #include <LibGfx/TextElision.h>
 | 
					
						
							|  |  |  | #include <LibGfx/TextWrapping.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | namespace Gfx { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | enum class FitWithinRect { | 
					
						
							|  |  |  |     Yes, | 
					
						
							|  |  |  |     No | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | // FIXME: This currently isn't an ideal way of doing things; ideally, TextLayout
 | 
					
						
							|  |  |  | // would be doing the rendering by painting individual glyphs. However, this
 | 
					
						
							|  |  |  | // would regress our Unicode bidirectional text support. Therefore, fixing this
 | 
					
						
							|  |  |  | // requires:
 | 
					
						
							|  |  |  | // - Moving the bidirectional algorithm either here, or some place TextLayout
 | 
					
						
							|  |  |  | //   can access;
 | 
					
						
							|  |  |  | // - Making TextLayout render the given text into something like a Vector<Line>
 | 
					
						
							|  |  |  | //   where:
 | 
					
						
							|  |  |  | //   using Line = Vector<DirectionalRun>;
 | 
					
						
							|  |  |  | //   struct DirectionalRun {
 | 
					
						
							|  |  |  | //       Utf32View glyphs;
 | 
					
						
							|  |  |  | //       Vector<int> advance;
 | 
					
						
							|  |  |  | //       TextDirection direction;
 | 
					
						
							|  |  |  | //   };
 | 
					
						
							|  |  |  | // - Either;
 | 
					
						
							|  |  |  | //   a) Making TextLayout output these Lines directly using a given Painter, or
 | 
					
						
							|  |  |  | //   b) Taking the Lines from TextLayout and painting each glyph.
 | 
					
						
							|  |  |  | class TextLayout { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  |     TextLayout(Gfx::Font const* font, Utf8View const& text, IntRect const& rect) | 
					
						
							|  |  |  |         : m_font(font) | 
					
						
							|  |  |  |         , m_text(text) | 
					
						
							|  |  |  |         , m_rect(rect) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Font const& font() const { return *m_font; } | 
					
						
							|  |  |  |     void set_font(Font const* font) { m_font = font; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Utf8View const& text() const { return m_text; } | 
					
						
							|  |  |  |     void set_text(Utf8View const& text) { m_text = text; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     IntRect const& rect() const { return m_rect; } | 
					
						
							|  |  |  |     void set_rect(IntRect const& rect) { m_rect = rect; } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Vector<String, 32> lines(TextElision elision, TextWrapping wrapping, int line_spacing) const | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         return wrap_lines(elision, wrapping, line_spacing, FitWithinRect::Yes); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     IntRect bounding_rect(TextWrapping wrapping, int line_spacing) const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  |     Vector<String, 32> wrap_lines(TextElision, TextWrapping, int line_spacing, FitWithinRect) const; | 
					
						
							|  |  |  |     String elide_text_from_right(Utf8View, bool force_elision) const; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     Font const* m_font; | 
					
						
							|  |  |  |     Utf8View m_text; | 
					
						
							|  |  |  |     IntRect m_rect; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } |