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LibWeb: Move WebGL error variable to WebGLRenderingContextBase
Implementations in both WebGL1 and WebGL2 were the same and most probably will stay the same.
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e7aeb71d29
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github-actions[bot]
2025-11-06 18:04:42 +00:00
Author: https://github.com/cqundefine
Commit: e7aeb71d29
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/6711
Reviewed-by: https://github.com/awesomekling
7 changed files with 15 additions and 27 deletions
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@ -81,8 +81,6 @@ private:
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// - clear, drawArrays, or drawElements has been called while the drawing buffer is the currently bound framebuffer
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bool m_should_present { true };
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GLenum m_error { 0 };
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Vector<WebIDL::UnsignedLong> m_enabled_compressed_texture_formats;
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// Extensions
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@ -94,8 +92,6 @@ private:
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GC::Ptr<Extensions::WebGLCompressedTextureS3tc> m_webgl_compressed_texture_s3tc_extension;
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GC::Ptr<Extensions::WebGLCompressedTextureS3tcSrgb> m_webgl_compressed_texture_s3tc_srgb_extension;
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GC::Ptr<Extensions::WebGLDrawBuffers> m_webgl_draw_buffers_extension;
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virtual void set_error(GLenum error) override;
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};
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void fire_webgl_context_event(HTML::HTMLCanvasElement& canvas_element, FlyString const& type);
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