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LibWeb/WebGL: Implement the EXT_texture_filter_anisotropic extension
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github-actions[bot]
2025-10-20 13:34:39 +00:00
Author: https://github.com/Lubrsi
Commit: b15f4424f9
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/6521
Reviewed-by: https://github.com/gmta ✅
13 changed files with 166 additions and 2 deletions
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@ -26,6 +26,7 @@ public:
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virtual GC::Cell const* gc_cell() const = 0;
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virtual void visit_edges(JS::Cell::Visitor&) = 0;
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virtual OpenGLContext& context() = 0;
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virtual bool ext_texture_filter_anisotropic_extension_enabled() const = 0;
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static Span<float> span_from_float32_list(Float32List& float32_list)
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{
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