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								/*
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								 * Copyright (c) 2022, David Tuin <davidot@serenityos.org>
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								 *
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								 * SPDX-License-Identifier: BSD-2-Clause
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								 */
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								#include <LibJS/Runtime/Error.h>
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								#include <LibJS/Runtime/GlobalObject.h>
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								#include <LibJS/Runtime/SuppressedError.h>
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								namespace JS {
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								GC_DEFINE_ALLOCATOR(SuppressedError);
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								GC::Ref<SuppressedError> SuppressedError::create(Realm& realm)
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								{
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								    return realm.create<SuppressedError>(realm.intrinsics().suppressed_error_prototype());
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								}
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								SuppressedError::SuppressedError(Object& prototype)
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								    : Error(prototype)
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								{
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								}
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								}
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