Remove 11 heavy includes from Document.h that were only needed for
pointer/reference types (already forward-declared in Forward.h), and
extract the nested ViewportClient interface to a standalone header.
This reduces Document.h's recompilation cascade from ~1228 files to
~717 files (42% reduction). Headers like BrowsingContext.h that were
previously transitively included see even larger improvements (from
~1228 down to ~73 dependents).
We had skipped some steps in the spec and were:
* Always broadcasting an old value of null, instead of what it
actually was previously.
* Still broadcasting a storage event even if the value had
not changed in storage compared to the last value.
Fix both issues by returning what the old value is in the setter and
implementing the missing logic.
This change follows the pattern of our cookies persistence
implementation: the "browser" process is responsible for interacting
with the sqlite database, and WebContent communicates all storage
operations via IPC.
The new database table uses (storage_endpoint, storage_key, bottle_key)
as the primary key. This design follows concepts from the
https://storage.spec.whatwg.org/ and is intended to support reuse of the
persistence layer for other APIs (e.g., CacheStorage, IndexedDB). For
now, `storage_endpoint` is always "localStorage", `storage_key` is the
website's origin, and `bottle_key` is the name of the localStorage key.
In upcoming changes StorageBottle will own pointers to GC-allocated
objects, so it needs to be a GC-allocated object itself to avoid
introducing more GC roots.
Instead of storing all storage objects in static memory, we now
follow the the spec by lazily creating a unique Storage object
on each document object.
Each Storage object now holds a 'proxy' to the underlying backing
storage. For now, this proxy is simply a reference to the backing
object. In the future, it will need to be some type of interface
object that stores on a SQLite database or similar.
Session storage is now correctly stored / tracked as part of the
TraversableNavigable object.
Local storage is still stored in a static map, but eventually this
should be factored into something that is stored at the user agent
level.