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LibJS: Replace source map HashMap with sorted Vector
Bytecode source map entries are always added in order of increasing bytecode offset, and lookups only happen during error handling (a cold path). This makes a sorted vector with binary search a better fit than a hash map. This change reduces memory overhead and speeds up bytecode generation by avoiding hash table operations during compilation. Lookups remain fast via binary search, and since source_range_at() is only called when generating stack traces, the O(log n) lookup is acceptable.
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81bee185e6
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github-actions[bot]
2026-02-06 11:03:57 +00:00
Author: https://github.com/awesomekling
Commit: 81bee185e6
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/7633
4 changed files with 23 additions and 11 deletions
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@ -4,6 +4,7 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/BinarySearch.h>
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#include <LibJS/Bytecode/BasicBlock.h>
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#include <LibJS/Bytecode/Executable.h>
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#include <LibJS/Bytecode/Instruction.h>
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@ -115,13 +116,19 @@ UnrealizedSourceRange Executable::source_range_at(size_t offset) const
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return {};
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auto it = InstructionStreamIterator(bytecode.span().slice(offset), this);
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VERIFY(!it.at_end());
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auto mapping = source_map.get(offset);
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if (!mapping.has_value())
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auto* entry = binary_search(source_map, offset, nullptr, [](size_t needle, SourceMapEntry const& entry) -> int {
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if (needle < entry.bytecode_offset)
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return -1;
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if (needle > entry.bytecode_offset)
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return 1;
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return 0;
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});
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if (!entry)
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return {};
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return UnrealizedSourceRange {
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.source_code = source_code,
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.start_offset = mapping->source_start_offset,
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.end_offset = mapping->source_end_offset,
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.start_offset = entry->source_record.source_start_offset,
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.end_offset = entry->source_record.source_end_offset,
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};
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}
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