The end goal here is for LibHTTP to be the home of our RFC 9111 (HTTP
caching) implementation. We currently have one implementation in LibWeb
for our in-memory cache and another in RequestServer for our disk cache.
The implementations both largely revolve around interacting with HTTP
headers. But in LibWeb, we are using Fetch's header infra, and in RS we
are using are home-grown header infra from LibHTTP.
So to give these a common denominator, this patch replaces the LibHTTP
implementation with Fetch's infra. Our existing LibHTTP implementation
was not particularly compliant with any spec, so this at least gives us
a standards-based common implementation.
This migration also required moving a handful of other Fetch AOs over
to LibHTTP. (It turns out these AOs were all from the Fetch/Infra/HTTP
folder, so perhaps it makes sense for LibHTTP to be the implementation
of that entire set of facilities.)
Previously we depended on an associated document on the ESO to get to
the page, but Workers do not have documents. However, we can simply get
to the page with `principal_host_defined_page`, removing the issue.
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.
Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.
This knocks off a ~1% profile item on Speedometer 3.
Previously, they would stay open for the entire WebContent lifetime,
or until the server closed the connection. This was particularly
noticeable on collaborative websites/games such as
https://jigsawpuzzles.io/, where the user using Ladybird would stick
around even after they had navigated away.
The WebSocket spec tells us to queue tasks instead of firing events
synchronously at WebSockets, so this commit does exactly that.
The way we've implemented web sockets means that the work is spread
across multiple libraries and even processes, which is why it doesn't
look like the spec verbatim.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.
As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.