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ProtocolServer: Stream the downloaded data if possible
This patchset makes ProtocolServer stream the downloads to its client
(LibProtocol), and as such changes the download API; a possible
download lifecycle could be as such:
notation = client->server:'>', server->client:'<', pipe activity:'*'
```
> StartDownload(GET, url, headers, {})
< Response(0, fd 8)
* {data, 1024b}
< HeadersBecameAvailable(0, response_headers, 200)
< DownloadProgress(0, 4K, 1024)
* {data, 1024b}
* {data, 1024b}
< DownloadProgress(0, 4K, 2048)
* {data, 1024b}
< DownloadProgress(0, 4K, 1024)
< DownloadFinished(0, true, 4K)
```
Since managing the received file descriptor is a pain, LibProtocol
implements `Download::stream_into(OutputStream)`, which can be used to
stream the download into any given output stream (be it a file, or
memory, or writing stuff with a delay, etc.).
Also, as some of the users of this API require all the downloaded data
upfront, LibProtocol also implements `set_should_buffer_all_input()`,
which causes the download instance to buffer all the data until the
download is complete, and to call the `on_buffered_download_finish`
hook.
This commit is contained in:
parent
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4a2da10e38
Notes:
sideshowbarker
2024-07-19 00:23:12 +09:00
Author: https://github.com/alimpfard
Commit: 4a2da10e38
Pull-request: https://github.com/SerenityOS/serenity/pull/4526
55 changed files with 528 additions and 235 deletions
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@ -128,7 +128,7 @@ void HTMLScriptElement::prepare_script(Badge<HTMLDocumentParser>)
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// FIXME: This load should be made asynchronous and the parser should spin an event loop etc.
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ResourceLoader::the().load_sync(
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url,
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[this, url](auto& data, auto&) {
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[this, url](auto data, auto&) {
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if (data.is_null()) {
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dbg() << "HTMLScriptElement: Failed to load " << url;
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return;
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