Teach the display list executor to derive a bounding rectangle for
stacking contexts whose inner commands can all report bounds, that is,
most contexts without nested stacking contexts.
This yields a large performance improvement on https://tc39.es/ecma262/
where the display list contains thousands of groups like:
```
PushStackingContext blending=Multiply
DrawGlyphRun
PopStackingContext
```
Previously, `PushStackingContext` triggered an unbounded `saveLayer()`
even when the glyph run lies wholly outside the viewport. With this
change, we (1) cull stacking contexts that fall outside the viewport and
(2) provide bounds to `saveLayer()` when they are visible.
With this change rendering thread goes from 70% to 1% in profiles of
https://tc39.es/ecma262/. Also makes a huge performance difference on
Discord.
`aa_translation` is something we inherited from times when
AntiAliasingPainter was a thing. This change replaces it by applying
offset directly to path.
There's no need to have separate display list item for drawing triangle
wave when we could simply use StrokePathUsingColor. By switching to
StrokePathUsingColor we could also reduce painting because it supports
filtering out by bounding box.
Output display list dumps with an indentation level to show balanced
commands. It makes it much easier to see what is happening between e.g.
PushStackingContext and PopStackingContext, or SaveLayer and Restore.