Commit graph

6 commits

Author SHA1 Message Date
Andreas Kling
272562ddc5 LibJS: Remove dead C++ bytecode compilation functions
Remove Bytecode::compile() and the old create() overloads on
ECMAScriptFunctionObject that accepted C++ AST nodes. These
have no remaining callers now that all compilation goes through
the Rust pipeline.

Also remove the if-constexpr Parse Node branch from
async_block_start, since the Statement template instantiation
was already removed.

Fix transitive include dependencies on Generator.h by adding
explicit includes for headers that were previously pulled in
transitively.
2026-03-19 21:55:10 -05:00
Andreas Kling
9299d430c8 LibJS: Cache typed array data pointers for indexed access
Cache raw data pointers on fixed-length typed array views so asm
GetByValue and PutByValue can use them directly for indexed
element access.

Replace the asm typed-array hot-path
ArrayBuffer/DataBlock/ByteBuffer walk with one cached_data_ptr load.
Remove six unconditional loads, four branches, and the byte_offset
add before the element access, trading them for one
cached_data_ptr null check.

Keep direct C++ typed-array access on IsValidIntegerIndex-based
checks, invalidate cached pointers eagerly when a backing
ArrayBuffer is detached, and add regression coverage for shrink,
regrow, and detach on number and BigInt typed arrays.
2026-03-18 13:59:05 -05:00
Tim Ledbetter
36f74ba96c Revert "LibJS: Shrink ExecutionContext by replacing ScriptOrModule …"
… with Cell*.

This reverts commit d3495c62a7.
2026-03-11 23:13:18 +00:00
Andreas Kling
d3495c62a7 LibJS: Shrink ExecutionContext by replacing ScriptOrModule with Cell*
Replace the 16-byte Variant<Empty, GC::Ref<Script>, GC::Ref<Module>>
with a simple 8-byte GC::Ptr<Cell> that points to either a Script or
Module (or is null for Empty).

A helper function script_or_module_from_cell() converts back to the
full ScriptOrModule variant when needed (e.g. in
VM::get_active_script_or_module).
2026-03-11 13:33:47 +01:00
Andreas Kling
54a1a66112 LibJS: Store cache pointers directly in bytecode instructions
Instead of storing a u32 index into a cache vector and looking up the
cache at runtime through a chain of dependent loads (load Executable*,
load vector data pointer, multiply index, add), store the actual cache
pointer as a u64 directly in the instruction stream.

A fixup pass (Executable::fixup_cache_pointers()) runs after Executable
construction in both the Rust and C++ pipelines, walking the bytecode
and replacing each index with the corresponding pointer.

The cache pointer type is encoded in Bytecode.def (e.g.
PropertyLookupCache*, GlobalVariableCache*) so the fixup switch is
auto-generated by the Python Op code generator, making it impossible
to forget updating the fixup when adding new cached instructions.

This eliminates 3-4 dependent loads on every inline cache access in
both the C++ interpreter and the assembly interpreter.
2026-03-08 10:27:13 +01:00
Andreas Kling
200103b0af LibJS: Add AsmInterpreter, a low-level assembly bytecode interpreter
Add a new interpreter that executes bytecode via generated assembly,
written in a custom DSL (asmint.asm) that AsmIntGen compiles to
native x86_64 or aarch64 code.

The interpreter keeps the bytecode program counter and register file
pointer in machine registers for fast access, dispatching opcodes
through a jump table. Hot paths (arithmetic, comparisons, property
access on simple objects) are handled entirely in assembly, with
cold/complex operations calling into C++ helper functions defined
in AsmInterpreter.cpp.

A small build-time tool (gen_asm_offsets) uses offsetof() to emit
struct field offsets as constants consumed by the DSL, ensuring the
assembly stays in sync with C++ struct layouts.

The interpreter is enabled by default on platforms that support it.
The C++ interpreter can be selected via LIBJS_USE_CPP_INTERPRETER=1.

Currently supported platforms:
- Linux/x86_64
- Linux/aarch64
- macOS/x86_64
- macOS/aarch64
2026-03-07 13:09:59 +01:00