LibWeb/WebGL2: Check if WebGLSync object belongs to the current context

This commit is contained in:
Luke Wilde 2025-10-20 20:57:06 +01:00 committed by Jelle Raaijmakers
parent 3d2874bc4e
commit 3005cc30b4
Notes: github-actions[bot] 2025-10-21 21:33:59 +00:00
4 changed files with 47 additions and 5 deletions

View file

@ -756,21 +756,53 @@ GC::Root<WebGLSync> WebGL2RenderingContextImpl::fence_sync(WebIDL::UnsignedLong
void WebGL2RenderingContextImpl::delete_sync(GC::Root<WebGLSync> sync)
{
m_context->make_current();
glDeleteSync((GLsync)(sync ? sync->sync_handle() : nullptr));
GLsync sync_handle = nullptr;
if (sync) {
auto handle_or_error = sync->sync_handle(this);
if (handle_or_error.is_error()) {
set_error(GL_INVALID_OPERATION);
return;
}
sync_handle = static_cast<GLsync>(handle_or_error.release_value());
}
glDeleteSync(sync_handle);
}
WebIDL::UnsignedLong WebGL2RenderingContextImpl::client_wait_sync(GC::Root<WebGLSync> sync, WebIDL::UnsignedLong flags, WebIDL::UnsignedLongLong timeout)
{
m_context->make_current();
return glClientWaitSync((GLsync)(sync ? sync->sync_handle() : nullptr), flags, timeout);
GLsync sync_handle = nullptr;
if (sync) {
auto handle_or_error = sync->sync_handle(this);
if (handle_or_error.is_error()) {
set_error(GL_INVALID_OPERATION);
return GL_WAIT_FAILED;
}
sync_handle = static_cast<GLsync>(handle_or_error.release_value());
}
return glClientWaitSync(sync_handle, flags, timeout);
}
JS::Value WebGL2RenderingContextImpl::get_sync_parameter(GC::Root<WebGLSync> sync, WebIDL::UnsignedLong pname)
{
m_context->make_current();
GLsync sync_handle = nullptr;
if (sync) {
auto handle_or_error = sync->sync_handle(this);
if (handle_or_error.is_error()) {
set_error(GL_INVALID_OPERATION);
return JS::js_null();
}
sync_handle = static_cast<GLsync>(handle_or_error.release_value());
}
GLint result = 0;
glGetSynciv((GLsync)(sync ? sync->sync_handle() : nullptr), pname, 1, nullptr, &result);
glGetSynciv(sync_handle, pname, 1, nullptr, &result);
return JS::Value(result);
}

View file

@ -34,9 +34,10 @@ protected:
bool invalidated() const { return m_invalidated; }
private:
// FIXME: It should be GC::Ptr instead of raw pointer, but we need to make WebGLRenderingContextBase inherit from PlatformObject first.
WebGLRenderingContextBase* m_context;
private:
GLuint m_handle { 0 };
bool m_invalidated { false };

View file

@ -9,6 +9,8 @@
#include <LibWeb/Bindings/WebGLSyncPrototype.h>
#include <LibWeb/WebGL/WebGLSync.h>
#include <GLES2/gl2.h>
namespace Web::WebGL {
GC_DEFINE_ALLOCATOR(WebGLSync);
@ -32,4 +34,11 @@ void WebGLSync::initialize(JS::Realm& realm)
Base::initialize(realm);
}
ErrorOr<GLsyncInternal> WebGLSync::sync_handle(WebGLRenderingContextBase const* context) const
{
if (context == m_context)
return m_sync_handle;
return Error::from_errno(GL_INVALID_OPERATION);
}
}

View file

@ -20,7 +20,7 @@ public:
virtual ~WebGLSync() override;
GLsyncInternal sync_handle() const { return m_sync_handle; }
ErrorOr<GLsyncInternal> sync_handle(WebGLRenderingContextBase const* context) const;
protected:
explicit WebGLSync(JS::Realm&, WebGLRenderingContextBase&, GLsyncInternal handle);