Steps 4 and 5 were swapped since marking all the nodes between the start
and end of the selection now also marks the end node as full, even if it
should be marked as End.
There could be extra logic to avoid marking it if it is a text node, but
this seems easier.
As a whole, this fixes partially selected non-text nodes. In such cases,
where the selection starts or ends inside a node with descendants, it is
impossible to just select from the start node to the end node since that
would select all descendants of the start node and none of the end node.
Previously, this was only half considered and only if the start node was
a descendant of the end node.
This function used layout node pointer to check if it's corresponding to
viewport. There is no need for that, since `is_viewport_paintable()`
does exactly the same check without going through layout node.
Before this change, we always updated paint-only properties for every
single paintable after layout or style changes.
This could get very expensive in large documents, so this patch makes
it something we can do partially based on "repaint" invalidations.
This cuts down time spent in paint-only property update when scrolling
https://imdb.com/ from 19% to 5%.
...in clip and scroll frames calculation algorithm.
Fix a regression from 719a50c where display-list recording disagreed
with the clipping logic about whether a stacking context is transformed.
`has_css_transform()` returns true whenever the computed transform is
not `none`, which differs from an identity-matrix check. These yield
different results for cases like `translate(0, 0)`.
PaintContext dates back to a time when display lists didn't exist and it
truly represented "paint context". Renaming it to better align with its
current role.
Instead, collect a list of all the elements with content-visibility:auto
after layout.
This way we can skip the tree traversal when updating the rendering.
This was previously eating up ~300 µs of the 60fps frame budget on
our GitHub repo pages (and even more on large pages).
The contain-paint-stacking-context-001a.html test has been removed
for now because it has a 1px tall blue line at the top that should
not be there. With paint containment, this line is removed only in
the actual test case, but not in the reference. This is because of
the font that we use in testing and happens in Chromium as well if
the test is run with that font.
Previous name for misleading because it checks if box could be scrolled
by user input event which is diffent from checking if box is scrollable.
For example box with `overflow: hidden` is scrollable but it can't be
scrolled by user input event.
For a while we used the wider Paintable type for stacking context,
because it was allowed to be created by InlinePaintable and
PaintableBox. Now, when InlinePaintable type is gone, we can use more
specific PaintableBox type for a stacking context.
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:
* JS::NonnullGCPtr -> GC::Ref
* JS::GCPtr -> GC::Ptr
* JS::HeapFunction -> GC::Function
* JS::CellImpl -> GC::Cell
* JS::Handle -> GC::Root
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.